POCSAG: decoder fixes, serial output, TX polarity cleanup (#3130)

RX: fix address/batch-boundary handling, add numeric continuation,
add heuristic type detection toggle, pass inverted polarity flag,
stream decoded messages over USB serial.

TX: rename phase to polarity (Standard/Inverted), fix function
validation (&&→||), fix serial shell payload read (offset tracking,
31-byte cap, preserve msglen).

Decoder: remove color escapes from output (plain text for all
consumers), guard count_alpha_fill against empty string, keep
numeric_len across continuation batches.

Serial format: POCSAG <baud> <addr> <func> <pol> <type> "<msg>" hex:<hex>
Quote escaping for embedded " and \\ in alpha messages.
This commit is contained in:
VasylSamoilov
2026-04-10 09:35:43 +03:00
committed by GitHub
parent fc18992442
commit dd006b4830
11 changed files with 549 additions and 92 deletions
+5 -5
View File
@@ -1569,8 +1569,8 @@ class PocsagTosendMessage : public Message {
constexpr PocsagTosendMessage(
uint16_t baud = 1200,
uint8_t type = 2,
char function = 'D',
char phase = 'N',
char function = 'A',
char polarity = 'S', /* 'S' = Standard (CCIR Rec. 584), 'I' = Inverted */
uint8_t msglen = 0,
uint8_t msg[31] = {0},
uint64_t addr = 0)
@@ -1578,15 +1578,15 @@ class PocsagTosendMessage : public Message {
baud{baud},
type{type},
function{function},
phase{phase},
polarity{polarity},
msglen{msglen},
addr{addr} {
memcpy(this->msg, msg, 31);
}
uint16_t baud = 1200;
uint8_t type = 2;
char function = 'D';
char phase = 'N';
char function = 'A';
char polarity = 'S'; /* 'S' = Standard, 'I' = Inverted */
uint8_t msglen = 0;
uint8_t msg[31] = {0};
uint64_t addr = 0;
+294 -21
View File
@@ -39,8 +39,6 @@ std::string bitrate_str(BitRate bitrate) {
return "1200bps";
case BitRate::FSK2400:
return "2400bps";
case BitRate::FSK3200:
return "3200bps";
default:
return "????";
}
@@ -352,30 +350,225 @@ int EccContainer::error_correct(uint32_t& val) {
return errl;
}
// ----------------------------------------------------------------------------
// Numeric character table: 4-bit BCD -> ASCII
// ----------------------------------------------------------------------------
static const char numeric_chars[16] = {
'0', '1', '2', '3', '4', '5', '6', '7',
'8', '9', 'R', 'U', ' ', '-', ']', '['};
// Extract and bit-reverse a 4-bit nibble from a message codeword.
// POCSAG numeric digits are transmitted LSB first, so bit 30 (first transmitted)
// is the LSB of the digit value, not the MSB.
static uint8_t decode_nibble(uint32_t codeword, int nibble_idx) {
int bit_pos = 30 - nibble_idx * 4;
// bit_pos is the first transmitted bit (LSB of digit)
// bit_pos-3 is the last transmitted bit (MSB of digit)
uint8_t n = 0;
n |= ((codeword >> (bit_pos - 3)) & 1) << 3; // MSB of digit
n |= ((codeword >> (bit_pos - 2)) & 1) << 2;
n |= ((codeword >> (bit_pos - 1)) & 1) << 1;
n |= ((codeword >> (bit_pos - 0)) & 1) << 0; // LSB of digit
return n;
}
// ----------------------------------------------------------------------------
// Heuristic message type detection (first batch only)
// ----------------------------------------------------------------------------
// Count trailing fill characters in alpha buffer (NULL or space).
static int count_alpha_fill(const std::string& data) {
if (data.empty()) return 0;
int fill = 0;
for (int i = data.size() - 1; i >= 0; --i) {
char c = data[i];
if (c == '\0' || c == ' ')
fill++;
else
break;
}
return fill;
}
// Count trailing fill nibbles (0xC = space) in numeric buffer.
