Files
lneto/tcp/conn.go
T

304 lines
8.1 KiB
Go

package tcp
import (
"bytes"
"errors"
"log/slog"
"net"
"net/netip"
"os"
"runtime"
"time"
"github.com/soypat/lneto"
"github.com/soypat/lneto/internal"
)
var (
errDeadlineExceeded = os.ErrDeadlineExceeded
errNoRemoteAddr = errors.New("tcp: no remote address established")
errMismatchedIPVersion = errors.New("mismatched IP version")
)
// Conn builds on the [Handler] abstraction and adds IP header knowledge, time management, and familiar user facing API
// like Write and Read methods.
//
// Note that the complete emulation of [net.TCPConn] at this level of abstraction is yet a non-goal,
// even though the functionality provided is similar.
type Conn struct {
h Handler
remoteAddr []byte
rdead time.Time
wdead time.Time
abortErr error
logger
ipID uint16
}
type ConnConfig struct {
RxBuf []byte
TxBuf []byte
TxPacketQueueSize int
Logger *slog.Logger
}
func (conn *Conn) Configure(config ConnConfig) (err error) {
err = conn.h.SetBuffers(config.TxBuf, config.RxBuf, config.TxPacketQueueSize)
if err != nil {
return err
}
conn.logger.log = config.Logger
return nil
}
// LocalPort returns the local port on which the socket is listening or connected to.
func (conn *Conn) LocalPort() uint16 { return conn.h.LocalPort() }
// RemotePort returns the port of the incoming remote connection. Is non-zero if connection is established.
func (conn *Conn) RemotePort() uint16 { return conn.h.RemotePort() }
func (conn *Conn) RemoteAddr() []byte { return conn.remoteAddr }
// State returns the TCP state of the socket.
func (conn *Conn) State() State { return conn.h.State() }
// BufferedInput returns the number of bytes in the socket's receive/input buffer.
func (conn *Conn) BufferedInput() int { return conn.h.BufferedInput() }
// OpenActive opens a connection to a remote peer with a known IP address and port combination.
// iss is the initial send sequence number which is ideally a random number which is far away from the last sequence number used on a connection to the same host.
func (conn *Conn) OpenActive(localPort uint16, remote netip.AddrPort, iss Value) error {
err := conn.h.OpenActive(localPort, remote.Port(), iss)
if err != nil {
return err
}
conn.reset(conn.h)
raddr := remote.Addr()
if raddr.Is4() {
addr4 := raddr.As4()
conn.remoteAddr = append(conn.remoteAddr[:0], addr4[:]...)
} else if raddr.Is6() {
addr6 := raddr.As16()
conn.remoteAddr = append(conn.remoteAddr[:0], addr6[:]...)
}
return nil
}
// OpenListen opens a passive connection which listens for the first SYN packet to be received on a local port.
// iss is the initial send sequence number which is usually a randomly chosen number.
func (conn *Conn) OpenListen(localPort uint16, iss Value) error {
err := conn.h.OpenListen(localPort, iss)
if err != nil {
return err
}
conn.reset(conn.h)
return nil
}
func (conn *Conn) Close() error {
conn.trace("TCPConn.Close")
return conn.h.Close()
}
// Abort terminates all state of the connection forcibly.
func (conn *Conn) Abort() {
conn.h.Abort()
*conn = Conn{
h: conn.h,
remoteAddr: conn.remoteAddr[:0],
logger: conn.logger,
ipID: conn.ipID,
}
}
// InternalHandler returns the internal [Handler] instance. The Handler contains lower level implementation logic for a TCP connection.
// Typical users should not be using this method unless implementing a stack which manages several TCP connections and thus need
// access to low level internals for careful memory management.
func (conn *Conn) InternalHandler() *Handler {
return &conn.h
}
// Write writes argument data to the TCPConns's output buffer which is queued to be sent.
func (conn *Conn) Write(b []byte) (int, error) {
err := conn.checkPipeOpen()
if err != nil {
return 0, err
}
plen := len(b)
conn.trace("TCPConn.Write:start")
connid := conn.h.ConnectionID()
if conn.deadlineExceeded(conn.wdead) {
return 0, errDeadlineExceeded
} else if plen == 0 {
return 0, nil
}
backoff := internal.NewBackoff(internal.BackoffTCPConn)
n := 0
for {
if conn.abortErr != nil {
return n, conn.abortErr
} else if connid != conn.h.ConnectionID() {
return n, net.ErrClosed
}
ngot, _ := conn.h.Write(b)
n += ngot
b = b[ngot:]
if n == plen {
break
} else if ngot > 0 {
backoff.Hit()
runtime.Gosched() // Do a little yield since we won't have data for sure otherwise.
