Files
lneto/tcp/tcp_legacy_test.go
T
Pat Whittingslow 018f9258ac Add tcp.Listener (#15)
* begin reviewing TCP listener

* begin adding listener tests

* adding TestExchange implementation

* split out legacy and Step tests

* move listener to tcp package

* fix up tcp tests taking very long

* add xnet.TCPPool and work on TCPPool semantics

* xnet: TCPPool only accepts established connections

* xnet: getting to bottom of panic in xnet.Listener

* xnet: improve listener tests

* fix several data races in testing fixtures

* fix more synchronization things in listener test

* finalize tcplistener test
2026-01-03 12:41:57 -03:00

666 lines
25 KiB
Go

package tcp_test
import (
"strconv"
"testing"
"github.com/soypat/lneto"
"github.com/soypat/lneto/ethernet"
"github.com/soypat/lneto/ipv4"
"github.com/soypat/lneto/tcp"
)
/*
Section 3.5 of RFC 9293: Basic 3-way handshake for connection synchronization.
TCP Peer A TCP Peer B
1. CLOSED LISTEN
2. SYN-SENT --> <SEQ=100><CTL=SYN> --> SYN-RECEIVED
3. ESTABLISHED <-- <SEQ=300><ACK=101><CTL=SYN,ACK> <-- SYN-RECEIVED
4. ESTABLISHED --> <SEQ=101><ACK=301><CTL=ACK> --> ESTABLISHED
5. ESTABLISHED --> <SEQ=101><ACK=301><CTL=ACK><DATA> --> ESTABLISHED
*/
func TestExchange_rfc9293_figure6(t *testing.T) {
const issA, issB, windowA, windowB = 100, 300, 1000, 1000
exchangeA := []tcp.Exchange{
{ // A sends SYN to B.
Outgoing: &tcp.Segment{SEQ: issA, Flags: tcp.FlagSYN, WND: windowA},
WantState: tcp.StateSynSent,
WantPeerState: tcp.StateSynRcvd,
},
{ // A receives SYNACK from B thus establishing the connection on A's side.
Incoming: &tcp.Segment{SEQ: issB, ACK: issA + 1, Flags: SYNACK, WND: windowB},
WantState: tcp.StateEstablished,
WantPending: &tcp.Segment{SEQ: issA + 1, ACK: issB + 1, Flags: tcp.FlagACK, WND: windowA},
WantPeerState: tcp.StateSynRcvd,
},
{ // A sends ACK to B, which leaves connection established on their side. Three way handshake complete by now.
Outgoing: &tcp.Segment{SEQ: issA + 1, ACK: issB + 1, Flags: tcp.FlagACK, WND: windowA},
WantState: tcp.StateEstablished,
WantPeerState: tcp.StateEstablished,
},
}
var tcbA tcp.ControlBlock
tcbA.HelperInitState(tcp.StateSynSent, issA, issA, windowA)
tcbA.HelperExchange(t, exchangeA)
segA, ok := tcbA.PendingSegment(0)
if ok {
t.Error("unexpected Client pending segment after establishment: ", segA)
}
exchangeB := reverseExchange(exchangeA)
var tcbB tcp.ControlBlock
tcbB.HelperInitState(tcp.StateListen, issB, issB, windowB)
tcbB.HelperExchange(t, exchangeB) // TODO remove [:3] after snd.UNA bugfix
segB, ok := tcbB.PendingSegment(0)
if ok {
t.Error("unexpected Listener pending segment after establishment: ", segB)
}
}
/*
Section 3.5 of RFC 9293: Simultaneous Connection Synchronization (SYN).
TCP Peer A TCP Peer B
1. CLOSED CLOSED
2. SYN-SENT --> <SEQ=100><CTL=SYN> ...
3. SYN-RECEIVED <-- <SEQ=300><CTL=SYN> <-- SYN-SENT
4. ... <SEQ=100><CTL=SYN> --> SYN-RECEIVED
5. SYN-RECEIVED --> <SEQ=100><ACK=301><CTL=SYN,ACK> ...
6. ESTABLISHED <-- <SEQ=300><ACK=101><CTL=SYN,ACK> <-- SYN-RECEIVED
7. ... <SEQ=100><ACK=301><CTL=SYN,ACK> --> ESTABLISHED
*/
func TestExchange_rfc9293_figure7(t *testing.T) {
const issA, issB, windowA, windowB = 100, 300, 1000, 1000
exchangeA := []tcp.Exchange{
0: { // A sends SYN to B.
