Add sliding-frequency audio receiver tuning

This commit is contained in:
Belousov Oleg
2026-07-27 21:07:48 +03:00
parent c4f32ac436
commit ccf093b5d5
20 changed files with 790 additions and 69 deletions
@@ -269,6 +269,10 @@ class AnalogAudioView : public View {
uint8_t zoom_factor_amfm{0}; // initial zoom factor in AMFM mode
uint8_t previous_AM_mode_option{0}; // GUI 5 AM modes : (0..4 ) (DSB9K, DSB6K, USB,LSB, CW). Used to select proper FIR filter (0..11) AM mode + offset 0 (zoom+1) or +6 (if zoom+2)
uint8_t previous_zoom{0}; // GUI ZOOM+1, ZOOM+2 , equivalent to two values offset 0 (zoom+1) or +6 (if zoom+2)
static constexpr int32_t sliding_limit_zoom_x1 = 50000;
static constexpr int32_t sliding_limit_zoom_x2 = 30000;
rf::Frequency sliding_center_frequency{0};
bool sliding_enabled{false};
app_settings::SettingsManager settings_{
"rx_audio",
@@ -354,6 +358,10 @@ class AnalogAudioView : public View {
void handle_coded_squelch(uint32_t value);
void on_freqchg(int64_t freq);
bool on_frequency_changed(rf::Frequency frequency);
void set_frequency_absolute(rf::Frequency frequency);
int32_t sliding_limit() const;
void reset_sliding_frequency(ReceiverModel::Mode modulation);
MessageHandlerRegistration message_handler_coded_squelch{
Message::ID::CodedSquelch,