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https://github.com/portapack-mayhem/mayhem-firmware.git
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rename Widget::visible to Widget::drawn (#3066)
* rename Widget::visible to Widget::drawn * Update firmware/standalone/common/ui/ui_widget.cpp Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update firmware/standalone/common/ui/ui_widget.hpp Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * fix fm_radio usage of drawn() --------- Co-authored-by: gullradriel <3157857+gullradriel@users.noreply.github.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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@@ -91,9 +91,9 @@ void Widget::set_parent(Widget* const widget) {
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}
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if (parent_ && !widget) {
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// We have a parent, but are losing it. Update visible status.
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// We have a parent, but are losing it. Update drawn status.
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dirty_overlapping_children_in_rect(screen_rect());
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visible(false);
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drawn(false);
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}
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if (widget == nullptr)
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@@ -209,9 +209,9 @@ const Style& Widget::style() const {
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return style_ ? *style_ : parent()->style();
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}
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void Widget::visible(bool v) {
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if (v != flags.visible) {
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flags.visible = v;
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void Widget::drawn(bool v) {
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if (v != flags.drawn) {
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flags.drawn = v;
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/* TODO: This on_show/on_hide implementation seems inelegant.
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* But I need *some* way to take/configure resources when
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@@ -224,9 +224,9 @@ void Widget::visible(bool v) {
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} else {
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on_hide();
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// Set all children invisible too.
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// Set all children not drawn too.
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for (const auto child : children()) {
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child->visible(false);
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child->drawn(false);
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}
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}
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}
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@@ -694,7 +694,7 @@ void Console::clear(bool clear_buffer = false) {
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if (clear_buffer)
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buffer.clear();
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if (!hidden() && visible()) {
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if (!hidden() && drawn()) {
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display.fill_rectangle(
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screen_rect(),
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Theme::getInstance()->bg_darkest->background);
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@@ -706,7 +706,7 @@ void Console::clear(bool clear_buffer = false) {
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void Console::write(std::string message) {
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bool escape = false;
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if (!hidden() && visible()) {
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if (!hidden() && drawn()) {
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const Style& s = style();
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const Font& font = s.font;
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auto rect = screen_rect();
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@@ -797,7 +797,7 @@ void Console::on_hide() {
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}
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void Console::crlf() {
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if (hidden() || !visible()) return;
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if (hidden() || !drawn()) return;
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const auto& s = style();
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auto sr = screen_rect();
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@@ -3232,7 +3232,7 @@ void GraphEq::update_audio_spectrum(const AudioSpectrum& spectrum) {
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}
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void GraphEq::paint(Painter& painter) {
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if (!visible()) return;
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if (!drawn()) return;
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if (!is_calculated) { // calc positions first
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calculate_params();
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is_calculated = true;
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