Files
lneto/udp/handler.go
T
Pat Whittingslow 7d5830d7ab V2 Netbird integration - UDP MIMO/SIMO, ICMPv6, DHCPv6 implementations (#106)
* begin adding udp.MuxHandler

* add udp MuxHandlerSIMO/MIMO

* add tcp rx shutdown

* icmpv6 client

* icmpv6 Client shared NDP/Echo preparation

* icmpv6 client ndp/echo split

* icmpv6 client ndp/echo split done

* icmpv6 adjustments

* add dhcpv6 stubs

* dhcpv4 preliminary revision

* add dns.NextLabel

* dns label name tweaks

* dns begin work on TCP client

* add dnstcp package

* apply gofmt changes

* add udp mux tests

* clean up, remove StackBig for now

* remove dnstcp so as to merged confident parts and we continue dnstcp work elsewhere
2026-05-10 12:16:30 -03:00

231 lines
6.3 KiB
Go

package udp
import (
"fmt"
"net"
"github.com/soypat/lneto"
"github.com/soypat/lneto/internal"
)
// Handler implements the stateless UDP frame processing logic. It manages
// rx/tx ring buffers and datagram queues without locking or deadlines.
// [Conn] wraps Handler to provide a goroutine-safe socket API.
type Handler struct {
connid uint64
rxRing internal.Ring
rxDgrams []struct {
length uint16
}
txRing internal.Ring
txDgrams []struct {
length uint16
}
closeCalled bool
lport uint16
rport uint16
}
// Configure initializes the handler with the given buffer and queue configuration.
// Increments the connection ID, invalidating any prior stack registration.
func (h *Handler) Configure(cfg ConnConfig) error {
if len(cfg.RxBuf) < sizeHeader || len(cfg.TxBuf) < sizeHeader || cfg.RxQueueSize <= 0 || cfg.TxQueueSize <= 0 {
return lneto.ErrInvalidConfig
}
h.connid++
h.rxRing = internal.Ring{Buf: cfg.RxBuf}
h.txRing = internal.Ring{Buf: cfg.TxBuf}
internal.SliceReuse(&h.rxDgrams, cfg.RxQueueSize)
internal.SliceReuse(&h.txDgrams, cfg.TxQueueSize)
h.closeCalled = false
h.lport = 0
h.rport = 0
return nil
}
// SetPorts sets the local and remote ports for the connection.
// Both ports must be non-zero.
func (h *Handler) SetPorts(localPort, remotePort uint16) error {
if localPort == 0 {
return lneto.ErrZeroSource
} else if remotePort == 0 {
return lneto.ErrZeroDestination
}
h.lport = localPort
h.rport = remotePort
return nil
}
// LocalPort returns the local port set by [Handler.SetPorts].
func (h *Handler) LocalPort() uint16 {
return h.lport
}
// Recv parses a UDP frame from buf, validates the ports and length fields,
// and enqueues the payload into the rx ring buffer. Returns [lneto.ErrMismatch]
// if source/destination ports don't match the configured ports.
func (h *Handler) Recv(buf []byte) error {
if h.closeCalled {
return net.ErrClosed
}
ufrm, err := NewFrame(buf)
if err != nil {
return err
} else if ufrm.DestinationPort() != h.lport || ufrm.SourcePort() != h.rport {
return lneto.ErrMismatch
}
// Header size validation.
// No CRC validation at this level.
ul := ufrm.Length()
if ul < sizeHeader {
return lneto.ErrInvalidLengthField
} else if int(ul) > len(ufrm.RawData()) {
return lneto.ErrTruncatedFrame
}
free := cap(h.rxDgrams) - len(h.rxDgrams)
if free == 0 {
return lneto.ErrExhausted
}
payload := ufrm.Payload()
_, err = h.rxRing.Write(payload)
if err != nil {
return err
}
dgram := internal.SliceReclaim(&h.rxDgrams)
dgram.length = uint16(len(payload))
return nil
}
// Send dequeues the next pending datagram and writes a complete UDP frame
// (header + payload) into buf. Returns 0, nil if no datagrams are queued.
func (h *Handler) Send(buf []byte) (int, error) {
if h.closeCalled {
return 0, net.ErrClosed
} else if len(h.txDgrams) == 0 {
