Files
mayhem-firmware/firmware/baseband/proc_signal_hunter.cpp
T
2026-07-06 11:05:49 +08:00

190 lines
7.1 KiB
C++

/*
* Copyright (C) 2026 Matej Sochan
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#include "proc_signal_hunter.hpp"
#include "event_m4.hpp"
#include "portapack_shared_memory.hpp"
#include "dsp_fir_taps.hpp"
void SignalHunterProcessor::configure() {
decim_0.configure(taps_200k_decim_0.taps);
window_idx = 0;
window_sum = 0;
for (auto& v : window_buf) v = 0;
reset_hunt_state();
configured = true;
}
void SignalHunterProcessor::reset_hunt_state() {
iq_ring_idx = 0;
for (auto& v : iq_ring) v = complex16_t{0, 0};
hangtime_counter = 0;
hunt_state = HuntState::IDLE;
flush_pending = false;
}
void SignalHunterProcessor::execute(const buffer_c8_t& buffer) {
// Process stream closure.
// Deferred teardown ensures exclusive mutation of the hunt state by the BasebandThread,
// preventing data races with on_message().
if (stream_close_requested.exchange(false)) {
stream.reset();
reset_hunt_state();
}
// CRITICAL IPC FIX: If M0 is tearing down the capture thread, it needs one last buffer
// to unblock buffers.get() and exit gracefully. We MUST continue decimating and writing
// as long as the stream exists, even if hunting was set to false by a manual UI stop.
if (!hunting && !stream) return;
const auto out = decim_0.execute(buffer, dst_buffer);
feed_channel_stats(out);
// Pre-roll flush: first execute() call after CaptureConfigMessage creates stream.
if (flush_pending && stream_active && stream) {
// Write ring buffer from oldest to newest sample (2 chunks due to wrap-around)
size_t first = IQ_RING_SAMPLES - flush_start_idx;
stream->write(&iq_ring[flush_start_idx], first * sizeof(complex16_t));
if (flush_start_idx > 0)
stream->write(&iq_ring[0], flush_start_idx * sizeof(complex16_t));
flush_pending = false;
}
for (size_t i = 0; i < out.count; i++) {
auto s = out.p[i];
iq_ring[iq_ring_idx] = s;
iq_ring_idx = (iq_ring_idx + 1) % IQ_RING_SAMPLES;
uint32_t energy = ((int32_t)s.real() * s.real() + (int32_t)s.imag() * s.imag()) >> 16;
window_sum -= window_buf[window_idx];
window_buf[window_idx] = energy;
window_sum += energy;
window_idx = (window_idx + 1) % WINDOW_SIZE;
uint32_t avg = window_sum / WINDOW_SIZE;
switch (hunt_state.load()) {
case HuntState::IDLE:
// Only trigger new recordings if we are actively hunting.
// Prevents a stray trigger from starting a new capture right after manual STOP.
if (hunting && (avg > energy_threshold)) {
HunterTriggerMessage msg{};
msg.energy = avg;
shared_memory.application_queue.push(msg);
hunt_state = HuntState::AWAITING_STREAM;
}
break;
case HuntState::AWAITING_STREAM:
break;
case HuntState::RECORDING:
if (avg < energy_threshold) {
hangtime_counter = hangtime_samples_limit;
hunt_state = HuntState::HANGTIME;
}
break;
case HuntState::HANGTIME:
if (avg > energy_threshold) {
hunt_state = HuntState::RECORDING;
} else if (--hangtime_counter == 0) {
HunterStopMessage stop_msg{};
shared_memory.application_queue.push(stop_msg);
hunt_state = HuntState::AWAITING_CLOSE;
}
break;
case HuntState::AWAITING_CLOSE:
// Do not transition to IDLE by ourselves — wait for CaptureConfigMessage(nullptr)
// which arrives via BasebandCapture destructor after CaptureThread is destroyed.
break;
}
}
// CRITICAL: Continue writing to stream whenever it exists, even in AWAITING_CLOSE state,
// and even after a manual STOP — M0's CaptureThread needs this final data to unblock.
if (stream_active && stream) {
stream->write(out.p, sizeof(complex16_t) * out.count);
}
}
void SignalHunterProcessor::on_message(const Message* const message) {
switch (message->id) {
case Message::ID::HunterConfig: {
const auto& m = *reinterpret_cast<const HunterConfigMessage*>(message);
energy_threshold = m.energy_threshold;
// Convert hangtime to post-decimation samples:
// 1 ms = 250 samples @ 250 kHz post-decimation rate (from 2 MHz baseband / 8x decimator)
// This dynamic hangtime allows configurable silence tolerance (e.g., 500 ms)
hangtime_samples_limit = m.hangtime_ms * 250;
// Addresses "WHAT-IF" integer underflow
if (hangtime_samples_limit == 0) {
hangtime_samples_limit = 1;
}
if (!configured) configure();
// DO NOT close the stream here if (!m.start).
// M4 must keep producing buffers until M0 explicitly sends CaptureConfig(nullptr)
// to prevent the M0 CaptureThread from deadlocking in buffers.get().
hunting = m.start;
break;
}
case Message::ID::CaptureConfig: {
const auto& m = *reinterpret_cast<const CaptureConfigMessage*>(message);
if (m.config) {
// Synchronous allocation guarantees validity of m.config pointer
// (must not be deferred into execute(), see prior HardFault).
stream = std::make_unique<StreamInput>(m.config);
flush_start_idx = iq_ring_idx; // Snapshot: current write position
flush_pending = true; // execute() will process ring buffer pre-roll
stream_active = true;
hunt_state = HuntState::RECORDING;
} else {
// This is the ONLY safe place to initiate stream teardown —
// it arrives after M0's CaptureThread has already fully drained
// and exited, so it's safe for execute() to reset() the stream.
stream_active = false;
stream_close_requested = true;
}
break;
}
default:
break;
}
}
int main() {
EventDispatcher event_dispatcher{std::make_unique<SignalHunterProcessor>()};
event_dispatcher.run();
return 0;
}