Outgoing: &tcp.Segment{SEQ: issA, Flags: tcp.FlagSYN, WND: windowA},
WantState: tcp.StateSynSent,
},
1: { // A receives a SYN with no ACK from B.
Incoming: &tcp.Segment{SEQ: issB, Flags: tcp.FlagSYN, WND: windowB},
WantState: tcp.StateSynRcvd,
WantPending: &tcp.Segment{SEQ: issA, ACK: issB + 1, Flags: SYNACK, WND: windowA},
},
2: { // A sends SYNACK to B.
Outgoing: &tcp.Segment{SEQ: issA, ACK: issB + 1, Flags: SYNACK, WND: windowA},
WantState: tcp.StateSynRcvd,
},
3: { // A receives ACK from B.
Incoming: &tcp.Segment{SEQ: issB, ACK: issA + 1, Flags: SYNACK, WND: windowA},
WantState: tcp.StateEstablished,
},
}
var tcbA tcp.ControlBlock
tcbA.HelperInitState(tcp.StateSynSent, issA, issA, windowA)
tcbA.HelperExchange(t, exchangeA)
}
/*
Recovery from Old Duplicate SYN
TCP Peer A TCP Peer B
1. CLOSED LISTEN
2. SYN-SENT --> <SEQ=100><CTL=SYN> ...
3. (duplicate) ... <SEQ=90><CTL=SYN> --> SYN-RECEIVED
4. SYN-SENT <-- <SEQ=300><ACK=91><CTL=SYN,ACK> <-- SYN-RECEIVED
5. SYN-SENT --> <SEQ=91><CTL=RST> --> LISTEN
6. ... <SEQ=100><CTL=SYN> --> SYN-RECEIVED
7. ESTABLISHED <-- <SEQ=400><ACK=101><CTL=SYN,ACK> <-- SYN-RECEIVED
8. ESTABLISHED --> <SEQ=101><ACK=401><CTL=ACK> --> ESTABLISHED
*/
func TestExchange_rfc9293_figure8(t *testing.T) {
const issA, issB, windowA, windowB = 100, 300, 1000, 1000
const issAold = 90
const issBNew = issB + 100
exchangeA := []tcp.Exchange{
0: { // A sends new SYN to B (which is not received).
Outgoing: &tcp.Segment{SEQ: issA, Flags: tcp.FlagSYN, WND: windowA},
WantState: tcp.StateSynSent,
WantPeerState: tcp.StateSynRcvd,
},
1: { // Receive SYN from B acking an old "duplicate" SYN.
Incoming: &tcp.Segment{SEQ: issB, ACK: issAold + 1, Flags: SYNACK, WND: windowB},
WantState: tcp.StateSynSent,
WantPending: &tcp.Segment{SEQ: issAold + 1, Flags: tcp.FlagRST, WND: windowA},
WantPeerState: tcp.StateSynRcvd,
},
2: { // A sends RST to B and makes segment believable by using the old SEQ.
Outgoing: &tcp.Segment{SEQ: issAold + 1, Flags: tcp.FlagRST, WND: windowA},
WantState: tcp.StateSynSent,
WantPeerState: tcp.StateListen,
},
3: { // A sends a duplicate SYN to B.
Outgoing: &tcp.Segment{SEQ: issA, Flags: tcp.FlagSYN, WND: windowA},
WantState: tcp.StateSynSent,
WantPeerState: tcp.StateSynRcvd,
},
4: { // B SYNACKs new SYN.
Incoming: &tcp.Segment{SEQ: issBNew, ACK: issA + 1, Flags: SYNACK, WND: windowB},
WantState: tcp.StateEstablished,
WantPending: &tcp.Segment{SEQ: issA + 1, ACK: issBNew + 1, Flags: tcp.FlagACK, WND: windowA},
WantPeerState: tcp.StateSynRcvd,
},
5: { // B receives ACK from A.