return 0, nil
}
ufrm, err := NewFrame(buf)
if err != nil {
return 0, err
}
avail := len(buf) - 8
if avail < int(h.txDgrams[0].length) {
return 0, lneto.ErrShortBuffer
}
dgram := internal.SliceDequeueFront(&h.txDgrams)
n, err := h.txRing.Read(buf[8 : 8+dgram.length])
if err != nil || n != int(dgram.length) {
panic(fmt.Sprintf("udp send handler failure %d %s", n, err))
}
ufrm.SetSourcePort(h.lport)
ufrm.SetDestinationPort(h.rport)
ufrm.SetLength(8 + dgram.length)
return int(8 + dgram.length), nil
}
// Write enqueues a datagram payload for later transmission via [Handler.Send].
// Returns [lneto.ErrExhausted] if the tx datagram queue is full.
func (h *Handler) Write(b []byte) (int, error) {
free := cap(h.txDgrams) - len(h.txDgrams)
if free == 0 {
return 0, lneto.ErrExhausted
}
_, err := h.txRing.Write(b)
if err != nil {
return 0, err
}
dgram := internal.SliceReclaim(&h.txDgrams)
dgram.length = uint16(len(b))
return len(b), nil
}
// ReadNext dequeues the next received datagram into b. If b is smaller than the
// datagram, the remaining bytes are discarded (SOCK_DGRAM semantics).
// Returns 0, nil if no datagrams are available.
func (h *Handler) ReadNext(b []byte) (int, error) {
if len(h.rxDgrams) == 0 {
return 0, nil
}
// SOCK_DGRAM semantics. Read up to len(b) bytes and discard unread portion of datagram.
dgram := internal.SliceDequeueFront(&h.rxDgrams)
n, err := h.rxRing.Read(b[:min(len(b), int(dgram.length))])
if err != nil {
panic(fmt.Sprintf("udp read handler failure %d %s", n, err))
}
discard := int(dgram.length) - len(b)
if discard > 0 {
err = h.rxRing.ReadDiscard(discard)
if err != nil {
panic(fmt.Sprintf("udp readdiscard handler failure %d %s", n, err))
}
}
return n, nil
}
// IsOpen returns true if the handler can send/receive data.
func (h *Handler) IsOpen() bool {
return !h.closeCalled && h.lport > 0
}
// Close closes the connection. Calls to [Handler.Send] and [Handler.Recv] will
// return [net.ErrClosed] after Close is called.
func (h *Handler) Close() {
h.closeCalled = true
}
// Abort resets the handler, discarding all buffered data and incrementing the
// connection ID. Buffers are retained for reuse.
func (h *Handler) Abort() {
*h = Handler{
connid: h.connid + 1,
rxRing: h.rxRing,
rxDgrams: h.rxDgrams[:0],
txRing: h.txRing,
txDgrams: h.txDgrams[:0],
}
h.txRing.Reset()
h.rxRing.Reset()
}
// BufferedInputNext returns the size of the next datagram to read. A call
// to [Handler.ReadNext] will read up to this amount of bytes.
func (h *Handler) BufferedInputNext() int {
if len(h.rxDgrams) == 0 {
return 0
}
return int(h.rxDgrams[0].length)
}
// BufferedInput returns the number of unread bytes in the receive buffer.
func (h *Handler) BufferedInput() int {
return h.rxRing.Buffered()
}
// BufferedUnsent returns the number of written but unsent bytes in the transmit buffer.
func (h *Handler) BufferedOutput() int {
return h.txRing.Buffered()
}
// SizeInput returns the total size of the receive ring buffer.
func (h *Handler) SizeInput() int {
return h.rxRing.Size()
}
// SizeOutput returns the total size of the transmit ring buffer.
func (h *Handler) SizeOutput() int {
return h.txRing.Size()
}
// FreeOutput returns the number of free bytes in the transmit buffer.
// This tells the user how many bytes can be written with Write method before write failing.
func (h *Handler) FreeOutput() int {
return h.txRing.Free()
}
// FreeInput returns the number of free bytes in the receive buffer.
func (h *Handler) FreeInput() int {
return h.rxRing.Free()
}