static int count_numeric_fill(const uint8_t* nibbles, int count) {
int fill = 0;
for (int i = count - 1; i >= 0; --i) {
if (nibbles[i] == 0x0C)
fill++;
else
break;
}
return fill;
}
// Score alpha interpretation: +3 alphanumeric/space, -2 other printable, -5 control.
static int score_alpha(const std::string& data, int fill) {
int score = 0;
int content = 0;
int len = data.size();
for (int i = 0; i < len; ++i) {
unsigned char c = data[i];
// Skip trailing fill
if (i >= len - fill && (c == 0 || c == ' '))
continue;
if (c == 0)
continue;
content++;
if ((c >= 'A' && c <= 'Z') || (c >= 'a' && c <= 'z') ||
(c >= '0' && c <= '9') || c == ' ')
score += 3;
else if (c >= 0x20 && c <= 0x7E)
score -= 2;
else if (c == '\n' || c == '\r' || c == '\t' || c == 0x04)
score += 0;
else
score -= 5;
}
if (content > 0)
score += fill * fill * 3 + fill * 5;
return score;
}
// Score numeric interpretation on raw nibbles.
static int score_numeric(const uint8_t* nibbles, int count, int fill) {
int raw_score = 0;
int scored = 0;
int digits = 0;
int u_count = 0;
// Pre-scan for U nibbles
for (int i = 0; i < count; ++i) {
if (nibbles[i] == 0x0C && i >= count - fill)
continue;
if (nibbles[i] == 0x0B)
u_count++;
}
bool urgent_prefix = (u_count == 1);
for (int i = 0; i < count; ++i) {
uint8_t n = nibbles[i];
if (n == 0x0C && i >= count - fill)
continue;
scored++;
if (n <= 0x09) {
raw_score += 3;
digits++;
} else if (n == 0x0B) {
raw_score += urgent_prefix ? -1 : -15;
} else if (n == 0x0A) {
raw_score -= 5;
} else {
raw_score -= 2;
}
}
int score = scored > 0 ? raw_score * 4 / 7 : 0;
// Phone numbers have at most ~15 digits
if (digits > 15)
score -= (digits - 15) * 5;
// Fill bonus (weaker than alpha: 1/16 vs 1/128 coincidence rate)
score += fill * fill;
return score;
}
DetectedType detect_message_type(const std::string& alpha,
const uint8_t* nibbles,
uint8_t nibble_count,
uint8_t msg_codewords) {
if (alpha.empty() && nibble_count == 0)
return DET_TONE;
// Long messages can't be numeric (phone numbers are short)
if (msg_codewords >= 8)
return DET_ALPHA;
int alpha_fill = count_alpha_fill(alpha);
int numeric_fill = count_numeric_fill(nibbles, nibble_count);
int sa = score_alpha(alpha, alpha_fill) + 2; // Alpha prior bias
int sn = score_numeric(nibbles, nibble_count, numeric_fill);
// Short message boost for alpha (1-2 data codewords)
if (msg_codewords <= 3)
sa += 3;
return (sn > sa) ? DET_NUMERIC : DET_ALPHA;
}
// ----------------------------------------------------------------------------
// Batch decoder
// ----------------------------------------------------------------------------
bool pocsag_decode_batch(const POCSAGPacket& batch, POCSAGState& state) {
constexpr uint8_t codeword_max = 16;
state.output.clear();
/* Only reset numeric accumulator when starting a new message,
* not on continuation batches — numeric_buf must be cumulative
* across multi-batch messages. */
const bool continuing_numeric =
(state.mode != STATE_HAVE_ADDRESS) &&
(state.out_type == MESSAGE) &&
state.type_decided &&
(state.detected == DET_NUMERIC);
if (!continuing_numeric)
state.numeric_len = 0;
/* Preserve new_message across batch boundary when STATE_HAVE_ADDRESS
* persists — the address was at the end of the previous batch and
* we haven't displayed it yet. Otherwise reset for this batch. */
if (state.mode != STATE_HAVE_ADDRESS)
state.new_message = false;
// Temporary nibble buffer for first-batch numeric decode.