Outgoing: &tcp.Segment{SEQ: issA + 1, ACK: issBNew + 1, Flags: tcp.FlagACK, WND: windowA},
WantState: tcp.StateEstablished,
WantPeerState: tcp.StateEstablished,
},
}
var tcbA tcp.ControlBlock
tcbA.HelperInitState(tcp.StateSynSent, issA, issA, windowA)
tcbA.HelperExchange(t, exchangeA)
exchangeB := []tcp.Exchange{
0: { // B receives old SYN from A.
Incoming: &tcp.Segment{SEQ: issAold, Flags: tcp.FlagSYN, WND: windowA},
WantState: tcp.StateSynRcvd,
WantPending: &tcp.Segment{SEQ: issB, ACK: issAold + 1, Flags: SYNACK, WND: windowB},
},
1: { // B SYNACKs old SYN.
Outgoing: &tcp.Segment{SEQ: issB, ACK: issAold + 1, Flags: SYNACK, WND: windowB},
WantState: tcp.StateSynRcvd,
},
2: { // B receives RST from A.
Incoming: &tcp.Segment{SEQ: issAold + 1, Flags: tcp.FlagRST, WND: windowA},
WantState: tcp.StateListen,
},
3: { // B receives new SYN from A.
Incoming: &tcp.Segment{SEQ: issA, Flags: tcp.FlagSYN, WND: windowA},
WantState: tcp.StateSynRcvd,
WantPending: &tcp.Segment{SEQ: issBNew, ACK: issA + 1, Flags: SYNACK, WND: windowB},
},
4: { // B SYNACKs new SYN.
Outgoing: &tcp.Segment{SEQ: issBNew, ACK: issA + 1, Flags: SYNACK, WND: windowB},
WantState: tcp.StateSynRcvd,
},
5: { // B receives ACK from A.
Incoming: &tcp.Segment{SEQ: issA + 1, ACK: issBNew + 1, Flags: tcp.FlagACK, WND: windowA},
WantState: tcp.StateEstablished,
},
}
var tcbB tcp.ControlBlock
tcbB.HelperInitState(tcp.StateListen, issB, issB, windowB)
tcbB.HelperExchange(t, exchangeB)
}
/*
Figure 12: Normal Close Sequence
TCP Peer A TCP Peer B
1. ESTABLISHED ESTABLISHED
2. (Close)
FIN-WAIT-1 --> <SEQ=100><ACK=300><CTL=FIN,ACK> --> CLOSE-WAIT
3. FIN-WAIT-2 <-- <SEQ=300><ACK=101><CTL=ACK> <-- CLOSE-WAIT
4. (Close)
TIME-WAIT <-- <SEQ=300><ACK=101><CTL=FIN,ACK> <-- LAST-ACK
5. TIME-WAIT --> <SEQ=101><ACK=301><CTL=ACK> --> CLOSED
6. (2 MSL)
CLOSED
*/
func TestExchange_rfc9293_figure12(t *testing.T) {
const issA, issB, windowA, windowB = 100, 300, 1000, 1000
exchangeA := []tcp.Exchange{
0: { // A sends FIN|ACK to B to begin closing connection.
Outgoing: &tcp.Segment{SEQ: issA, ACK: issB, Flags: FINACK, WND: windowA},
WantState: tcp.StateFinWait1,
WantPeerState: tcp.StateCloseWait,
},
1: { // A receives ACK from B.
Incoming: &tcp.Segment{SEQ: issB, ACK: issA + 1, Flags: tcp.FlagACK, WND: windowB},
WantState: tcp.StateFinWait2,
WantPeerState: tcp.StateCloseWait,
// TODO(soypat): WantPending should be nil here? Perhaps fix test by modifying rcvFinWait1 pending result.
WantPending: &tcp.Segment{SEQ: issA + 1, ACK: issB, Flags: tcp.FlagACK, WND: windowA},
},
2: { // A receives FIN|ACK from B.
Incoming: &tcp.Segment{SEQ: issB, ACK: issA + 1, Flags: FINACK, WND: windowB},
WantState: tcp.StateTimeWait,
WantPending: &tcp.Segment{SEQ: issA + 1, ACK: issB + 1, Flags: tcp.FlagACK, WND: windowA},
WantPeerState: tcp.StateLastAck,
},
3: { // A sends ACK to B.