} else {
backoff.Miss()
}
conn.trace("TCPConn.Write:insuf-buf", slog.Int("missing", plen-n))
if conn.deadlineExceeded(conn.wdead) {
return n, errDeadlineExceeded
}
}
return n, nil
}
// Read reads data from the socket's input buffer. If the buffer is empty,
// Read will block until data is available or connection closes.
func (conn *Conn) Read(b []byte) (int, error) {
err := conn.checkPipeOpen()
if err != nil {
return 0, err
}
conn.trace("TCPConn.Read:start")
connid := conn.h.ConnectionID()
backoff := internal.NewBackoff(internal.BackoffTCPConn)
for conn.h.BufferedInput() == 0 && conn.State() == StateEstablished {
if conn.abortErr != nil {
return 0, conn.abortErr
} else if connid != conn.h.ConnectionID() {
return 0, net.ErrClosed
}
if conn.deadlineExceeded(conn.rdead) {
return 0, errDeadlineExceeded
}
backoff.Miss()
}
n, err := conn.h.Read(b)
return n, err
}
func (conn *Conn) checkPipeOpen() error {
if conn.abortErr != nil {
return conn.abortErr
}
state := conn.State()
if state.IsClosed() {
return net.ErrClosed
}
return nil
}
func (conn *Conn) Demux(buf []byte, off int) (err error) {
conn.trace("tcpconn.Recv:start")
if off >= len(buf) {
return errors.New("bad offset in TCPConn.Recv")
}
raddr, _, id, _, err := internal.GetIPAddr(buf[:off])
if err != nil {
return err
}
if conn.isRaddrSet() && !bytes.Equal(conn.remoteAddr, raddr) {
return errors.New("IP addr mismatch on TCPConn")
}
err = conn.h.Recv(buf[off:])
if err != nil {
return err
}
if !conn.isRaddrSet() && conn.h.RemotePort() != 0 {
conn.remoteAddr = append(conn.remoteAddr[:0], raddr...)
conn.ipID = ^(id - 1)
}
return nil
}
func (conn *Conn) Encapsulate(buf []byte, off int) (n int, err error) {
if len(conn.remoteAddr) == 0 {
return 0, errNoRemoteAddr
}
raddr, _, _, _, err := internal.GetIPAddr(buf[:off])
if err != nil {
return 0, err
} else if len(raddr) != len(conn.remoteAddr) {
return 0, errMismatchedIPVersion
}
n, err = conn.h.Send(buf[off:])
if err != nil {
return 0, err
}
err = internal.SetIPAddrs(buf[:off], conn.ipID, nil, conn.remoteAddr)
if err != nil {
return 0, err
}
conn.ipID++
return n, nil
}
func (conn *Conn) Protocol() uint64 {
return uint64(lneto.IPProtoTCP)
}
func (conn *Conn) isRaddrSet() bool {
return len(conn.remoteAddr) != 0
}
func (conn *Conn) reset(h Handler) {
*conn = Conn{
h: h,
remoteAddr: conn.remoteAddr[:0],
logger: conn.logger,
}
}
// SetDeadline sets the read and write deadlines associated
// with the connection. It is equivalent to calling both
// SetReadDeadline and SetWriteDeadline. Implements [net.Conn].
func (conn *Conn) SetDeadline(t time.Time) error {
err := conn.SetReadDeadline(t)
if err != nil {
return err
}
return conn.SetWriteDeadline(t)
}
// SetReadDeadline sets the deadline for future Read calls
// and any currently-blocked Read call. A zero value for t means Read will not time out.
func (conn *Conn) SetReadDeadline(t time.Time) error {
conn.trace("TCPConn.SetReadDeadline:start")
err := conn.checkPipeOpen()
if err == nil {
conn.rdead = t
}
return err
}
// SetWriteDeadline sets the deadline for future Write calls
// and any currently-blocked Write call.
// Even if write times out, it may return n > 0, indicating that
// some of the data was successfully written.
// A zero value for t means Write will not time out.
func (conn *Conn) SetWriteDeadline(t time.Time) error {
conn.trace("TCPConn.SetWriteDeadline:start")
err := conn.checkPipeOpen()
if err == nil {
conn.wdead = t
}
return err
}
func (conn *Conn) deadlineExceeded(deadline time.Time) bool {
return !deadline.IsZero() && time.Since(deadline) > 0
}
func (conn *Conn) ConnectionID() *uint64 {
return conn.h.ConnectionID()
}