document everything

This commit is contained in:
soypat
2025-05-13 23:49:13 -03:00
parent 411d1b3c28
commit c94337317f
3 changed files with 56 additions and 4 deletions
+36
View File
@@ -34,6 +34,14 @@ func TestBasicStack(t *testing.T) {
exchangeAndExpectStates(tcp.StateEstablished, tcp.StateEstablished) // Client sends ACK, establishing connection in full. exchangeAndExpectStates(tcp.StateEstablished, tcp.StateEstablished) // Client sends ACK, establishing connection in full.
} }
func TestBasicStack2(t *testing.T) {
rng := rand.New(rand.NewSource(1))
var sbCl, sbSv StackBasic
var connCl, connSv TCPConn
setupClientServerEstablished(t, rng, &sbCl, &sbSv, &connCl, &connSv)
}
func expectExchange(t *testing.T, from, to *StackBasic, buf []byte) { func expectExchange(t *testing.T, from, to *StackBasic, buf []byte) {
t.Helper() t.Helper()
n, err := from.Handle(buf) n, err := from.Handle(buf)
@@ -49,6 +57,34 @@ func expectExchange(t *testing.T, from, to *StackBasic, buf []byte) {
} }
} }
func setupClientServerEstablished(t *testing.T, rng *rand.Rand, client, server *StackBasic, connClient, connServer *TCPConn) {
t.Helper()
setupClientServer(t, rng, client, server, connClient, connServer)
var buf [2048]byte
nextToSend := client
nextToRecv := server
exchangeAndExpectStates := func(clState, svState tcp.State) {
t.Helper()
expectExchange(t, nextToSend, nextToRecv, buf[:])
gotCl := connClient.State()
gotSv := connServer.State()
if gotCl != clState {
t.Errorf("want client state %s, got %s", clState, gotCl)
}
if gotSv != svState {
t.Errorf("want server state %s, got %s", svState, gotSv)
}
nextToSend, nextToRecv = nextToRecv, nextToSend
}
exchangeAndExpectStates(tcp.StateSynSent, tcp.StateSynRcvd) // Client sends over first SYN and server receives it.
exchangeAndExpectStates(tcp.StateEstablished, tcp.StateSynRcvd) // server sends back SYNACK, establishing connection on client side.
exchangeAndExpectStates(tcp.StateEstablished, tcp.StateEstablished) // Client sends ACK, establishing connection in full.
if t.Failed() {
t.Error("establishment failed")
t.FailNow()
}
}
func setupClientServer(t *testing.T, rng *rand.Rand, client, server *StackBasic, connClient, connServer *TCPConn) { func setupClientServer(t *testing.T, rng *rand.Rand, client, server *StackBasic, connClient, connServer *TCPConn) {
bufsize := 2048 bufsize := 2048
// Ensure buffer sizes are OK with reused buffers. // Ensure buffer sizes are OK with reused buffers.
+1 -1
View File
@@ -239,7 +239,7 @@ func (flags Flags) AppendFormat(b []byte) []byte {
return b return b
} }
// State enumerates states a TCP connection progresses through during its lifetime. // State enumerates states a TCP connection progresses through during its lifetime as per RFC9293.
type State uint8 type State uint8
const ( const (
+19 -3
View File
@@ -39,8 +39,10 @@ func (h *Handler) SetLoggers(handler, scb *slog.Logger) {
h.scb.logger.log = scb h.scb.logger.log = scb
} }
// State returns the state of the TCP state machine as per RFC9293. See [State].
func (h *Handler) State() State { return h.scb.State() } func (h *Handler) State() State { return h.scb.State() }
// SetBuffers sets the internal buffers used to receive and transmit bytes asynchronously via [Handler.Write] and [Handler.Read] calls.
func (h *Handler) SetBuffers(txbuf, rxbuf []byte, packets int) error { func (h *Handler) SetBuffers(txbuf, rxbuf []byte, packets int) error {
if !h.scb.State().IsClosed() { if !h.scb.State().IsClosed() {
return errors.New("tcp.Handler must be closed before setting buffers") return errors.New("tcp.Handler must be closed before setting buffers")
@@ -67,6 +69,8 @@ func (h *Handler) RemotePort() uint16 {
return h.remotePort return h.remotePort
} }
// OpenActive opens an "active" TCP connection to a known remote port. The caller holds knowledge of the IP address.
// OpenActive is used by TCP Clients to initiate a connection.
func (h *Handler) OpenActive(localPort, remotePort uint16, iss Value) error { func (h *Handler) OpenActive(localPort, remotePort uint16, iss Value) error {
if h.bufRx.Size() < minBufferSize || h.bufTx.Size() < minBufferSize { if h.bufRx.Size() < minBufferSize || h.bufTx.Size() < minBufferSize {
return errBufferTooSmall return errBufferTooSmall
@@ -80,7 +84,8 @@ func (h *Handler) OpenActive(localPort, remotePort uint16, iss Value) error {
return nil return nil
} }
// OpenListen prepares a passive connection. // OpenListen prepares a passive TCP connection where the Handler acts as a server.