Outgoing: &tcp.Segment{SEQ: issA + 1, ACK: issB + 1, Flags: tcp.FlagACK, WND: windowA},
WantState: tcp.StateTimeWait, // Technically we should be in TimeWait here.
WantPeerState: tcp.StateClosed,
},
}
var tcbA tcp.ControlBlock
tcbA.HelperInitState(tcp.StateEstablished, issA, issA, windowA)
tcbA.HelperInitRcv(issB, issB, windowB)
tcbA.HelperExchange(t, exchangeA)
// tcbA.HelperExchange(t, exchangeA[:1])
// tcbA.HelperExchange(t, exchangeA[1:2])
// tcbA.HelperExchange(t, exchangeA[2:])
return
exchangeB := reverseExchange(exchangeA)
exchangeB[1].WantPending = &tcp.Segment{SEQ: issB, ACK: issA + 1, Flags: FINACK, WND: windowB}
var tcbB tcp.ControlBlock
tcbB.HelperInitState(tcp.StateEstablished, issB, issB, windowB)
tcbB.HelperInitRcv(issA, issA, windowA)
tcbB.HelperExchange(t, exchangeB)
}
/*
Figure 12: Normal Close Sequence from Peer B (passive close) perspective.
TCP Peer A TCP Peer B
1. ESTABLISHED ESTABLISHED
2. (Close)
FIN-WAIT-1 --> <SEQ=100><ACK=300><CTL=FIN,ACK> --> CLOSE-WAIT
3. FIN-WAIT-2 <-- <SEQ=300><ACK=101><CTL=ACK> <-- CLOSE-WAIT
4. (Close)
TIME-WAIT <-- <SEQ=300><ACK=101><CTL=FIN,ACK> <-- LAST-ACK
5. TIME-WAIT --> <SEQ=101><ACK=301><CTL=ACK> --> CLOSED
This test validates the passive close (B side) behavior where B receives
a FIN from A, acknowledges it, then later closes and sends its own FIN.
*/
func TestExchange_rfc9293_figure12_peerB(t *testing.T) {
const issA, issB, windowA, windowB = 100, 300, 1000, 1000
// Note: After B sends an ACK in CLOSE-WAIT, the implementation auto-queues FIN|ACK.
// This is an optimization that combines steps 3 and 4 of RFC 9293 Figure 12.
exchangeB := []tcp.Exchange{
0: { // B receives FIN|ACK from A, goes to CLOSE-WAIT with pending ACK.
Incoming: &tcp.Segment{SEQ: issA, ACK: issB, Flags: FINACK, WND: windowA},
WantState: tcp.StateCloseWait,
WantPending: &tcp.Segment{SEQ: issB, ACK: issA + 1, Flags: tcp.FlagACK, WND: windowB},
},
1: { // B sends ACK to A. Implementation auto-queues FIN|ACK for close.
Outgoing: &tcp.Segment{SEQ: issB, ACK: issA + 1, Flags: tcp.FlagACK, WND: windowB},
WantState: tcp.StateCloseWait,
WantPending: &tcp.Segment{SEQ: issB, ACK: issA + 1, Flags: FINACK, WND: windowB},
},
2: { // B sends FIN|ACK to A, goes to LAST-ACK.
Outgoing: &tcp.Segment{SEQ: issB, ACK: issA + 1, Flags: FINACK, WND: windowB},
WantState: tcp.StateLastAck,
},
3: { // B receives final ACK from A, goes to CLOSED.
