Files
mayhem-firmware/firmware/application/app_settings.cpp
T
Kyle Reed 63f99742fc First pass at custom app-settings support (#1381)
* First draft of custom app settings support.

* WIP new settings

* Working per-app custom settings

* Revert design to use "bound settings"
2023-08-18 12:35:41 -07:00

369 lines
13 KiB
C++

/*
* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
* Copyright (C) 2016 Furrtek
* Copyright (C) 2022 Arjan Onwezen
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#include "app_settings.hpp"
#include "convert.hpp"
#include "file.hpp"
#include "file_reader.hpp"
#include "portapack.hpp"
#include "portapack_persistent_memory.hpp"
#include "utility.hpp"
#include <algorithm>
#include <cstring>
#include <string_view>
namespace fs = std::filesystem;
using namespace portapack;
using namespace std::literals;
namespace {
fs::path get_settings_path(const std::string& app_name) {
return fs::path{u"/SETTINGS"} / app_name + u".ini";
}
} // namespace
void BoundSetting::parse(std::string_view value) {
switch (type_) {
case SettingType::I64:
parse_int(value, as<int64_t>());
break;
case SettingType::I32:
parse_int(value, as<int32_t>());
break;
case SettingType::U32:
parse_int(value, as<uint32_t>());
break;
case SettingType::U8:
parse_int(value, as<uint8_t>());
break;
case SettingType::String:
as<std::string>() = std::string{value};
break;
case SettingType::Bool: {
int parsed = 0;
parse_int(value, parsed);
as<bool>() = (parsed != 0);
break;
}
};
}
void BoundSetting::write(File& file) const {
// NB: Write directly without allocations. This happens on every
// app exit when enabled so should be fast to keep the UX responsive.
StringFormatBuffer buffer;
size_t length = 0;
file.write(name_.data(), name_.length());
file.write("=", 1);
switch (type_) {
case SettingType::I64:
file.write(to_string_dec_int(as<int64_t>(), buffer, length), length);
break;
case SettingType::I32:
file.write(to_string_dec_int(as<int32_t>(), buffer, length), length);
break;
case SettingType::U32:
file.write(to_string_dec_uint(as<uint32_t>(), buffer, length), length);
break;
case SettingType::U8:
file.write(to_string_dec_uint(as<uint8_t>(), buffer, length), length);
break;
case SettingType::String: {
const auto& str = as<std::string>();
file.write(str.data(), str.length());
break;
}
case SettingType::Bool:
file.write(as<bool>() ? "1" : "0", 1);
break;
}
file.write("\r\n", 2);
}
SettingsStore::SettingsStore(std::string_view store_name, SettingBindings bindings)
: store_name_{store_name}, bindings_{bindings} {
load_settings(store_name_, bindings_);
}
SettingsStore::~SettingsStore() {
save_settings(store_name_, bindings_);
}
bool load_settings(std::string_view store_name, SettingBindings& bindings) {
File f;
auto path = get_settings_path(std::string{store_name});
auto error = f.open(path);
if (error)
return false;
auto reader = FileLineReader(f);
for (const auto& line : reader) {
auto cols = split_string(line, '=');
if (cols.size() != 2)
continue;
// Find a binding with the name.
auto it = std::find_if(
bindings.begin(), bindings.end(),
[name = cols[0]](auto& bound_setting) {
return name == bound_setting.name();
});
// If found, parse the value.
if (it != bindings.end())
it->parse(cols[1]);
}
return true;
}
bool save_settings(std::string_view store_name, const SettingBindings& bindings) {
File f;
auto path = get_settings_path(std::string{store_name});
auto error = f.create(path);
if (error)
return false;
for (const auto& bound_setting : bindings)
bound_setting.write(f);
return true;
}
namespace app_settings {
template <typename T>
static void read_setting(
std::string_view file_content,
std::string_view setting_name,
T& value) {
auto pos = file_content.find(setting_name);
if (pos != file_content.npos) {
pos += setting_name.length();
