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https://github.com/portapack-mayhem/mayhem-firmware.git
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Feature/signal hunter (#3245)
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/*
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* Copyright (C) 2026 Matej Sochan
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*
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* This file is part of PortaPack.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street,
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* Boston, MA 02110-1301, USA.
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*/
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#include "proc_signal_hunter.hpp"
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#include "event_m4.hpp"
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#include "portapack_shared_memory.hpp"
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#include "dsp_fir_taps.hpp"
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void SignalHunterProcessor::configure() {
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decim_0.configure(taps_200k_decim_0.taps);
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window_idx = 0;
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window_sum = 0;
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for (auto& v : window_buf) v = 0;
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reset_hunt_state();
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configured = true;
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}
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void SignalHunterProcessor::reset_hunt_state() {
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iq_ring_idx = 0;
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for (auto& v : iq_ring) v = complex16_t{0, 0};
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hangtime_counter = 0;
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hunt_state = HuntState::IDLE;
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flush_pending = false;
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}
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void SignalHunterProcessor::execute(const buffer_c8_t& buffer) {
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// Process stream closure.
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// Deferred teardown ensures exclusive mutation of the hunt state by the BasebandThread,
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// preventing data races with on_message().
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if (stream_close_requested.exchange(false)) {
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stream.reset();
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reset_hunt_state();
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}
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// CRITICAL IPC FIX: If M0 is tearing down the capture thread, it needs one last buffer
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// to unblock buffers.get() and exit gracefully. We MUST continue decimating and writing
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// as long as the stream exists, even if hunting was set to false by a manual UI stop.
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if (!hunting && !stream) return;
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const auto out = decim_0.execute(buffer, dst_buffer);
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feed_channel_stats(out);
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// Pre-roll flush: first execute() call after CaptureConfigMessage creates stream.
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if (flush_pending && stream_active && stream) {
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// Write ring buffer from oldest to newest sample (2 chunks due to wrap-around)
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size_t first = IQ_RING_SAMPLES - flush_start_idx;
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stream->write(&iq_ring[flush_start_idx], first * sizeof(complex16_t));
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if (flush_start_idx > 0)
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stream->write(&iq_ring[0], flush_start_idx * sizeof(complex16_t));
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flush_pending = false;
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}
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for (size_t i = 0; i < out.count; i++) {
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auto s = out.p[i];
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iq_ring[iq_ring_idx] = s;
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iq_ring_idx = (iq_ring_idx + 1) % IQ_RING_SAMPLES;
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uint32_t energy = ((int32_t)s.real() * s.real() + (int32_t)s.imag() * s.imag()) >> 16;
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window_sum -= window_buf[window_idx];
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window_buf[window_idx] = energy;
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window_sum += energy;
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window_idx = (window_idx + 1) % WINDOW_SIZE;
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uint32_t avg = window_sum / WINDOW_SIZE;
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switch (hunt_state.load()) {
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case HuntState::IDLE:
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// Only trigger new recordings if we are actively hunting.
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// Prevents a stray trigger from starting a new capture right after manual STOP.
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if (hunting && (avg > energy_threshold)) {
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HunterTriggerMessage msg{};
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msg.energy = avg;
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shared_memory.application_queue.push(msg);
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hunt_state = HuntState::AWAITING_STREAM;
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}
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break;
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case HuntState::AWAITING_STREAM:
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break;
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case HuntState::RECORDING:
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if (avg < energy_threshold) {
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hangtime_counter = hangtime_samples_limit;
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hunt_state = HuntState::HANGTIME;
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}
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break;
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case HuntState::HANGTIME:
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if (avg > energy_threshold) {
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hunt_state = HuntState::RECORDING;
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} else if (--hangtime_counter == 0) {
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HunterStopMessage stop_msg{};
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shared_memory.application_queue.push(stop_msg);
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hunt_state = HuntState::AWAITING_CLOSE;
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}
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break;
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case HuntState::AWAITING_CLOSE:
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// Do not transition to IDLE by ourselves — wait for CaptureConfigMessage(nullptr)
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// which arrives via BasebandCapture destructor after CaptureThread is destroyed.
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break;
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}
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}
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// CRITICAL: Continue writing to stream whenever it exists, even in AWAITING_CLOSE state,
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// and even after a manual STOP — M0's CaptureThread needs this final data to unblock.
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if (stream_active && stream) {
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stream->write(out.p, sizeof(complex16_t) * out.count);
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}
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}
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void SignalHunterProcessor::on_message(const Message* const message) {
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switch (message->id) {
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case Message::ID::HunterConfig: {
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const auto& m = *reinterpret_cast<const HunterConfigMessage*>(message);
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energy_threshold = m.energy_threshold;
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// Convert hangtime to post-decimation samples:
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// 1 ms = 250 samples @ 250 kHz post-decimation rate (from 2 MHz baseband / 8x decimator)
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// This dynamic hangtime allows configurable silence tolerance (e.g., 500 ms)
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hangtime_samples_limit = m.hangtime_ms * 250;
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// Addresses "WHAT-IF" integer underflow
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if (hangtime_samples_limit == 0) {
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hangtime_samples_limit = 1;
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}
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if (!configured) configure();
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// DO NOT close the stream here if (!m.start).
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// M4 must keep producing buffers until M0 explicitly sends CaptureConfig(nullptr)
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// to prevent the M0 CaptureThread from deadlocking in buffers.get().
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hunting = m.start;
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break;
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}
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case Message::ID::CaptureConfig: {
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const auto& m = *reinterpret_cast<const CaptureConfigMessage*>(message);
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if (m.config) {
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// Synchronous allocation guarantees validity of m.config pointer
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// (must not be deferred into execute(), see prior HardFault).
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stream = std::make_unique<StreamInput>(m.config);
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flush_start_idx = iq_ring_idx; // Snapshot: current write position
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flush_pending = true; // execute() will process ring buffer pre-roll
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stream_active = true;
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hunt_state = HuntState::RECORDING;
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} else {
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// This is the ONLY safe place to initiate stream teardown —
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// it arrives after M0's CaptureThread has already fully drained
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// and exited, so it's safe for execute() to reset() the stream.
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stream_active = false;
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stream_close_requested = true;
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}
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break;
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}
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default:
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break;
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}
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}
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int main() {
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EventDispatcher event_dispatcher{std::make_unique<SignalHunterProcessor>()};
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event_dispatcher.run();
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return 0;
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}
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