Replaces the console with a scrollable menu view for displaying FLEX messages, adds support for cycling text colors, and implements message logging with line wrapping and persistence. Also refactors frequency handling for persistence and updates UI element layout and initialization.
* Add FLEX pager support
- Introduced a new FLEX configuration function in baseband_api.
- Added FLEX application view and associated UI elements.
- Implemented FLEX processing logic in proc_flex, including demodulation and message handling.
- Updated CMakeLists to include new FLEX source files and headers.
- Enhanced message system to support FLEX-specific messages and statistics.
This commit lays the groundwork for FLEX pager functionality, allowing for the reception and processing of FLEX messages.
* Fixed baseband and moved app to external with some other fixes.
* Format code
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Co-authored-by: RocketGod <57732082+RocketGod-git@users.noreply.github.com>
* Add sound effects
Adding sound effects and volume adjuster in start menu. Sounds are a little clicky but I tinkered a long time and couldn't solve that. Maybe someone else wants to tinker a bit with me.
* Format code
* Refactor gfxEQView UI layout for consistency
Updated control and graph positioning in gfxEQView to use a standard layout approach, aligning with other applications. Screen dimensions are now used for dynamic placement, and hardcoded values have been replaced for improved maintainability and consistency.
Basically, centered for smaller and larger screens with other visual improvements.
* Fixed screen to Macros - looks good now
Better methods for dynamic screen size
* Dino Game Dynamic Screen for PortaRF plus sprite animation improvements
Dino Game Dynamic Screen for PortaRF plus sprite animation improvements
* Format code per usual
* Dynamic screen for PortaRF
Dynamic screen size for new PortaRF device.
* Format code
* Space Invaders improvements for all devices including new PortaRF
Space Invaders improvements for all devices including new PortaRF
* Implementation of EPIRB receiver
* Baseband processing of EPIRB signal
* UI to ddecode and display EPIRB message with display on a map
* External application
* External proc element
* Delete CLAUDE.md
* Work on BLE Rx Tx improvements.
* Working on compile size.
* cleanup
* Formatting
* Fixes
* More Improvements + Custom Parsing for Tags
* Moving ERT to external apps.
* Fix Icon.
* Add new jammer modes
Overview
This PR enhances the PortaPack Jammer app by introducing eight new signal types, ported from my Flipper Zero RF Jammer app (https://github.com/RocketGod-git/flipper-zero-rf-jammer). These modes expand the app's capability to disrupt a wide range of RF communication protocols, from analog radios to modern digital systems. The implementation preserves the original app structure, resolves namespace conflicts, and ensures compatibility with the Mayhem firmware.
New Modes
The following modes have been added to the options_type in ui_jammer.hpp, with corresponding signal generation in proc_jammer.cpp:
Noise: Generates broadband white noise to interfere with analog and digital signals (e.g., Wi-Fi, Bluetooth, key fobs). Highly effective for overwhelming receivers across a frequency range.
Sine: Produces a continuous, unmodulated sine wave to jam narrowband receivers, ideal for analog FM/AM radios or telemetry systems.
Square: Emits a harmonic-rich square wave, disrupting digital protocols (e.g., OOK, ASK) and systems sensitive to sharp transitions, such as remote keyless entry.
Sawtooth (Experimental): Generates a sawtooth wave with a unique harmonic profile, useful for testing interference against PWM-based or niche analog systems.
Triangle (Experimental): Creates a triangle wave with minimal harmonics, suitable for exploratory jamming of narrowband systems or receiver linearity testing.
Chirp: Outputs a rapid frequency-sweeping chirp signal, effective against frequency-hopping and spread-spectrum systems (e.g., some Wi-Fi, Bluetooth, or military radios).
Gauss: Generates Gaussian noise to mimic natural interference, targeting digital systems like GPS or data links by degrading signal-to-noise ratios.
Brute (Experimental): Transmits a constant maximum-amplitude signal to saturate simple receiver front-ends, useful for brute-force jamming of basic analog devices.
* Super secret
* You gotta get (Get) that (That) dirt off your shoulder
* Added ability to enter custom tone values in Morse app
Added the ability to type in a custom tone value in the morse TX app (issue#2582)
*Click on the tone field to open a keyboard for entering in a desired value between 100hz - 9999hz.
*Maintains original step value of 20 when scrolling the rotary wheel.
* Update ui_morse.cpp
Replaced std::to_string with to_string_dec_uint
* Moved tone_input_buffer init to in-class
* Add new jammer modes
Overview:
This PR enhances the PortaPack Jammer app by introducing eight new signal types, ported from my Flipper Zero RF Jammer app (https://github.com/RocketGod-git/flipper-zero-rf-jammer). These modes expand the app's capability to disrupt a wide range of RF communication protocols, from analog radios to modern digital systems. The implementation preserves the original app structure, resolves namespace conflicts, and ensures compatibility with the Mayhem firmware.
New Modes
The following modes have been added to the options_type in ui_jammer.hpp, with corresponding signal generation in proc_jammer.cpp:
Noise: Generates broadband white noise to interfere with analog and digital signals (e.g., Wi-Fi, Bluetooth, key fobs). Highly effective for overwhelming receivers across a frequency range.
Sine: Produces a continuous, unmodulated sine wave to jam narrowband receivers, ideal for analog FM/AM radios or telemetry systems.
Square: Emits a harmonic-rich square wave, disrupting digital protocols (e.g., OOK, ASK) and systems sensitive to sharp transitions, such as remote keyless entry.
Sawtooth (Experimental): Generates a sawtooth wave with a unique harmonic profile, useful for testing interference against PWM-based or niche analog systems.
Triangle (Experimental): Creates a triangle wave with minimal harmonics, suitable for exploratory jamming of narrowband systems or receiver linearity testing.
Chirp: Outputs a rapid frequency-sweeping chirp signal, effective against frequency-hopping and spread-spectrum systems (e.g., some Wi-Fi, Bluetooth, or military radios).
Gauss: Generates Gaussian noise to mimic natural interference, targeting digital systems like GPS or data links by degrading signal-to-noise ratios.
Brute (Experimental): Transmits a constant maximum-amplitude signal to saturate simple receiver front-ends, useful for brute-force jamming of basic analog devices.
* Fixed and made brutal.
This PR introduces user-focused improvements to the Jammer App in the HackRF PortaPack Mayhem Firmware, enhancing usability and flexibility. The changes address specific user requirements for a more intuitive default configuration, continuous waveform support, and dynamic setting adjustments during transmission.