Files
lneto/internet/definitions.go
T
Pat Whittingslow fa5ba918bb Error rewrites (#43)
* pcap: reuse Frame memory

* slog: reduce heap allocations of addresses; also prevent heap alloc of dhcp options in pcap

* dns: heapless improvement; add StackAsync buffer for more heapless operation; start thinking of errors

* errors: begin standardise errors in lneto

* errors: finish standardization of errors

* fix merge issues

* add more lneto errors to rest of package

* format errors.go
2026-02-28 16:18:27 -03:00

238 lines
6.9 KiB
Go

package internet
import (
"errors"
"log/slog"
"math"
"net"
"slices"
"github.com/soypat/lneto"
)
// StackNode is an abstraction of a packet exchanging protocol controller. This is the building block for all protocols,
// from Ethernet to IP to TCP, practically any protocol can be expressed as a StackNode and function completely.
type StackNode interface {
// Encapsulate writes the stack node's frame into carrierData[offsetToFrame:]
// along with any other frame or payload the stack node encapsulates.
// The returned integer is amount of bytes written such that carrierData[offsetToFrame:offsetToFrame+n]
// contains written data. Data inside carrierData[:offsetToFrame] usually contains data necessary for
// a StackNode to correctly emit valid frame data: such is the case for TCP packets which require IP
// frame data for checksum calculation. Thus StackNodes must provide fields in their own frame
// required by sub-stacknodes for correct encapsulation; in the case of IPv4/6 this means including fields
// used in pseudo-header checksum like local IP (see [ipv4.CRCWriteUDPPseudo]).
//
// offsetToIP is the offset to the IP frame, if present, else its value should be -1.
// The relation offsetToIP<=offsetToFrame should always hold.
//
// When [net.ErrClosed] is returned the StackNode should be discarded and any written data passed up normally.
// Errors returned by Encapsulate are "extraordinary" and should not be returned unless the StackNode is receiving invalid carrierData/frameOffset.
Encapsulate(carrierData []byte, offsetToIP, offsetToFrame int) (int, error)
// Demux reads from the argument buffer where frameOffset is the offset of this StackNode's frame first byte.
// The stack node then dispatches(demuxes) the encapsulated frames to its corresponding sub-stack-node(s).
Demux(carrierData []byte, frameOffset int) error
LocalPort() uint16
Protocol() uint64
// Connect
ConnectionID() *uint64
// SetFlagPending(flagPending func(numPendingEncapsulations int))
}
// node is a concrete StackNode as stored in Stacks. Methods are devirtualized for performance benefits, especially on TinyGo.
type node struct {
currConnID uint64
connID *uint64
// cbnode has different definitions in tinygo and normal Go compiled programs
// for performance and heap control reasons.
callbacks cbnode
// demux func([]byte, int) error
// encapsulate func([]byte, int, int) (int, error)
proto uint16
port uint16
// remoteAddr will be set on active(outbound) port connections
// that require an ARP to set the remoteAddr beforehand.
remoteAddr []byte
}
type handlers struct {
context string
logger
nodes []node
}
func (h *handlers) reset(context string, maxNodes int) {
h.nodes = slices.Grow(h.nodes[:0], maxNodes)
h.context = context
}
func (h *handlers) registerByProto(n node) error {
err := h.prepAdd()
if err != nil {
return err
}
if h.nodeByProto(n.proto) != nil {
return errProtoRegistered
}
h.nodes = append(h.nodes, n)
return nil
}
func (h *handlers) registerByPortProto(n node) error {
err := h.prepAdd()
if err != nil {
return err
}
if h.nodeByPortProto(n.port, n.proto) != nil {