Incoming: &tcp.Segment{SEQ: issA + 1, ACK: issB + 1, Flags: tcp.FlagACK, WND: windowA},
WantState: tcp.StateClosed,
},
}
var tcbB tcp.ControlBlock
tcbB.HelperInitState(tcp.StateEstablished, issB, issB, windowB)
tcbB.HelperInitRcv(issA, issA, windowA)
tcbB.HelperExchange(t, exchangeB)
}
/*
Figure 12: Simultaneous Close Sequence
TCP Peer A TCP Peer B
1. ESTABLISHED ESTABLISHED
2. (Close) (Close)
FIN-WAIT-1 --> <SEQ=100><ACK=300><CTL=FIN,ACK> ... FIN-WAIT-1
<-- <SEQ=300><ACK=100><CTL=FIN,ACK> <--
... <SEQ=100><ACK=300><CTL=FIN,ACK> -->
3. CLOSING --> <SEQ=101><ACK=301><CTL=ACK> ... CLOSING
<-- <SEQ=301><ACK=101><CTL=ACK> <--
... <SEQ=101><ACK=301><CTL=ACK> -->
4. TIME-WAIT TIME-WAIT
(2 MSL) (2 MSL)
CLOSED CLOSED
*/
func TestExchange_rfc9293_figure13(t *testing.T) {
const issA, issB, windowA, windowB = 100, 300, 1000, 1000
exchangeA := []tcp.Exchange{
0: { // A sends FIN|ACK to B to begin closing connection.
Outgoing: &tcp.Segment{SEQ: issA, ACK: issB, Flags: FINACK, WND: windowA},
WantState: tcp.StateFinWait1,
},
1: { // A receives FIN|ACK from B, who sent packet before receiving A's FINACK.
Incoming: &tcp.Segment{SEQ: issB, ACK: issA, Flags: FINACK, WND: windowB},
WantState: tcp.StateClosing,
WantPending: &tcp.Segment{SEQ: issA + 1, ACK: issB + 1, Flags: tcp.FlagACK, WND: windowA},
},
2: { // A sends ACK to B.
Outgoing: &tcp.Segment{SEQ: issA + 1, ACK: issB + 1, Flags: tcp.FlagACK, WND: windowA},
WantState: tcp.StateTimeWait,
},
}
var tcbA tcp.ControlBlock
tcbA.HelperInitState(tcp.StateEstablished, issA, issA, windowA)
tcbA.HelperInitRcv(issB, issB, windowB)
tcbA.HelperExchange(t, exchangeA)
// No need to test B since exchange is completely symmetric.
}
// Check no duplicate ack is sent during establishment.
func TestExchange_noDupAckDuringEstablished(t *testing.T) {
var tcbA tcp.ControlBlock
const issA, issB, windowA, windowB = 300, 334222749, 256, 64240
synseg := tcp.ClientSynSegment(issA, windowA)
// err := tcbA.Open(issA, issA, tcp.StateSynSent)
tcbA.SetRecvWindow(windowA)
// if err != nil {
// t.Fatal(err)
// }
establishA := []tcp.Exchange{
0: { // A sends SYN to B.
Outgoing: &synseg,
WantState: tcp.StateSynSent,
},
1: { // B sends SYN to A.
Incoming: &tcp.Segment{SEQ: issB, ACK: 0, WND: windowB, Flags: tcp.FlagSYN},
WantPending: &tcp.Segment{SEQ: issA, ACK: issB + 1, WND: windowA, Flags: SYNACK},
WantState: tcp.StateSynRcvd,
},
2: { // Send SYNACK to B.
Outgoing: &tcp.Segment{SEQ: issA, ACK: issB + 1, WND: windowA, Flags: SYNACK},
WantState: tcp.StateSynRcvd,
},
3: { // B ACKs SYNACK, thus establishing the connection on both sides.
Incoming: &tcp.Segment{SEQ: issB + 1, ACK: issA + 1, WND: windowB, Flags: tcp.FlagACK},
WantState: tcp.StateEstablished,
},
}
tcbA.HelperExchange(t, establishA)
if tcbA.State() != tcp.StateEstablished {
t.Fatal("expected established state")
}
checkNoPending(t, &tcbA)
const datasize = 5
dataExA := []tcp.Exchange{
0: { // B sends PSH|ACK to A with data.
Incoming: &tcp.Segment{SEQ: issB + 1, ACK: issA + 1, WND: windowB, Flags: PSHACK, DATALEN: datasize},
WantPending: &tcp.Segment{SEQ: issA + 1, ACK: issB + 1 + datasize, WND: windowA, Flags: tcp.FlagACK},
WantState: tcp.StateEstablished,
},
1: { // A ACKs B's data.
Outgoing: &tcp.Segment{SEQ: issA + 1, ACK: issB + 1 + datasize, WND: windowA, Flags: tcp.FlagACK},
WantState: tcp.StateEstablished,
},
2: { // A sends PSH|ACK to B with data, same amount, as if echoing.
