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mayhem-firmware/firmware/application/external/signal_hunter/ui_signal_hunter.hpp
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2026-07-06 11:05:49 +08:00

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/*
* Copyright (C) 2026 Matej Sochan
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#ifndef __UI_SIGNAL_HUNTER_H__
#define __UI_SIGNAL_HUNTER_H__
#include "app_settings.hpp"
#include "rf_path.hpp"
#include "ui_widget.hpp"
#include "ui_navigation.hpp"
#include "ui_receiver.hpp"
#include "ui_tabview.hpp"
#include "ui_freq_field.hpp"
#include "capture_thread.hpp"
#include "message.hpp"
#include <vector>
#include <memory>
namespace ui::external_app::signal_hunter {
class SignalHunterAppView;
// --- TAB 1: Main View ---
class HunterMainView : public View {
public:
HunterMainView(Rect parent_rect, SignalHunterAppView& parent);
void on_show() override;
void focus() override;
void update_status(const std::string& status, const Style* style);
void update_hits(uint32_t hits);
void update_frequency(rf::Frequency freq);
void set_recording_state(bool recording);
void set_start_button_text(const std::string& text) { button_start_stop.set_text(text); }
private:
SignalHunterAppView& parent_app;
rf::Frequency current_freq_{433920000};
Text text_current_freq{{UI_POS_X_CENTER(14), UI_POS_Y(3), 112, 16}, ""};
Text text_status{{UI_POS_X_CENTER(12), UI_POS_Y(6), 96, 16}, "IDLE"};
Button button_start_stop{{UI_POS_X_CENTER(10), UI_POS_Y(8), 80, 32}, "START"};
Text text_hits{{UI_POS_X_CENTER(10), UI_POS_Y(11), 80, 16}, "Hits: 0"};
};
// --- TAB 2: Freqs View ---
class HunterFreqsView : public View {
public:
HunterFreqsView(Rect parent_rect, SignalHunterAppView& parent);
void focus() override;
void update_list_count();
private:
SignalHunterAppView& parent_app;
Button button_load_file{{UI_POS_X(2), UI_POS_Y(1), 80, 28}, "LOAD FILE"};
Button button_clear{{UI_POS_X_RIGHT(12), UI_POS_Y(1), 80, 28}, "CLEAR"};
Labels labels{
{{UI_POS_X(2), UI_POS_Y(4)}, "Dwell Time (ms):", Color::light_grey()}};
NumberField field_dwell{{UI_POS_X_RIGHT(8), UI_POS_Y(4)}, 4, {10, 9999}, 10, ' '};
Text text_loaded_info{{UI_POS_X(2), UI_POS_Y(6), 208, 16}, "Loaded: 0 freqs"};
};
// --- TAB 3: Config View ---
class HunterConfigView : public View {
public:
HunterConfigView(Rect parent_rect, SignalHunterAppView& parent);
void update_mode_display();
void focus() override;
void on_show() override;
private:
SignalHunterAppView& parent_app;
Button button_mode{
{UI_POS_X(2), UI_POS_Y(2), 208, 28},
"MODE: SINGLE"};
RxFrequencyField field_single_freq; // UI_POS_Y(4)
Labels labels{
{{UI_POS_X(2), UI_POS_Y(6)}, "Energy Threshold:", Color::light_grey()},
{{UI_POS_X(2), UI_POS_Y(8)}, "Hang-Time (ms):", Color::light_grey()}};
NumberField field_threshold{{UI_POS_X_RIGHT(8), UI_POS_Y(6)}, 5, {100, 99999}, 100, ' '};
NumberField field_hang_time{{UI_POS_X_RIGHT(8), UI_POS_Y(8)}, 4, {10, 5000}, 10, ' '};
Text text_info_config{
{UI_POS_X(2), UI_POS_Y(10), 208, 16},
"Restart HUNT after change"};
};
// --- MAIN APP VIEW ---
class SignalHunterAppView final : public ui::View {
public:
SignalHunterAppView(ui::NavigationView& nav);
~SignalHunterAppView();
void focus() override;
std::string title() const override { return "SignalHunter"; }
ui::NavigationView& get_nav() { return nav_; }
// Application state shared across all views
std::vector<rf::Frequency> frequency_list;
uint32_t current_freq_index{0};
uint32_t energy_threshold{5000};
uint32_t hangtime_ms{500};
uint32_t hop_dwell_ms{200};
std::string freqman_file{"TARGETS"};
bool is_hunting{false};
uint32_t trigger_hits{0};
rf::Frequency single_frequency{433920000};
bool freq_hop_mode{false};
void send_hunter_config(bool start);
HunterMainView* get_main_view() { return view_main.get(); }
HunterConfigView* get_config_view() { return view_config.get(); }
private:
ui::NavigationView& nav_;
std::unique_ptr<app_settings::SettingsManager> settings_{};
std::unique_ptr<HunterMainView> view_main{};
std::unique_ptr<HunterFreqsView> view_freqs{};
std::unique_ptr<HunterConfigView> view_config{};
std::unique_ptr<TabView> tab_view{};
std::string current_capture_filename{};
std::unique_ptr<CaptureThread> capture_thread{};
ui::LNAGainField field_lna{{UI_POS_X(0), UI_POS_Y(0)}};
ui::VGAGainField field_vga{{UI_POS_X(7), UI_POS_Y(0)}};
ui::RFAmpField field_rf_amp{{UI_POS_X(14), UI_POS_Y(0)}};
ui::RSSI rssi{{UI_POS_X(0), UI_POS_Y(1), UI_POS_MAXWIDTH, 4}};
static constexpr Dim tab_bar_h = 20;
Rect view_rect{
0, UI_POS_Y(2) + 4, UI_POS_MAXWIDTH,
screen_height - (UI_POS_Y(2) + 4) - UI_POS_HEIGHT(1)};
Rect content_rect{
0, UI_POS_Y(2) + 4 + tab_bar_h, UI_POS_MAXWIDTH,
screen_height - (UI_POS_Y(2) + 4 + tab_bar_h) - UI_POS_HEIGHT(1)};
void on_hunter_trigger(const HunterTriggerMessage* message);
void on_hunter_stop(const HunterStopMessage* message);
void start_recording();
void stop_recording();
// timer variables
uint32_t hop_timer_ms{0};
void on_frame_sync();
MessageHandlerRegistration message_handler_frame_sync{
Message::ID::DisplayFrameSync,
[this](const Message* const) {
this->on_frame_sync();
}};
MessageHandlerRegistration message_handler_trigger{
Message::ID::HunterTrigger,
[this](const Message* const p) {
this->on_hunter_trigger(static_cast<const HunterTriggerMessage*>(p));
}};
MessageHandlerRegistration message_handler_stop{
Message::ID::HunterStop,
[this](const Message* const p) {
this->on_hunter_stop(static_cast<const HunterStopMessage*>(p));
}};
};
} // namespace ui::external_app::signal_hunter
#endif /*__UI_SIGNAL_HUNTER_H__*/