uint8_t nibbles[max_batch_nibbles];
uint8_t nibble_count = 0;
uint8_t msg_codewords = 0;
// Also build raw alpha for heuristic (before non-printable replacement).
std::string raw_alpha{};
while (state.codeword_index < codeword_max) {
auto codeword = batch[state.codeword_index];
bool is_address = (codeword & 0x80000000U) == 0;
// Error correct twice. First time to fix any errors it can,
// second time to count number of errors that couldn't be fixed.
state.ecc->error_correct(codeword);
// Single ECC call: fix errors and get error count.
auto error_count = state.ecc->error_correct(codeword);
switch (state.mode) {
case STATE_CLEAR:
if (is_address && codeword != POCSAG_IDLEWORD) {
state.function = (codeword >> 11) & 3;
state.address = (codeword >> 10) & 0x1FFFF8U; // 18 MSBs are transmitted
state.address = (codeword >> 10) & 0x1FFFF8U;
/* Frame number = lower 3 bits of RIC, derived from the
* address codeword's position in the batch (not the
* message codeword's position). codeword_index 0-15
* maps to frames 0-7 via index >> 1. */
state.address |= (state.codeword_index >> 1);
state.mode = STATE_HAVE_ADDRESS;
state.out_type = ADDRESS;
state.errors = error_count;
state.new_message = true;
state.type_decided = false;
state.detected = DET_UNKNOWN;
state.ascii_idx = 0;
state.ascii_data = 0;
state.prev_cw_err = 0;
state.cur_cw_err = 0;
nibble_count = 0;
msg_codewords = 0;
raw_alpha.clear();
} else if (codeword == POCSAG_IDLEWORD) {
state.out_type = IDLE;
}
@@ -383,54 +576,134 @@ bool pocsag_decode_batch(const POCSAGPacket& batch, POCSAGState& state) {
case STATE_HAVE_ADDRESS:
if (is_address) {
// Got another address, return the current state.
// Got another address. Run heuristic before returning if we have pending data.
if (!state.type_decided && msg_codewords > 0) {
state.detected = detect_message_type(raw_alpha, nibbles, nibble_count, msg_codewords);
state.type_decided = true;
state.msg_codewords = msg_codewords;
if (state.detected == DET_NUMERIC) {
state.numeric_len = 0;
for (uint8_t ni = 0; ni < nibble_count && state.numeric_len < sizeof(state.numeric_buf); ++ni)
state.numeric_buf[state.numeric_len++] = numeric_chars[nibbles[ni] & 0x0F];
}
}
state.mode = STATE_CLEAR;
return true;
}
// First message codeword, complete the address.
state.address |= (state.codeword_index >> 1); // Add in the 3 LSBs (frame #).
/* Frame number already applied in STATE_CLEAR.
* Transition to message decoding. */
state.mode = STATE_GETTING_MSG;
[[fallthrough]];
case STATE_GETTING_MSG:
if (is_address) {
// Codeword isn't a message, return the current state.
// Message ended. Run heuristic before returning.
if (!state.type_decided && msg_codewords > 0) {
state.detected = detect_message_type(raw_alpha, nibbles, nibble_count, msg_codewords);
state.type_decided = true;
state.msg_codewords = msg_codewords;
if (state.detected == DET_NUMERIC) {
state.numeric_len = 0;
for (uint8_t ni = 0; ni < nibble_count && state.numeric_len < sizeof(state.numeric_buf); ++ni)
state.numeric_buf[state.numeric_len++] = numeric_chars[nibbles[ni] & 0x0F];
}
}
state.mode = STATE_CLEAR;
return true;
}
state.out_type = MESSAGE;
state.errors += error_count;
state.ascii_data |= (codeword >> 11) & 0xFFFFF; // Get 20 message bits.
msg_codewords++;
// Track per-codeword error level for character coloring.
