add encoder for universe module

This commit is contained in:
2025-03-15 13:09:54 -05:00
parent 09719a8791
commit a184e0899b
3 changed files with 37 additions and 0 deletions
+2
View File
@@ -1,5 +1,6 @@
import ChannelBlock from './lighting/channel-block';
import Spot from './lighting/spot';
import Universe from './lighting/universe';
import CentroidAccelVelocity from './motion/centroid-accel-velocity';
import CentroidPosition from './motion/centroid-position';
import OrientationEuler from './motion/orientation-euler';
@@ -24,6 +25,7 @@ export const Encoders = {
TrackedPointAccelVelocity,
ZoneCollisionDetection,
ZoneObject,
Universe,
Spot,
ChannelBlock,
};
+25
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@@ -0,0 +1,25 @@
export default (id: number, spotModules: Uint8Array[], isLittleEndian: boolean = false): Uint8Array => {
let totalSpotModuleSize = 1 + 2 + 2 + 2;
spotModules.forEach((spotModule) => {
totalSpotModuleSize += spotModule.byteLength;
});
const bytes = new Uint8Array(totalSpotModuleSize);
const view = new DataView(bytes.buffer, bytes.byteOffset, bytes.byteLength);
let dataOffset = 0;
view.setUint8(dataOffset, 0x09);
dataOffset += 1;
view.setUint16(dataOffset, bytes.byteLength, isLittleEndian);
dataOffset += 2;
view.setUint16(dataOffset, id, isLittleEndian);
dataOffset += 2;
view.setUint16(dataOffset, spotModules.length, isLittleEndian);
dataOffset += 2;
spotModules.forEach((spotModule) => {
bytes.set(spotModule, dataOffset);
dataOffset += spotModule.length;
});
return bytes;
};