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fix some bugs due to framesync not fired on stealth mode (#2834)
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@@ -48,8 +48,8 @@ class ILI9341 {
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void init();
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void shutdown();
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void sleep();
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void wake();
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void sleep(bool hw_sleep = true);
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void wake(bool hw_sleep = true);
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void fill_rectangle(ui::Rect r, const ui::Color c);
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void fill_rectangle_unrolled8(ui::Rect r, const ui::Color c);
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