Outgoing: &tcp.Segment{SEQ: issA + 1, ACK: issB + 1 + datasize, WND: windowA, Flags: PSHACK, DATALEN: datasize},
WantState: tcp.StateEstablished,
},
// 3: { // B ACKs A's data.
// Incoming: &tcp.Segment{SEQ: issB + 1 + datasize, ACK: issA + 1 + datasize, WND: windowB, Flags: tcp.FlagACK},
// WantPending: nil,
// WantState: tcp.StateEstablished,
// },
}
tcbA.HelperExchange(t, dataExA)
checkNoPending(t, &tcbA)
tcbA.Recv(tcp.Segment{SEQ: issB + 1 + datasize, ACK: issA + 1 + datasize, WND: windowB, Flags: tcp.FlagACK})
checkNoPending(t, &tcbA)
}
// This test reenacts a full client-server interaction in the sending and receiving
// of the 12 byte message "hello world\n" over TCP.
func TestExchange_helloworld(t *testing.T) {
// Client Transmission Control Block.
var tcbA tcp.ControlBlock
const windowA, windowB = 502, 4096
const issA, issB = 0x5e722b7d, 0xbe6e4c0f
const datalen = 12
exchangeA := []tcp.Exchange{
0: { // A sends SYN to B.
Outgoing: &tcp.Segment{SEQ: issA, Flags: tcp.FlagSYN, WND: windowA},
WantState: tcp.StateSynSent,
WantPeerState: tcp.StateSynRcvd,
},
1: { // A receives SYNACK from B.
Incoming: &tcp.Segment{SEQ: issB, ACK: issA + 1, Flags: SYNACK, WND: windowB},
WantState: tcp.StateEstablished,
WantPending: &tcp.Segment{SEQ: issA + 1, ACK: issB + 1, Flags: tcp.FlagACK, WND: windowA},
WantPeerState: tcp.StateSynRcvd,
},
2: { // A sends ACK to B thus establishing connection.
Outgoing: &tcp.Segment{SEQ: issA + 1, ACK: issB + 1, Flags: tcp.FlagACK, WND: windowA},
WantState: tcp.StateEstablished,
WantPeerState: tcp.StateEstablished,
},
3: { // A sends PSH|ACK to B with 12 byte message: "hello world\n"
Outgoing: &tcp.Segment{SEQ: issA + 1, ACK: issB + 1, Flags: PSHACK, WND: windowA, DATALEN: datalen},
WantState: tcp.StateEstablished,
WantPeerState: tcp.StateEstablished,
},
4: { // A receives ACK from B of last message.
Incoming: &tcp.Segment{SEQ: issB + 1, ACK: issA + 1 + datalen, Flags: tcp.FlagACK, WND: windowB},
WantState: tcp.StateEstablished,
WantPeerState: tcp.StateEstablished,
},
5: { // A receives PSH|ACK from B with echoed 12 byte message: "hello world\n"
Incoming: &tcp.Segment{SEQ: issB + 1, ACK: issA + 1 + datalen, Flags: PSHACK, WND: windowB, DATALEN: datalen},
WantState: tcp.StateEstablished,
WantPending: &tcp.Segment{SEQ: issA + 1 + datalen, ACK: issB + 1 + datalen, Flags: tcp.FlagACK, WND: windowA},
WantPeerState: tcp.StateEstablished,
},
6: { // A ACKs B's message.
Outgoing: &tcp.Segment{SEQ: issA + 1 + datalen, ACK: issB + 1 + datalen, Flags: tcp.FlagACK, WND: windowA},
WantState: tcp.StateEstablished,
WantPeerState: tcp.StateEstablished,
},
7: { // A sends PSH|ACK to B with SECOND 12 byte message.
Outgoing: &tcp.Segment{SEQ: issA + 1 + datalen, ACK: issB + 1 + datalen, Flags: PSHACK, WND: windowA, DATALEN: datalen},
WantState: tcp.StateEstablished,
WantPeerState: tcp.StateEstablished,
},
8: { // A receives PSH|ACK that acks last message and contains echoed of SECOND 12 byte message.
