add decoder for universe

This commit is contained in:
2025-03-15 12:11:28 -05:00
parent b0c050035b
commit c4ceaa427a
5 changed files with 82 additions and 1 deletions
+41
View File
@@ -0,0 +1,41 @@
import { Decoders } from '..';
import { Spot, Universe } from '../../models';
export default (bytes: Uint8Array, isLittleEndian: boolean = false): Universe => {
const view = new DataView(bytes.buffer, bytes.byteOffset, bytes.byteLength);
let dataOffset = 0;
const type = view.getUint8(dataOffset);
dataOffset += 1;
if (type !== 0x09) {
throw new Error('Universe module must have a type of 0x09');
}
const size = view.getUint16(dataOffset, isLittleEndian);
dataOffset += 2;
if (size !== bytes.byteLength) {
throw new Error('Universe module size mismatch');
}
const id = view.getUint16(dataOffset, isLittleEndian);
dataOffset += 2;
const numberOfSpots = view.getUint16(dataOffset, isLittleEndian);
dataOffset += 2;
const spots: Spot[] = [];
let spotOffset = dataOffset;
for (let index = 0; index < numberOfSpots; index++) {
const spotData = bytes.subarray(spotOffset);
console.log(spotData);
const spot = Decoders.Spot(spotData);
spots.push(spot);
spotOffset += spot.size;
}
return {
type,
size,
id,
numberOfSpots,
spots,
};
};