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POCSAG Squelch and Filtering (#1424)
* Disable audio processing when not using squelch * Add 2k4 lowpass fitler for 24Khz audio for POCSAG
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@@ -215,6 +215,8 @@ class POCSAGProcessor : public BasebandProcessor {
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int m_numCode{0};
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bool m_inverted{false};
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bool use_squelch_ = false;
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/* NB: Threads should be the last members in the class definition. */
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BasebandThread baseband_thread{baseband_fs, this, baseband::Direction::Receive};
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RSSIThread rssi_thread{};
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