Files
lneto/udp/conn.go
T
2026-04-14 16:11:03 -03:00

320 lines
8.1 KiB
Go

package udp
import (
"errors"
"net"
"net/netip"
"os"
"sync"
"time"
"github.com/soypat/lneto"
"github.com/soypat/lneto/internal"
)
var _ lneto.StackNode = (*Conn)(nil)
// Conn implements a UDP datagram socket with SOCK_DGRAM semantics.
// Each [Conn.Write] enqueues one datagram and each [Conn.Read] dequeues one complete datagram.
type Conn struct {
mu sync.Mutex
h Handler
remoteAddr []byte
_backoff lneto.BackoffStrategy
rdead time.Time
wdead time.Time
ipID uint16
}
// ConnConfig configures a [Conn] or [Handler] with pre-allocated buffers and queue sizes.
type ConnConfig struct {
// RxBuf is the buffer for incoming datagrams.
RxBuf []byte
// TxBuf is the buffer for outgoing datagrams.
TxBuf []byte
// RxQueueSize is the maximum number of incoming datagrams that can be queued.
RxQueueSize int
// TxQueueSize is the maximum number of outgoing datagrams that can be queued.
TxQueueSize int
// RWBackoff sets the backoff policy for backoff when data unavailable on Read or buffer full on Write.
// This field is ineffective on configuring a [Handler].
// If not set a default backoff strategy will be used. See [internal.ConnRWBackoff].
RWBackoff lneto.BackoffStrategy
}
// Configure initializes the connection with the given buffer and queue configuration.
// Must be called before [Conn.Open]. Calling Configure on an active connection aborts it.
func (conn *Conn) Configure(cfg ConnConfig) error {
conn.mu.Lock()
defer conn.mu.Unlock()
conn.abort()
err := conn.h.Configure(cfg)
if err != nil {
return err
}
conn._backoff = cfg.RWBackoff
return nil
}
// Abort resets the connection, discarding all buffered data and clearing deadlines.
func (conn *Conn) Abort() {
conn.mu.Lock()
defer conn.mu.Unlock()
conn.abort()
}
func (conn *Conn) abort() {
conn.h.Abort()
conn.rdead = time.Time{}
conn.wdead = time.Time{}
conn.remoteAddr = conn.remoteAddr[:0]
}
var errStillOpen = errors.New("close udp conn before opening")
// Open sets the local port and remote address for the connection.
func (conn *Conn) Open(localPort uint16, remoteAddr netip.AddrPort) error {
conn.mu.Lock()
defer conn.mu.Unlock()
if conn.h.IsOpen() {
return errStillOpen
}
err := conn.h.SetPorts(localPort, remoteAddr.Port())
if err != nil {
return err
}
conn.remoteAddr = append(conn.remoteAddr[:0], remoteAddr.Addr().AsSlice()...)
return nil
}
func (conn *Conn) IsOpen() bool {
conn.mu.Lock()
defer conn.mu.Unlock()
return conn.h.IsOpen()
}
// LocalPort returns the local port set by [Conn.Open].
func (conn *Conn) LocalPort() uint16 {
conn.mu.Lock()
defer conn.mu.Unlock()
return conn.h.lport
}
// RemotePort returns the remote port set by [Conn.Open].
func (conn *Conn) RemotePort() uint16 { return conn.h.rport }
// RemoteAddr returns the remote address set by [Conn.Open].
func (conn *Conn) RemoteAddr() []byte {
conn.mu.Lock()
defer conn.mu.Unlock()
return conn.remoteAddr
}
// Protocol returns [lneto.IPProtoUDP].
func (conn *Conn) Protocol() uint64 { return uint64(lneto.IPProtoUDP) }
// ConnectionID returns a pointer to the connection ID. The value changes on
// each [Conn.Configure] or [Conn.Abort] call, signaling to the stack that the
// previous registration is no longer valid.
func (conn *Conn) ConnectionID() *uint64 { return &conn.h.connid }
// Write enqueues a single datagram to be sent. The entire payload is queued atomically.
func (conn *Conn) Write(b []byte) (int, error) {
if len(b) == 0 {
return 0, nil
}
connID, err := conn.lockPipeConnID()
if err != nil {
return 0, err
}
backoffs := 0
for {
conn.mu.Lock()
if conn.h.closeCalled || connID != conn.h.connid {
conn.mu.Unlock()
return 0, net.ErrClosed
}
n, err := conn.h.Write(b)
conn.mu.Unlock()
if n > 0 {
return n, err
}
if conn.deadlineExceeded(&conn.wdead) {
return 0, os.ErrDeadlineExceeded
}
backoffs++
conn.backoff(backoffs)
}
}
// Read dequeues a single datagram. If the buffer is smaller than the datagram,
// the remaining bytes are discarded (SOCK_DGRAM semantics).
