* indicate batt changed event
* added sleep config, and use it.
* reinit if new batt detected.
* more detect
* repl batt setting
* disabled some things
* copilot fixes
* Add new jammer modes
Overview
This PR enhances the PortaPack Jammer app by introducing eight new signal types, ported from my Flipper Zero RF Jammer app (https://github.com/RocketGod-git/flipper-zero-rf-jammer). These modes expand the app's capability to disrupt a wide range of RF communication protocols, from analog radios to modern digital systems. The implementation preserves the original app structure, resolves namespace conflicts, and ensures compatibility with the Mayhem firmware.
New Modes
The following modes have been added to the options_type in ui_jammer.hpp, with corresponding signal generation in proc_jammer.cpp:
Noise: Generates broadband white noise to interfere with analog and digital signals (e.g., Wi-Fi, Bluetooth, key fobs). Highly effective for overwhelming receivers across a frequency range.
Sine: Produces a continuous, unmodulated sine wave to jam narrowband receivers, ideal for analog FM/AM radios or telemetry systems.
Square: Emits a harmonic-rich square wave, disrupting digital protocols (e.g., OOK, ASK) and systems sensitive to sharp transitions, such as remote keyless entry.
Sawtooth (Experimental): Generates a sawtooth wave with a unique harmonic profile, useful for testing interference against PWM-based or niche analog systems.
Triangle (Experimental): Creates a triangle wave with minimal harmonics, suitable for exploratory jamming of narrowband systems or receiver linearity testing.
Chirp: Outputs a rapid frequency-sweeping chirp signal, effective against frequency-hopping and spread-spectrum systems (e.g., some Wi-Fi, Bluetooth, or military radios).
Gauss: Generates Gaussian noise to mimic natural interference, targeting digital systems like GPS or data links by degrading signal-to-noise ratios.
Brute (Experimental): Transmits a constant maximum-amplitude signal to saturate simple receiver front-ends, useful for brute-force jamming of basic analog devices.
* Super secret
* You gotta get (Get) that (That) dirt off your shoulder
* message on dev list change
* dc detect
* added sht3x sensor.
* separete environment data from light
* max17055 moved to i2c dev
* sht fix, goterror detection fix
* fix ext sensor app display for a lot of devices.
* added bh1750 driver
* autoscan on main view
* added devlist mutex
* better timing
* fix h2 sw8 on poweron by usb
* Support for Configurable Menu Color Scheme
* Limit min value to 8 so doesn't get reset to default
* Increased max encoder rate multiplier value to 15
* Fixed menu scrolling issue
* Increase Geomap zoom-in ability
* Use floating point for current position
* Show grid squares when zoomed in too much for map
* Zoom in fast after exceeding map resolution & clean up redundant code
* Revert order of functions to make it easier to review
* Changed grid color for better contrast with markers
* Optimizations
* Set x_pos/x_pos to center pixel versus upper left corner
* Show more distant planes when zoomed out
* Correct pixel offset when zooming in
* Fix oops in x_pos/y_pos centering change
* Wrapping support for lat/lon fields
* Wrapping support (for Geomap lat/lon fields)
* Handle wrapping for negative lat/lon
* Initial accessibility support
* added it to some widgets to test
* More widget accessibility response
* More widgets, better output
* Mark selected widget on list
* typo
* Initial commit for keyboard emulation
* Added on_keyboard to some widgets
* TextEdit partly
* Multi key send at once
* Frequency control support
* Fix encoder emulation
* Add keyboard to geomap
* More widgets
* Alpha order sub-menus
* WIP Getting Remote types outlined
* WIP building UI
* WIP adding RemoteButton control
* WIP Fix build
* WIP Basic editing support
* Border on the active button
* Make TxView2 sane
* Add easier RGB color creation from uint32
* Center some button icons
* WIP Remote - main UI
* WIP main UI mostly working, can send
* Add 'join' utility
* WIP save/load
* Pre-alloc buttons to prevent focus dangling
* Alpha order settings/debug pages
* Add UI for picking capture and set frequency
* WIP Getting really close now
* Fix path for init name
* Some fit & finish
* Force console scroll area to be multiple of line height. Tons of comments.
* Resize POCSAG console to fill height.
* Make scoll behavior comment clearer
* Color strings
* Color strings
* Color strings
* Color strings
* Color strings
* Color strings & fix first group scrolling off screen
* Color strings
* Color strings
* Clang
* Clang
* Clang attempt #3
* Update ui_painter.cpp
* Update ui_widget.cpp
* Clang test
* Clang
* Clang test
* Update ui_about_simple.cpp
* Update lge_app.cpp