Incoming: &tcp.Segment{SEQ: issB + 1 + datalen, ACK: issA + 1 + 2*datalen, Flags: PSHACK, WND: windowB, DATALEN: datalen},
WantState: tcp.StateEstablished,
WantPending: &tcp.Segment{SEQ: issA + 1 + 2*datalen, ACK: issB + 1 + 2*datalen, Flags: tcp.FlagACK, WND: windowA},
WantPeerState: tcp.StateEstablished,
},
9: { // A ACKs B's SECOND message.
Outgoing: &tcp.Segment{SEQ: issA + 1 + 2*datalen, ACK: issB + 1 + 2*datalen, Flags: tcp.FlagACK, WND: windowA},
WantState: tcp.StateEstablished,
WantPeerState: tcp.StateEstablished,
},
10: { // A sends FIN|ACK to B to close connection.
Outgoing: &tcp.Segment{SEQ: issA + 1 + 2*datalen, ACK: issB + 1 + 2*datalen, Flags: FINACK, WND: windowA},
WantState: tcp.StateFinWait1,
WantPeerState: tcp.StateCloseWait,
},
11: { // A receives B's ACK of FIN.
Incoming: &tcp.Segment{SEQ: issB + 1 + 2*datalen, ACK: issA + 2 + 2*datalen, Flags: tcp.FlagACK, WND: windowB},
WantState: tcp.StateFinWait2,
WantPending: &tcp.Segment{SEQ: issA + 2 + 2*datalen, ACK: issB + 1 + 2*datalen, Flags: tcp.FlagACK, WND: windowA},
WantPeerState: tcp.StateCloseWait,
},
}
// The client starts in the SYN_SENT state with a random sequence number.
gotServerSeg, _ := parseSegment(t, exchangeHelloWorld[0])
tcbA.HelperInitState(tcp.StateSynSent, gotServerSeg.SEQ, gotServerSeg.SEQ, windowB)
tcbA.HelperExchange(t, exchangeA)
}
func reverseExchange(exchange []tcp.Exchange) []tcp.Exchange {
if len(exchange) == 0 {
panic("len(exchange) != len(states) or empty exchange: " + strconv.Itoa(len(exchange)))
}
firstIsIn := exchange[0].Incoming != nil
if firstIsIn {
panic("please start with an outgoing segment to reverse exchange for best test results")
}
out := make([]tcp.Exchange, len(exchange))
for i := range exchange {
isLast := i == len(exchange)-1
isOut := exchange[i].Outgoing != nil
out[i].WantState, out[i].WantPeerState = exchange[i].WantPeerState, exchange[i].WantState
if isOut {
out[i].Incoming = exchange[i].Outgoing
if !isLast {
out[i].WantPending = exchange[i+1].Incoming
}
} else {
out[i].Outgoing = exchange[i].Incoming
}
}
return out
}
func parseSegment(t *testing.T, b []byte) (tcp.Segment, []byte) {
var vld lneto.Validator
t.Helper()
efrm, err := ethernet.NewFrame(b)
if err != nil {
t.Fatal(err)
}
if efrm.EtherTypeOrSize() != ethernet.TypeIPv4 {
t.Fatalf("not IPv4")
}
efrm.ValidateSize(&vld)
if err := vld.ErrPop(); err != nil {
t.Fatal(vld.ErrPop())
}
ifrm, err := ipv4.NewFrame(efrm.Payload())
if err != nil {
t.Fatal(err)
}
if ifrm.Protocol() != 6 {
t.Fatalf("not TCP")
}
v, _ := ifrm.VersionAndIHL()
if v != 4 {
t.Fatal("invalid IP version", v)
}
ifrm.ValidateSize(&vld)
if err := vld.ErrPop(); err != nil {
t.Fatal(vld.ErrPop())
}
ipl := ifrm.Payload()
tfrm, err := tcp.NewFrame(ipl)
if err != nil {
t.Fatal(err)
}
tfrm.ValidateSize(&vld)
if err := vld.ErrPop(); err != nil {
t.Fatal(err)
}
_ = tfrm.String()
payload := tfrm.Payload()
return tfrm.Segment(len(payload)), payload
}
func TestUnexpectedStateClosing(t *testing.T) {
// TCB is a server which returns an HTTP response and receives a FINACK.
var tcb tcp.ControlBlock
const httpLen = 1192
const issA, issB, windowA, windowB = 1, 127, 2000, 2000
tcb.HelperInitState(tcp.StateEstablished, issA, issA, windowA)
tcb.HelperInitRcv(issB, issB, windowB)
ex := []tcp.Exchange{
0: { // Server sends HTTP response.