func (conn *Conn) Read(b []byte) (int, error) {
connID, err := conn.lockPipeConnID()
if err != nil {
return 0, err
}
backoffs := 0
for {
conn.mu.Lock()
if conn.h.closeCalled && conn.h.BufferedInput() == 0 || connID != conn.h.connid {
conn.mu.Unlock()
return 0, net.ErrClosed
}
n, err := conn.h.Read(b)
conn.mu.Unlock()
if n > 0 {
return n, err
}
if conn.deadlineExceeded(&conn.rdead) {
return 0, os.ErrDeadlineExceeded
}
backoffs++
conn.backoff(backoffs)
}
}
// Close marks the connection as closed. Subsequent calls to [Conn.Write] and
// [Conn.Demux] return [net.ErrClosed]. [Conn.Read] continues to return buffered
// data until exhausted, then returns [net.ErrClosed].
func (conn *Conn) Close() error {
conn.mu.Lock()
defer conn.mu.Unlock()
conn.h.Close()
return nil
}
// Demux receives an incoming UDP payload into the rx ring buffer.
func (conn *Conn) Demux(carrierData []byte, frameOffset int) error {
conn.mu.Lock()
defer conn.mu.Unlock()
if conn.h.closeCalled {
return net.ErrClosed
}
return conn.h.Recv(carrierData[frameOffset:])
}
// Encapsulate writes a queued outgoing datagram into the carrier buffer.
func (conn *Conn) Encapsulate(carrierData []byte, offsetToIP, offsetToFrame int) (int, error) {
conn.mu.Lock()
defer conn.mu.Unlock()
if conn.h.closeCalled {
return 0, net.ErrClosed
}
n, err := conn.h.Send(carrierData[offsetToFrame:])
if err != nil || n == 0 {
return 0, err
}
if offsetToIP >= 0 && len(conn.remoteAddr) > 0 {
err = internal.SetIPAddrs(carrierData[offsetToIP:], conn.ipID, nil, conn.remoteAddr)
if err != nil {
return 0, err
}
conn.ipID++
}
return n, nil
}
// SetDeadline sets both the read and write deadlines. A zero value disables the deadline.
func (conn *Conn) SetDeadline(t time.Time) error {
conn.mu.Lock()
defer conn.mu.Unlock()
if conn.h.closeCalled {
return net.ErrClosed
}
conn.rdead = t
conn.wdead = t
return nil
}
// SetReadDeadline sets the read deadline. A zero value disables the deadline.
func (conn *Conn) SetReadDeadline(t time.Time) error {
conn.mu.Lock()
defer conn.mu.Unlock()
if conn.h.closeCalled {
return net.ErrClosed
}
conn.rdead = t
return nil
}
// SetWriteDeadline sets the write deadline. A zero value disables the deadline.
func (conn *Conn) SetWriteDeadline(t time.Time) error {
conn.mu.Lock()
defer conn.mu.Unlock()
if conn.h.closeCalled {
return net.ErrClosed
}
conn.wdead = t
return nil
}
func (conn *Conn) deadlineExceeded(deadline *time.Time) bool {
conn.mu.Lock()
defer conn.mu.Unlock()
return !deadline.IsZero() && time.Since(*deadline) > 0
}
// BufferedInput returns the number of unread bytes in the receive buffer.
func (conn *Conn) BufferedInput() int {
conn.mu.Lock()
defer conn.mu.Unlock()
return conn.h.BufferedInput()
}
// BufferedUnsent returns the number of written but unsent bytes in the transmit buffer.
func (conn *Conn) BufferedOutput() int {
conn.mu.Lock()
defer conn.mu.Unlock()
return conn.h.BufferedOutput()
}
// SizeInput returns the total size of the receive ring buffer.
func (conn *Conn) SizeInput() int {
conn.mu.Lock()
defer conn.mu.Unlock()
return conn.h.SizeInput()
}
// SizeOutput returns the total size of the transmit ring buffer.
func (conn *Conn) SizeOutput() int {
conn.mu.Lock()
defer conn.mu.Unlock()
return conn.h.SizeOutput()
}
// FreeOutput returns the number of free bytes in the transmit buffer.
// This tells the user how many bytes can be written with Write method before write failing.
func (conn *Conn) FreeOutput() int {
conn.mu.Lock()
defer conn.mu.Unlock()
return conn.h.FreeOutput()
}
// FreeInput returns the number of free bytes in the receive buffer.
func (conn *Conn) FreeInput() int {
conn.mu.Lock()
defer conn.mu.Unlock()
return conn.h.FreeInput()
}
func (conn *Conn) backoff(consecutiveBackoffs int) {
if conn._backoff != nil {
conn._backoff(consecutiveBackoffs)
} else {
internal.ConnRWBackoff(consecutiveBackoffs)
}
}
func (conn *Conn) lockPipeConnID() (uint64, error) {
conn.mu.Lock()
defer conn.mu.Unlock()
if conn.h.closeCalled && len(conn.h.rxDgrams) == 0 {
return 0, net.ErrClosed
}
return conn.h.connid, nil
}