Files
lneto/examples/http-linux/conn-linux.go
T

117 lines
3.1 KiB
Go

//go:build !tinygo && linux
package main
import (
"net/netip"
"syscall"
"time"
)
// Conn wraps an accepted TCP connection from a raw Linux socket file descriptor.
// It implements io.Reader/io.Writer/io.Closer over syscall.Read/Write/Close.
type Conn struct {
fd int
remote netip.AddrPort
}
// Read reads bytes from the connection into b.
func (c *Conn) Read(b []byte) (int, error) {
if len(b) == 0 {
return 0, nil
}
n, err := syscall.Read(c.fd, b)
if err != nil {
return 0, err
}
if n == 0 {
return 0, syscall.ECONNRESET // Peer closed.
}
return n, nil
}
// Write writes b to the connection, looping until all bytes are sent.
func (c *Conn) Write(b []byte) (int, error) {
total := 0
for total < len(b) {
n, err := syscall.Write(c.fd, b[total:])
if err != nil {
return total, err
}
total += n
}
return total, nil
}
// Close closes the underlying file descriptor.
func (c *Conn) Close() error {
return syscall.Close(c.fd)
}
// SetReadTimeout limits how long a single Read waits for data before failing
// with [syscall.EAGAIN]. Zero blocks indefinitely. This is what stops a peer
// that opens a connection and then stalls from holding a server worker: the
// connection, not the HTTP handler, owns the idle policy.
func (c *Conn) SetReadTimeout(timeout time.Duration) error {
return setSockTimeout(c.fd, syscall.SO_RCVTIMEO, timeout)
}
// SetWriteTimeout limits how long a single Write waits for the send buffer to
// drain before failing with [syscall.EAGAIN]. Zero blocks indefinitely.
func (c *Conn) SetWriteTimeout(timeout time.Duration) error {
return setSockTimeout(c.fd, syscall.SO_SNDTIMEO, timeout)
}
func setSockTimeout(fd, option int, timeout time.Duration) error {
tv := syscall.NsecToTimeval(int64(timeout))
return syscall.SetsockoptTimeval(fd, syscall.SOL_SOCKET, option, &tv)
}
// RemoteAddr returns the peer address of the connection.
func (c *Conn) RemoteAddr() netip.AddrPort { return c.remote }
// Listener wraps a listening TCP socket bound to a local port.
type Listener struct {
fd int
}
// Listen creates a listening TCP socket bound to port on all interfaces.
func Listen(port uint16) (*Listener, error) {
fd, err := syscall.Socket(syscall.AF_INET, syscall.SOCK_STREAM, syscall.IPPROTO_TCP)
if err != nil {
return nil, err
}
// Allow quick rebind after restart.
if err = syscall.SetsockoptInt(fd, syscall.SOL_SOCKET, syscall.SO_REUSEADDR, 1); err != nil {
syscall.Close(fd)
return nil, err
}
addr := &syscall.SockaddrInet4{Port: int(port)}
if err = syscall.Bind(fd, addr); err != nil {
syscall.Close(fd)
return nil, err
}
if err = syscall.Listen(fd, syscall.SOMAXCONN); err != nil {
syscall.Close(fd)
return nil, err
}
return &Listener{fd: fd}, nil
}
// Accept blocks until an incoming connection arrives and returns it as a Conn.
func (l *Listener) Accept(conn *Conn) error {
nfd, sa, err := syscall.Accept(l.fd)
if err != nil {
return err
}
conn.fd = nfd
if sa4, ok := sa.(*syscall.SockaddrInet4); ok {
conn.remote = netip.AddrPortFrom(netip.AddrFrom4(sa4.Addr), uint16(sa4.Port))
}
return nil
}
// Close closes the listening socket.
func (l *Listener) Close() error { return syscall.Close(l.fd) }