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Doom UI improvements for dynamic screen (#2812)
* Doom dynamic screen and other improvements Doom dynamic screen and other improvements * Res divider fix for big screens * Format code
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@@ -70,7 +70,7 @@ class DoomView : public View {
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private:
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NavigationView& nav_;
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Button dummy{{screen_width, 0, 0, 0}, ""};
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Button dummy{{0, 0, 0, 0}, ""};
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bool initialized{false};
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bool prev_velocity_moving{false};
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MessageHandlerRegistration message_handler_frame_sync{
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