mirror of
https://github.com/jwetzell/qController.git
synced 2026-08-17 13:23:45 +00:00
8fd0611a12
* qfont.ttf: Icons * App.xaml.cs: Set Font String System Wide * RootPage.xaml.cs: * QGrid.cs: * QCueListView.cs: * qConnectionPage.xaml.cs: * IPHelper.cs: * QInstanceCell.cs: Switch to using Icon Font * QSelectedCueCell.cs: Switch to Type Icon instead of just name * QClient.cs: Create and dispose of sender for every sent message * QCue.cs: Add Icon Code method * ControlPage.xaml: Add hamburger menu * ControlPage.xaml.cs: Menu for Workspace listing/ cue selection * MenuPage.xaml.cs: Function to change menu items back for home page
90 lines
2.8 KiB
C#
90 lines
2.8 KiB
C#
using System;
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using Newtonsoft.Json.Linq;
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namespace qController
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{
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public class QCue
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{
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public string number { get; set; }
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public string uniqueID { get; set; }
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public bool flagged { get; set; }
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public string listName { get; set; }
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public string type { get; set; }
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public string colorName { get; set; }
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public string name { get; set; }
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public bool armed { get; set; }
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public int translationX { get; set; }
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public bool isRunning { get; set; }
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public int scaleX { get; set; }
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public bool isPaused { get; set; }
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public int translationY { get; set; }
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public int preWait { get; set; }
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public int opacity { get; set; }
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public int scaleY { get; set; }
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public int duration { get; set; }
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public int postWait { get; set; }
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public bool isBroken { get; set; }
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public string displayName { get; set; }
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public bool isLoaded { get; set; }
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public string notes { get; set; }
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public string getIconString()
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{
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switch (type)
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{
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case "Group":
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return "\uF248";
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case "Audio":
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return "\uE807";
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case "Mic":
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return "\uF130";
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case "Video":
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return "\uE805";
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case "Camera":
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return "\uE806";
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case "Text":
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return "T";
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case "Light":
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return "\uF0EB";
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case "Fade":
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return "\uF1DE";
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case "Network":
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return "\uF192";
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case "MIDI":
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return "";
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case "MIDI File":
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return "\uE804";
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case "Timecode":
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return "\uE808";
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case "Start":
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return "\uE809";
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case "Stop":
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return "\uE80A";
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case "Pause":
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return "\uE80B";
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case "Load":
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return "\uE80E";
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case "Reset":
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return "\uE80F";
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case "Devamp":
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return "\uE80C";
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case "GoTo":
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return "\uF178";
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case "Target":
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return "\uE80D";
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case "Arm":
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return "\uE810";
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case "Disarm":
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return "";
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case "Wait":
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return "\uF250";
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case "Memo":
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return "\uF27B";
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case "Script":
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return "\uE811";
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default:
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return "";
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}
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}
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}
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}
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