// OpenListen is used by TCP Servers to begin listening for remote connections.
func (h *Handler) OpenListen(localPort uint16, iss Value) error { func (h *Handler) OpenListen(localPort uint16, iss Value) error {
if h.bufRx.Size() < minBufferSize || h.bufTx.Size() < minBufferSize { if h.bufRx.Size() < minBufferSize || h.bufTx.Size() < minBufferSize {
return errBufferTooSmall return errBufferTooSmall
@@ -110,11 +115,13 @@ func (h *Handler) reset(localPort, remotePort uint16, iss Value) {
h.bufRx.Reset() h.bufRx.Reset()
} }
func (h *Handler) Recv(b []byte) error { // Recv receives an incoming TCP packet frame with the first byte being the first octet of the TCP frame.
// The [Handler]'s internal state is updated if the packet is admitted successfully.
func (h *Handler) Recv(incomingPacket []byte) error {
if h.isClosed() { if h.isClosed() {
return net.ErrClosed return net.ErrClosed
} }
tfrm, err := NewFrame(b) tfrm, err := NewFrame(incomingPacket)
if err != nil { if err != nil {
return err return err
} }
@@ -170,6 +177,9 @@ func (h *Handler) Recv(b []byte) error {
return nil return nil
} }
// Send writes TCP frame to be sent over the network to the remote peer to `b`.
// It does no IP interfacing or CRC calculation of packet, which is left to the caller to perform.
// The returned integer is the length written to the argument buffer.
func (h *Handler) Send(b []byte) (int, error) { func (h *Handler) Send(b []byte) (int, error) {
h.trace("tcp.Handler:start", slog.Uint64("port", uint64(h.localPort))) h.trace("tcp.Handler:start", slog.Uint64("port", uint64(h.localPort)))
if h.isClosed() && !h.AwaitingSynSend() { if h.isClosed() && !h.AwaitingSynSend() {
@@ -214,10 +224,13 @@ func (h *Handler) Send(b []byte) (int, error) {
return sizeHeaderTCP + int(segment.DATALEN), nil return sizeHeaderTCP + int(segment.DATALEN), nil
} }
// Free returns the amount of space free in the transmit buffer. A call to [Handler.Write] with a larger buffer will fail.
func (h *Handler) Free() int { func (h *Handler) Free() int {
return h.bufTx.Free() return h.bufTx.Free()
} }
// Write implements [io.Writer] by copying b to a internal buffer to be sent over the network on the next
// [Handler.Send] call that can send data to remote peer. Use [Handler.Free] to know the maximum length the argument slice can be before erroring.
func (h *Handler) Write(b []byte) (int, error) { func (h *Handler) Write(b []byte) (int, error) {
if h.State().IsClosed() { // Reject write call if data cannot be sent. if h.State().IsClosed() { // Reject write call if data cannot be sent.
return 0, net.ErrClosed return 0, net.ErrClosed
@@ -225,6 +238,7 @@ func (h *Handler) Write(b []byte) (int, error) {
return h.bufTx.Write(b) return h.bufTx.Write(b)
} }
// Read implements [io.Reader] by reading received data from remote peer in internal buffer.
func (h *Handler) Read(b []byte) (int, error) { func (h *Handler) Read(b []byte) (int, error) {
if h.State().IsClosed() { // Reject read call if state is at StateClosed. Note this is less strict than Write call condition. if h.State().IsClosed() { // Reject read call if state is at StateClosed. Note this is less strict than Write call condition.
return 0, net.ErrClosed return 0, net.ErrClosed
@@ -245,10 +259,12 @@ func (h *Handler) AwaitingSynResponse() bool {
return h.remotePort != 0 && h.scb.State() == StateSynSent return h.remotePort != 0 && h.scb.State() == StateSynSent
} }
// AwaitingSynAck returns true if the Handler is a passive server opened with [Handler.OpenListen] and not yet received a valid SYN remote packet.
func (h *Handler) AwaitingSynAck() bool { func (h *Handler) AwaitingSynAck() bool {
return h.remotePort == 0 && h.scb.State() == StateListen return h.remotePort == 0 && h.scb.State() == StateListen
} }
// AwaitingSynSend returns true if the Handler is an active client opened with [Handler.OpenActive] and not yet sent out the first SYN packet to the remote client.
func (h *Handler) AwaitingSynSend() bool { func (h *Handler) AwaitingSynSend() bool {
return h.remotePort != 0 && h.scb.State() == StateClosed return h.remotePort != 0 && h.scb.State() == StateClosed
} }