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Fixed module loading (again), only audio tx works for now
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@@ -28,7 +28,7 @@
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class PlayAudioProcessor : public BasebandProcessor {
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public:
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void execute(const buffer_c8_t& buffer) override;
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void fill_buffer(int8_t * inptr);
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void on_message(const Message* const msg) override;
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private:
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int8_t audio_fifo[4096]; // Probably too much (=85ms @ 48000Hz)
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