value = strtoll(&file_content[pos], nullptr, 10);
}
}
template <typename T>
static void write_setting(File& file, std::string_view setting_name, const T& value) {
// NB: Not using file.write_line speed this up. This happens on every
// app exit when enabled so should be fast to keep the UX responsive.
StringFormatBuffer buffer;
size_t length = 0;
auto value_str = to_string_dec_uint(value, buffer, length);
file.write(setting_name.data(), setting_name.length());
file.write(value_str, length);
file.write("\r\n", 2);
}
namespace setting {
constexpr std::string_view baseband_bandwidth = "baseband_bandwidth="sv;
constexpr std::string_view sampling_rate = "sampling_rate="sv;
constexpr std::string_view lna = "lna="sv;
constexpr std::string_view vga = "vga="sv;
constexpr std::string_view rx_amp = "rx_amp="sv;
constexpr std::string_view tx_amp = "tx_amp="sv;
constexpr std::string_view tx_gain = "tx_gain="sv;
constexpr std::string_view channel_bandwidth = "channel_bandwidth="sv;
constexpr std::string_view rx_frequency = "rx_frequency="sv;
constexpr std::string_view tx_frequency = "tx_frequency="sv;
constexpr std::string_view step = "step="sv;
constexpr std::string_view modulation = "modulation="sv;
constexpr std::string_view am_config_index = "am_config_index="sv;
constexpr std::string_view nbfm_config_index = "nbfm_config_index="sv;
constexpr std::string_view wfm_config_index = "wfm_config_index="sv;
constexpr std::string_view squelch = "squelch="sv;
constexpr std::string_view volume = "volume="sv;
} // namespace setting
ResultCode load_settings(const std::string& app_name, AppSettings& settings) {
if (!portapack::persistent_memory::load_app_settings())
return ResultCode::SettingsDisabled;
auto file_path = get_settings_path(app_name);
auto data = File::read_file(file_path);
if (!data)
return ResultCode::LoadFailed;
if (flags_enabled(settings.mode, Mode::TX)) {
read_setting(*data, setting::tx_frequency, settings.tx_frequency);
read_setting(*data, setting::tx_amp, settings.tx_amp);
read_setting(*data, setting::tx_gain, settings.tx_gain);
read_setting(*data, setting::channel_bandwidth, settings.channel_bandwidth);
}
if (flags_enabled(settings.mode, Mode::RX)) {
read_setting(*data, setting::rx_frequency, settings.rx_frequency);
read_setting(*data, setting::lna, settings.lna);
read_setting(*data, setting::vga, settings.vga);
read_setting(*data, setting::rx_amp, settings.rx_amp);
read_setting(*data, setting::modulation, settings.modulation);
read_setting(*data, setting::am_config_index, settings.am_config_index);
read_setting(*data, setting::nbfm_config_index, settings.nbfm_config_index);
read_setting(*data, setting::wfm_config_index, settings.wfm_config_index);
read_setting(*data, setting::squelch, settings.squelch);
}
read_setting(*data, setting::baseband_bandwidth, settings.baseband_bandwidth);
read_setting(*data, setting::sampling_rate, settings.sampling_rate);
read_setting(*data, setting::step, settings.step);
read_setting(*data, setting::volume, settings.volume);
return ResultCode::Ok;
}
ResultCode save_settings(const std::string& app_name, AppSettings& settings) {
if (!portapack::persistent_memory::save_app_settings())
return ResultCode::SettingsDisabled;
File settings_file;
auto file_path = get_settings_path(app_name);
ensure_directory(file_path.parent_path());
auto error = settings_file.create(file_path);
if (error)
return ResultCode::SaveFailed;
if (flags_enabled(settings.mode, Mode::TX)) {
write_setting(settings_file, setting::tx_frequency, settings.tx_frequency);
write_setting(settings_file, setting::tx_amp, settings.tx_amp);
write_setting(settings_file, setting::tx_gain, settings.tx_gain);
write_setting(settings_file, setting::channel_bandwidth, settings.channel_bandwidth);
}
if (flags_enabled(settings.mode, Mode::RX)) {