// 0=clean, 1-2=corrected, 3=uncorrectable.
state.prev_cw_err = state.cur_cw_err;
state.cur_cw_err = (error_count >= 3) ? 3 : error_count;
// --- Alpha decode (always) ---
// Bits remaining from previous codeword inherit prev_cw_err.
// New 20 bits from this codeword use cur_cw_err.
// Characters spanning boundary get the worst of both.
uint32_t bits_from_prev = state.ascii_idx; // leftover bits before adding new ones
state.ascii_data |= ((uint64_t)((codeword >> 11) & 0xFFFFF)) << (44 - state.ascii_idx);
state.ascii_idx += 20;
// Raw 20 bits to 7 bit reversed ASCII.
// NB: This is processed MSB first, any remaining bits are shifted
// up so a whole 7 bits are processed with the next codeword.
while (state.ascii_idx >= 7) {
// Determine error level for this character.
// If some bits came from previous codeword and some from current,
// use the worst of both error levels.
uint8_t char_err;
if (bits_from_prev >= 7) {
// Entire character from previous codeword's leftover bits.
char_err = state.prev_cw_err;
bits_from_prev -= 7;
} else if (bits_from_prev > 0) {
// Character spans boundary.
char_err = std::max(state.prev_cw_err, state.cur_cw_err);
bits_from_prev = 0;
} else {
// Entirely from current codeword.
char_err = state.cur_cw_err;
}
// Extract top 7 bits from accumulator
char ascii_char = (state.ascii_data >> 57) & 0x7F;
state.ascii_data <<= 7;
state.ascii_idx -= 7;
char ascii_char = (state.ascii_data >> state.ascii_idx) & 0x7F;
// Reverse the bits. (TODO: __RBIT?)
ascii_char = (ascii_char & 0xF0) >> 4 | (ascii_char & 0x0F) << 4; // 01234567 -> 45670123
ascii_char = (ascii_char & 0xCC) >> 2 | (ascii_char & 0x33) << 2; // 45670123 -> 67452301
ascii_char = (ascii_char & 0xAA) >> 2 | (ascii_char & 0x55); // 67452301 -> 76543210
// Reverse bits (LSB-first encoding)
ascii_char = (ascii_char & 0xF0) >> 4 | (ascii_char & 0x0F) << 4;
ascii_char = (ascii_char & 0xCC) >> 2 | (ascii_char & 0x33) << 2;
ascii_char = (ascii_char & 0xAA) >> 2 | (ascii_char & 0x55);
// Translate non-printable chars. TODO: Leave CRLF?
// Store raw char for heuristic
if (!state.type_decided)
raw_alpha += ascii_char;
// Translate non-printable chars.
if (ascii_char < 32 || ascii_char > 126)
state.output += ".";
else
state.output += ascii_char;
}
state.ascii_data <<= 20; // Remaining bits are for next iteration...
// --- Numeric decode ---
// First batch: accumulate nibbles locally for heuristic scoring.
// Continuation batches: if already decided numeric, decode directly
// into numeric_buf for the app layer.
if (!state.type_decided && nibble_count + 5 <= max_batch_nibbles) {
for (int n = 0; n < 5; ++n) {
nibbles[nibble_count++] = decode_nibble(codeword, n);
}
} else if (state.type_decided && state.detected == DET_NUMERIC &&
state.numeric_len + 5 <= (uint8_t)sizeof(state.numeric_buf)) {
for (int n = 0; n < 5; ++n) {
uint8_t nib = decode_nibble(codeword, n);
state.numeric_buf[state.numeric_len++] = numeric_chars[nib & 0x0F];
}
}
break;
}
state.codeword_index++;
}
// End of batch. If we have message data and type not yet decided, run heuristic.
