package internet import ( "math/rand" "net/netip" "testing" "github.com/soypat/lneto/tcp" ) func TestBasicStack(t *testing.T) { rng := rand.New(rand.NewSource(1)) var sbCl, sbSv StackIP var connCl, connSv tcp.Conn setupClientServer(t, rng, &sbCl, &sbSv, &connCl, &connSv) var buf [2048]byte nextToSend := &sbCl nextToRecv := &sbSv exchangeAndExpectStates := func(clState, svState tcp.State) { t.Helper() expectExchange(t, nextToSend, nextToRecv, buf[:]) gotCl := connCl.State() gotSv := connSv.State() if gotCl != clState { t.Errorf("want client state %s, got %s", clState, gotCl) } if gotSv != svState { t.Errorf("want server state %s, got %s", svState, gotSv) } nextToSend, nextToRecv = nextToRecv, nextToSend } exchangeAndExpectStates(tcp.StateSynSent, tcp.StateSynRcvd) // Client sends over first SYN and server receives it. exchangeAndExpectStates(tcp.StateEstablished, tcp.StateSynRcvd) // server sends back SYNACK, establishing connection on client side. exchangeAndExpectStates(tcp.StateEstablished, tcp.StateEstablished) // Client sends ACK, establishing connection in full. } func TestBasicStack2(t *testing.T) { rng := rand.New(rand.NewSource(1)) var sbCl, sbSv StackIP var connCl, connSv tcp.Conn setupClientServerEstablished(t, rng, &sbCl, &sbSv, &connCl, &connSv) } func expectExchange(t *testing.T, from, to *StackIP, buf []byte) { t.Helper() n, err := from.Encapsulate(buf, 0) if err != nil { t.Error("expectExchange:encapsulate:", err) } else if n == 0 { t.Error("expected data exchange") return } err = to.Demux(buf[:n], 0) if err != nil { t.Error("expectExchange:Recv:", err) } } func setupClientServerEstablished(t *testing.T, rng *rand.Rand, client, server *StackIP, connClient, connServer *tcp.Conn) { t.Helper() setupClientServer(t, rng, client, server, connClient, connServer) var buf [2048]byte nextToSend := client nextToRecv := server exchangeAndExpectStates := func(clState, svState tcp.State) { t.Helper() expectExchange(t, nextToSend, nextToRecv, buf[:]) gotCl := connClient.State() gotSv := connServer.State() if gotCl != clState { t.Errorf("want client state %s, got %s", clState, gotCl) } if gotSv != svState { t.Errorf("want server state %s, got %s", svState, gotSv) } nextToSend, nextToRecv = nextToRecv, nextToSend } exchangeAndExpectStates(tcp.StateSynSent, tcp.StateSynRcvd) // Client sends over first SYN and server receives it. exchangeAndExpectStates(tcp.StateEstablished, tcp.StateSynRcvd) // server sends back SYNACK, establishing connection on client side. exchangeAndExpectStates(tcp.StateEstablished, tcp.StateEstablished) // Client sends ACK, establishing connection in full. if t.Failed() { t.Error("establishment failed") t.FailNow() } } func setupClientServer(t *testing.T, rng *rand.Rand, client, server *StackIP, connClient, connServer *tcp.Conn) { const maxNodes = 1 bufsize := 2048 // Ensure buffer sizes are OK with reused buffers. svip := netip.AddrPortFrom(netip.AddrFrom4([4]byte{192, 168, 1, 0}), 80) clip := netip.AddrPortFrom(netip.AddrFrom4([4]byte{192, 168, 1, 1}), 1337) server.Reset(svip.Addr(), maxNodes) client.Reset(clip.Addr(), maxNodes) err := connServer.Configure(tcp.ConnConfig{ RxBuf: make([]byte, bufsize), TxBuf: make([]byte, bufsize), TxPacketQueueSize: 3, Logger: nil, }) if err != nil { t.Fatal(err) } err = connClient.Configure(tcp.ConnConfig{ RxBuf: make([]byte, bufsize), TxBuf: make([]byte, bufsize), TxPacketQueueSize: 3, Logger: nil, }) if err != nil { t.Fatal(err) } err = connServer.OpenListen(svip.Port(), 200) if err != nil { t.Fatal(err) } err = connClient.OpenActive(clip.Port(), svip, 100) if err != nil { t.Fatal(err) } err = server.Register(connServer) if err != nil { t.Fatal(err) } err = client.Register(connClient) if err != nil { t.Fatal(err) } }