return errProtoRegistered
}
h.nodes = append(h.nodes, n)
return nil
}
func (h *handlers) prepAdd() error {
if h.full() {
h.compact()
if h.full() {
return lneto.ErrBufferFull
}
}
return nil
}
func (h *handlers) full() bool { return cap(h.nodes) == len(h.nodes) }
func (h *handlers) compact() {
nilOff := 0
for i := 0; i < len(h.nodes); i++ {
if !h.nodes[i].IsInvalid() {
h.nodes[nilOff] = h.nodes[i]
nilOff++
}
}
h.nodes = h.nodes[:nilOff]
}
func (h *handlers) tryHandleError(node *node, err error) (discardedGracefully bool) {
if err != nil && (err == net.ErrClosed || node.IsInvalid()) {
node.destroy()
discardedGracefully = true
}
return discardedGracefully
}
func (h *handlers) nodeByProto(proto uint16) *node {
for i := range h.nodes {
node := &h.nodes[i]
if node.proto == proto && !node.IsInvalid() {
return node
}
}
return nil
}
func (h *handlers) nodeByPort(port uint16) *node {
for i := range h.nodes {
node := &h.nodes[i]
if node.port == port && !node.IsInvalid() {
return node
}
}
return nil
}
func (h *handlers) nodeByPortProto(port uint16, protocol uint16) *node {
for i := range h.nodes {
node := &h.nodes[i]
if node.port == port && node.proto == protocol && !node.IsInvalid() {
return node
}
}
return nil
}
func (h *handlers) demuxByProto(buf []byte, offset int, proto uint16) (*node, error) {
node := h.nodeByProto(proto)
if node == nil {
return nil, lneto.ErrPacketDrop
}
err := node.callbacks.Demux(buf, offset)
if h.tryHandleError(node, err) {
err = nil
}
return node, err
}
func (h *handlers) demuxByPort(buf []byte, offset int, port uint16) (*node, error) {
node := h.nodeByPort(port)
if node == nil {
return nil, lneto.ErrPacketDrop
}
err := node.callbacks.Demux(buf, offset)
if h.tryHandleError(node, err) {
err = nil
node = nil // Node is destroyed in tryHandleError and invalidated.
}
return node, err
}
// encapsulateAny finds a node suitable to write and encapsulates the package.
// If no data is sent it returns the last error encountered.
func (h *handlers) encapsulateAny(buf []byte, offsetIP, offsetThisFrame int) (_ *node, n int, err error) {
for i := range h.nodes {
node := &h.nodes[i]
if node.IsInvalid() {
continue
}
n, err = node.callbacks.Encapsulate(buf, offsetIP, offsetThisFrame)
if h.tryHandleError(node, err) {
err = nil // CLOSE error handled gracefully by deleting node.
node = nil // Node is destroyed in tryHandleError and invalidated.
}
if n > 0 {
return node, n, err
} else if err != nil {
// Make sure not to hang on one handler that keeps returning an error.
h.error("handlers:encapsulate", slog.String("func", "encapsulateAny"), slog.String("ctx", h.context), slog.String("err", err.Error()))
}
}
return nil, 0, err // Return last written error.
}
var (
errProtoRegistered = errors.New("protocol already registered")
_ = net.ErrClosed
)
func (node *node) IsInvalid() bool {
return node.callbacks.IsZeroed() || (node.connID != nil && node.currConnID != *node.connID)
}
func checkNodeErr(node *node, err error) (discard bool) {
return node.IsInvalid() || (err != nil && err == net.ErrClosed)
}
func nodeFromStackNode(s StackNode, port uint16, protocol uint64, remoteAddr []byte) node {
if protocol > math.MaxUint16 {
panic(">16bit protocol number unsupported")
}
var currConnID uint64
connIDPtr := s.ConnectionID()
if connIDPtr != nil {
currConnID = *connIDPtr
}
return node{
currConnID: currConnID,
connID: connIDPtr,
callbacks: makecbnode(s),
proto: uint16(protocol),
port: port,
remoteAddr: remoteAddr, // SHARED MEMORY- used to signal.
}
}
// destroy removes all references to underlying StackNode. Allows garbage collection of node if possible.
func (n *node) destroy() {
*n = node{}
}