if (state.out_type == MESSAGE && !state.type_decided && msg_codewords > 0) {
state.detected = detect_message_type(raw_alpha, nibbles, nibble_count, msg_codewords);
state.type_decided = true;
state.msg_codewords = msg_codewords;
if (state.detected == DET_NUMERIC) {
state.numeric_len = 0;
for (uint8_t ni = 0; ni < nibble_count && state.numeric_len < sizeof(state.numeric_buf); ++ni)
state.numeric_buf[state.numeric_len++] = numeric_chars[nibbles[ni] & 0x0F];
}
}
return false;
}
+30 -4
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@@ -77,6 +77,17 @@ class EccContainer {
uint32_t bch[1025];
};
/* Detected message type from heuristic scoring. */
enum DetectedType : uint8_t {
DET_UNKNOWN,
DET_TONE,
DET_ALPHA,
DET_NUMERIC
};
/* Max numeric nibbles per batch: 16 codewords * 5 nibbles. */
constexpr uint8_t max_batch_nibbles = 80;
struct POCSAGState {
EccContainer* ecc = nullptr;
uint8_t codeword_index = 0;
@@ -84,17 +95,28 @@ struct POCSAGState {
uint32_t address = 0;
Mode mode = STATE_CLEAR;
OutputType out_type = EMPTY;
uint32_t ascii_data = 0;
uint64_t ascii_data = 0; // Was uint32_t — fixed overflow for long messages.
uint32_t ascii_idx = 0;
uint32_t errors = 0;
std::string output{};
uint8_t prev_cw_err = 0; // Error level of previous codeword (for chars spanning boundary).
uint8_t cur_cw_err = 0; // Error level of current codeword being decoded.
bool new_message = false; // True when decoder starts a new address.
bool type_decided = false; // True after first-batch heuristic runs.
DetectedType detected = DET_UNKNOWN;
uint8_t msg_codewords = 0; // Message codewords in current batch (for heuristic).
std::string output{}; // Alpha decode (always populated, with color escapes).
// Numeric output is built into a separate local in pocsag_decode_batch
// and stored here only when heuristic detects numeric.
// Using a fixed buffer to avoid std::string overhead in external apps
// that embed POCSAGState (e.g. battleship).
char numeric_buf[80]{};
uint8_t numeric_len = 0;
};
const pocsag::BitRate pocsag_bitrates[4] = {
const pocsag::BitRate pocsag_bitrates[3] = {
pocsag::BitRate::FSK512,
pocsag::BitRate::FSK1200,
pocsag::BitRate::FSK2400,
pocsag::BitRate::FSK3200,
};
std::string bitrate_str(BitRate bitrate);
@@ -107,6 +129,10 @@ void pocsag_encode(const MessageType type, BCHCode& BCH_code, const uint32_t fun
// Returns true if the batch has more to process.
bool pocsag_decode_batch(const POCSAGPacket& batch, POCSAGState& state);
// Heuristic: detect whether message content is numeric or alpha.
// Called once after first batch of a new message.
DetectedType detect_message_type(const std::string& alpha, const uint8_t* nibbles, uint8_t nibble_count, uint8_t msg_codewords);
} /* namespace pocsag */
#endif /*__POCSAG_H__*/
+11 -2
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@@ -35,8 +35,7 @@ enum BitRate : uint32_t {
UNKNOWN,
FSK512 = 512,
FSK1200 = 1200,
FSK2400 = 2400,
FSK3200 = 3200
FSK2400 = 2400
};
enum PacketFlag : uint32_t {
@@ -88,15 +87,25 @@ class POCSAGPacket {
return flag_;
}
void set_inverted(bool inverted) {
inverted_ = inverted;
}
bool inverted() const {
return inverted_;
}
void clear() {
codewords.fill(0);
bitrate_ = 0u;
flag_ = NORMAL;
inverted_ = false;
}
private:
uint16_t bitrate_{0};
PacketFlag flag_{NORMAL};
bool inverted_{false};
batch_t codewords{};
Timestamp timestamp_{};
};