/* * Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc. * Copyright (C) 2016 Furrtek * * This file is part of PortaPack. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, * Boston, MA 02110-1301, USA. */ #include "ui.hpp" #include "ui_widget.hpp" #include "ui_painter.hpp" #include "ui_menu.hpp" #include "ui_navigation.hpp" #include "ui_font_fixed_8x16.hpp" #include "clock_manager.hpp" #include "message.hpp" #include "signal.hpp" namespace ui { class HandWriteView : public View { public: std::function on_changed; HandWriteView(NavigationView& nav, char txt[], uint8_t max_len); void on_show() override; bool on_touch(const TouchEvent event) override; char * value(); void char_add(const char c); private: uint8_t _max_len; uint8_t dir_cnt = 0; uint8_t dir_prev; uint8_t txtidx; bool cursor = false; bool tracing = false; uint8_t move_index; uint8_t sample_skip, move_wait; uint8_t move_list[8]; Point start_pos, current_pos, last_pos; bool _lowercase = false; static constexpr size_t button_w = 240 / 5; static constexpr size_t button_h = 28; char txtinput[25] = {0}; void sample_pen(); void add_stroke(uint8_t dir); void guess_letter(); Text text_input { { 8, 0, 224, 16 } }; Text text_debug_x { { 0, 16, 32, 16 } }; Text text_debug_y { { 0, 32, 32, 16 } }; std::array num_buttons; Button button_case { { 88+64+16, 270, 32, 24 }, "UC" }; Button button_done { { 88, 270, 64, 24 }, "Done" }; void on_button(Button& button); void update_text(); }; } /* namespace ui */