mirror of
https://github.com/portapack-mayhem/mayhem-firmware.git
synced 2026-09-11 17:19:29 +00:00
Fixed module loading (again), only audio tx works for now
This commit is contained in:
@@ -31,14 +31,28 @@
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#include "dsp_types.hpp"
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#include "simd.hpp"
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namespace dsp {
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namespace decimate {
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class Complex8DecimateBy2CIC3 {
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public:
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buffer_c16_t execute(
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const buffer_c8_t& src,
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const buffer_c16_t& dst
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);
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private:
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uint32_t _i1_i0 { 0 };
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uint32_t _q1_q0 { 0 };
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};
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class TranslateByFSOver4AndDecimateBy2CIC3 {
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public:
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buffer_c16_t execute(
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buffer_c8_t src,
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buffer_c16_t dst
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const buffer_c8_t& src,
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const buffer_c16_t& dst
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);
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private:
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@@ -49,8 +63,8 @@ private:
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class DecimateBy2CIC3 {
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public:
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buffer_c16_t execute(
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buffer_c16_t src,
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buffer_c16_t dst
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const buffer_c16_t& src,
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const buffer_c16_t& dst
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);
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private:
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@@ -62,20 +76,126 @@ class FIR64AndDecimateBy2Real {
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public:
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static constexpr size_t taps_count = 64;
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FIR64AndDecimateBy2Real(
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void configure(
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const std::array<int16_t, taps_count>& taps
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) : taps(taps)
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{
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}
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);
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buffer_s16_t execute(
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buffer_s16_t src,
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buffer_s16_t dst
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const buffer_s16_t& src,
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const buffer_s16_t& dst
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);
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private:
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std::array<int16_t, taps_count + 2> z;
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const std::array<int16_t, taps_count>& taps;
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std::array<int16_t, taps_count> taps;
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};
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class FIRC8xR16x24FS4Decim4 {
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public:
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static constexpr size_t taps_count = 24;
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static constexpr size_t decimation_factor = 4;
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using sample_t = complex8_t;
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using tap_t = int16_t;
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enum class Shift : bool {
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Down = true,
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Up = false
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};
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void configure(
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const std::array<tap_t, taps_count>& taps,
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const int32_t scale,
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const Shift shift = Shift::Down
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);
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buffer_c16_t execute(
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const buffer_c8_t& src,
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const buffer_c16_t& dst
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);
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private:
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std::array<vec2_s16, taps_count - decimation_factor> z_;
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std::array<tap_t, taps_count> taps_;
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int32_t output_scale = 0;
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};
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class FIRC8xR16x24FS4Decim8 {
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public:
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static constexpr size_t taps_count = 24;
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static constexpr size_t decimation_factor = 8;
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using sample_t = complex8_t;
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using tap_t = int16_t;
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enum class Shift : bool {
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Down = true,
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Up = false
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};
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void configure(
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const std::array<tap_t, taps_count>& taps,
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const int32_t scale,
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const Shift shift = Shift::Down
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);
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buffer_c16_t execute(
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const buffer_c8_t& src,
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const buffer_c16_t& dst
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);
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private:
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std::array<vec2_s16, taps_count - decimation_factor> z_;
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std::array<tap_t, taps_count> taps_;
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int32_t output_scale = 0;
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};
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class FIRC16xR16x16Decim2 {
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public:
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static constexpr size_t taps_count = 16;
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static constexpr size_t decimation_factor = 2;
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using sample_t = complex16_t;
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using tap_t = int16_t;
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void configure(
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const std::array<tap_t, taps_count>& taps,
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const int32_t scale
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);
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buffer_c16_t execute(
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const buffer_c16_t& src,
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const buffer_c16_t& dst
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);
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private:
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std::array<vec2_s16, taps_count - decimation_factor> z_;
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std::array<tap_t, taps_count> taps_;
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int32_t output_scale = 0;
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};
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class FIRC16xR16x32Decim8 {
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public:
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static constexpr size_t taps_count = 32;
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static constexpr size_t decimation_factor = 8;
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using sample_t = complex16_t;
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using tap_t = int16_t;
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void configure(
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const std::array<tap_t, taps_count>& taps,
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const int32_t scale
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);
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buffer_c16_t execute(
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const buffer_c16_t& src,
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const buffer_c16_t& dst
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);
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private:
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std::array<vec2_s16, taps_count - decimation_factor> z_;
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std::array<tap_t, taps_count> taps_;
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int32_t output_scale = 0;
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};
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class FIRAndDecimateComplex {
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@@ -99,16 +219,12 @@ public:
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const T& taps,
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const size_t decimation_factor