write_setting(settings_file, setting::rx_frequency, settings.rx_frequency);
write_setting(settings_file, setting::lna, settings.lna);
write_setting(settings_file, setting::vga, settings.vga);
write_setting(settings_file, setting::rx_amp, settings.rx_amp);
write_setting(settings_file, setting::modulation, settings.modulation);
write_setting(settings_file, setting::am_config_index, settings.am_config_index);
write_setting(settings_file, setting::nbfm_config_index, settings.nbfm_config_index);
write_setting(settings_file, setting::wfm_config_index, settings.wfm_config_index);
write_setting(settings_file, setting::squelch, settings.squelch);
}
write_setting(settings_file, setting::baseband_bandwidth, settings.baseband_bandwidth);
write_setting(settings_file, setting::sampling_rate, settings.sampling_rate);
write_setting(settings_file, setting::step, settings.step);
write_setting(settings_file, setting::volume, settings.volume);
return ResultCode::Ok;
}
void copy_to_radio_model(const AppSettings& settings) {
// NB: Don't actually adjust the radio here or it will hang.
// Specifically 'modulation' which requires a running baseband.
if (flags_enabled(settings.mode, Mode::TX)) {
if (!flags_enabled(settings.options, Options::UseGlobalTargetFrequency))
persistent_memory::set_target_frequency(settings.tx_frequency);
transmitter_model.configure_from_app_settings(settings);
}
if (flags_enabled(settings.mode, Mode::RX)) {
if (!flags_enabled(settings.options, Options::UseGlobalTargetFrequency))
persistent_memory::set_target_frequency(settings.rx_frequency);
receiver_model.configure_from_app_settings(settings);
receiver_model.set_configuration_without_update(
static_cast<ReceiverModel::Mode>(settings.modulation),
settings.step,
settings.am_config_index,
settings.nbfm_config_index,
settings.wfm_config_index,
settings.squelch);
}
receiver_model.set_frequency_step(settings.step);
receiver_model.set_normalized_headphone_volume(settings.volume);
}
void copy_from_radio_model(AppSettings& settings) {
if (flags_enabled(settings.mode, Mode::TX)) {
settings.tx_frequency = transmitter_model.target_frequency();
settings.baseband_bandwidth = transmitter_model.baseband_bandwidth();
settings.sampling_rate = transmitter_model.sampling_rate();
settings.tx_amp = transmitter_model.rf_amp();
settings.tx_gain = transmitter_model.tx_gain();
settings.channel_bandwidth = transmitter_model.channel_bandwidth();
}
if (flags_enabled(settings.mode, Mode::RX)) {
settings.rx_frequency = receiver_model.target_frequency();
settings.baseband_bandwidth = receiver_model.baseband_bandwidth();
settings.sampling_rate = receiver_model.sampling_rate();
settings.lna = receiver_model.lna();
settings.vga = receiver_model.vga();
settings.rx_amp = receiver_model.rf_amp();
settings.squelch = receiver_model.squelch_level();
settings.modulation = static_cast<uint8_t>(receiver_model.modulation());
settings.am_config_index = receiver_model.am_configuration();
settings.nbfm_config_index = receiver_model.nbfm_configuration();
settings.wfm_config_index = receiver_model.wfm_configuration();
}
settings.step = receiver_model.frequency_step();
settings.volume = receiver_model.normalized_headphone_volume();
}
/* SettingsManager *************************************************/
SettingsManager::SettingsManager(
std::string app_name,
Mode mode,
Options options)
: app_name_{std::move(app_name)},
settings_{},
loaded_{false} {
settings_.mode = mode;
settings_.options = options;
auto result = load_settings(app_name_, settings_);
if (result == ResultCode::Ok) {
loaded_ = true;
copy_to_radio_model(settings_);
}
}
SettingsManager::~SettingsManager() {
if (portapack::persistent_memory::save_app_settings()) {
copy_from_radio_model(settings_);
save_settings(app_name_, settings_);
}
}
} // namespace app_settings