Outgoing: &tcp.Segment{SEQ: issA, ACK: issB, Flags: PSHACK, WND: windowA, DATALEN: httpLen},
WantState: tcp.StateEstablished,
},
1: { // Client sends an ACK to server.
Incoming: &tcp.Segment{SEQ: issB, ACK: issA + httpLen, Flags: tcp.FlagACK, WND: windowB},
WantState: tcp.StateEstablished,
},
2: { // Client sends FIN|ACK to server.
Incoming: &tcp.Segment{SEQ: issB, ACK: issA + httpLen, Flags: FINACK, WND: windowB},
WantPending: &tcp.Segment{SEQ: issA + httpLen, ACK: issB + 1, Flags: tcp.FlagACK, WND: windowA},
WantState: tcp.StateCloseWait,
},
3: { // Server sends out FINACK.
Outgoing: &tcp.Segment{SEQ: issA + httpLen, ACK: issB + 1, Flags: FINACK, WND: windowA},
WantState: tcp.StateLastAck,
},
4: { // Client sends back ACK.
Incoming: &tcp.Segment{SEQ: issB + 1, ACK: issA + httpLen + 1, Flags: tcp.FlagACK, WND: windowB},
WantState: tcp.StateClosed,
},
}
tcb.HelperExchange(t, ex[:])
}
func TestExchange_helloworld_client(t *testing.T) {
return
// Client Transmission Control Block.
var tcb tcp.ControlBlock
// The client starts in the SYN_SENT state with a random sequence number.
gotClientSeg, _ := parseSegment(t, exchangeHelloWorld[0])
// We add the SYN state to the client.
tcb.HelperInitState(tcp.StateSynSent, gotClientSeg.SEQ, gotClientSeg.SEQ, gotClientSeg.WND)
err := tcb.Send(gotClientSeg)
if err != nil {
t.Fatal(err)
}
tcb.HelperPrintSegment(t, false, gotClientSeg)
segString := func(seg tcp.Segment) string {
return tcb.RelativeAutoSegment(seg).RelativeGoString(0, 0)
}
for i, packet := range exchangeHelloWorld {
if i == 0 {
continue // we already processed first packet.
}
seg, payload := parseSegment(t, packet)
if seg.DATALEN > 0 {
t.Logf("seg[%d] <%s> payload: %q", i, tcb.State(), string(payload))
} else {
t.Logf("seg[%d] <%s>", i, tcb.State())
}
isClient := packet[0] == 0x28
if isClient {
isPSH := seg.Flags&tcp.FlagPSH != 0
gotClientSeg.Flags |= seg.Flags & (tcp.FlagPSH | tcp.FlagFIN) // Can't predict when client will send FIN.
if isPSH {
gotClientSeg.DATALEN = seg.DATALEN
}
gotClientSeg.WND = seg.WND // Ignore window field, not a core part of control flow.
if gotClientSeg != seg {
t.Fatalf("client:\n got=%+v\nwant=%+v", segString(gotClientSeg), segString(seg))
}
err := tcb.Send(gotClientSeg)
if err != nil {
t.Fatalf("incoming %s:\nseg[%d]=%s\nrcv=%+v\nsnd=%+v", err, i, segString(gotClientSeg), tcb.RelativeRecvSpace(), tcb.RelativeSendSpace())
}
tcb.HelperPrintSegment(t, false, gotClientSeg)
continue // we only pass server packets to the client.
}
err = tcb.Recv(seg)
if err != nil {
t.Fatalf("%s:\nseg[%d]=%s\nrcv=%+v\nsnd=%+v", err, i, segString(seg), tcb.RelativeRecvSpace(), tcb.RelativeSendSpace())
}
tcb.HelperPrintSegment(t, true, seg)
var ok bool
gotClientSeg, ok = tcb.PendingSegment(0)
if !ok {
t.Fatalf("[%d]: got no segment state=%s", i, tcb.State())
}
}
}