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) {
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samples_ = std::make_unique<samples_t>(taps.size());
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taps_reversed_ = std::make_unique<taps_t>(taps.size());
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taps_count_ = taps.size();
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decimation_factor_ = decimation_factor;
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std::reverse_copy(taps.cbegin(), taps.cend(), &taps_reversed_[0]);
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configure(taps.data(), taps.size(), decimation_factor);
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}
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buffer_c16_t execute(
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buffer_c16_t src,
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buffer_c16_t dst
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const buffer_c16_t& src,
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const buffer_c16_t& dst
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);
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private:
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@@ -118,124 +234,34 @@ private:
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std::unique_ptr<taps_t> taps_reversed_;
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size_t taps_count_;
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size_t decimation_factor_;
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template<typename T>
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void configure(
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const T* const taps,
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const size_t taps_count,
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const size_t decimation_factor
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) {
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configure_common(taps_count, decimation_factor);
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std::reverse_copy(&taps[0], &taps[taps_count], &taps_reversed_[0]);
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}
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void configure_common(
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const size_t taps_count,
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const size_t decimation_factor
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);
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};
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class DecimateBy2CIC4Real {
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public:
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buffer_s16_t execute(
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buffer_s16_t src,
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buffer_s16_t dst
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const buffer_s16_t& src,
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const buffer_s16_t& dst
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);
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private:
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int16_t z[5];
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};
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#if 0
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class DecimateBy2HBF5Complex {
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public:
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buffer_c16_t execute(
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buffer_c16_t const src,
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buffer_c16_t const dst
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);
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private:
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complex16_t z[11];
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};
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class DecimateBy2HBF7Complex {
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public:
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buffer_c16_t execute(
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buffer_c16_t const src,
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buffer_c16_t const dst
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);
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private:
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complex16_t z[11];
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};
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#endif
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/* From http://www.dspguru.com/book/export/html/3
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Here are several basic techniques to fake circular buffers:
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Split the calculation: You can split any FIR calculation into its "pre-wrap"
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and "post-wrap" parts. By splitting the calculation into these two parts, you
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essentially can do the circular logic only once, rather than once per tap.
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(See fir_double_z in FirAlgs.c above.)
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Duplicate the delay line: For a FIR with N taps, use a delay line of size 2N.
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Copy each sample to its proper location, as well as at location-plus-N.
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Therefore, the FIR calculation's MAC loop can be done on a flat buffer of N
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points, starting anywhere within the first set of N points. The second set of
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N delayed samples provides the "wrap around" comparable to a true circular
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buffer. (See fir_double_z in FirAlgs.c above.)
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Duplicate the coefficients: This is similar to the above, except that the
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duplication occurs in terms of the coefficients, not the delay line.
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Compared to the previous method, this has a calculation advantage of not
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having to store each incoming sample twice, and it also has a memory
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advantage when the same coefficient set will be used on multiple delay lines.
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(See fir_double_h in FirAlgs.c above.)
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Use block processing: In block processing, you use a delay line which is a
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multiple of the number of taps. You therefore only have to move the data
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once per block to implement the delay-line mechanism. When the block size
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becomes "large", the overhead of a moving the delay line once per block
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becomes negligible.
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*/
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#if 0
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template<size_t N>
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class FIRAndDecimateBy2Complex {
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public:
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FIR64AndDecimateBy2Complex(
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const std::array<int16_t, N>& taps
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) : taps { taps }
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{
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}
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buffer_c16_t execute(
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buffer_c16_t const src,
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buffer_c16_t const dst
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) {
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/* int16_t input (sample count "n" must be multiple of 4)
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* -> int16_t output, decimated by 2.
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* taps are normalized to 1 << 16 == 1.0.
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*/
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return { dst.p, src.count / 2 };
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}
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private:
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std::array<complex16_t, N> z;
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const std::array<int16_t, N>& taps;
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complex<int16_t> process_one(const size_t start_offset) {
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const auto split = &z[start_offset];
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const auto end = &z[z.size()];
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auto tap = &taps[0];
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complex<int32_t> t { 0, 0 };
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auto p = split;
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while(p < end) {
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const auto t = *(tap++);
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const auto c = *(p++);
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t.real += c.real * t;
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t.imag += c.imag * t;
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}
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p = &z[0];
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while(p < split) {
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const auto t = *(tap++);
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const auto c = *(p++);
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t.real += c.real * t;
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t.imag += c.imag * t;
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}
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return { t.real / 65536, t.imag / 65536 };
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}
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};
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#endif
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} /* namespace decimate */
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} /* namespace dsp */
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