Add Refreshing Group Cue Children

This commit is contained in:
2019-07-10 20:02:43 -05:00
parent 979ddd7756
commit eb772ea614
6 changed files with 19 additions and 45 deletions
@@ -1,5 +1,4 @@
//Class used for updating local "copy" of workspace info, cue-lists, cues, etc.
//CLEAN UP WORKSPACE LOADING STUFF STILL SENDING INDIVIDUAL REQUESTS FOR GROUP CUES?
using System;
using System.Threading;
@@ -17,8 +16,6 @@ namespace qController
{
qController = controller;
updateThread = new Thread(new ThreadStart(UpdateLoop));
qController.qClient.qParser.ChildrenUpdated += OnChildrenUpdated;
qController.qClient.qParser.CueInfoUpdated += OnCueUpdateReceived;
qController.qClient.qParser.WorkspaceUpdated += OnWorkspaceUpdated;
qController.qClient.qParser.PlaybackPositionUpdated += OnPlaybackPositionUpdated;
@@ -42,28 +39,11 @@ namespace qController
public void OnCueUpdateReceived(object source, CueEventArgs args)
{
qController.qWorkspace.UpdateCue(args.Cue);
if (qController.playbackPosition == null)
{
qController.playbackPosition = args.Cue.uniqueID;
}
}
private void OnChildrenUpdated(object source, ChildrenEventArgs args)
{
qController.qWorkspace.UpdateChildren(args.cue_id, args.children);
Console.WriteLine("Populated: " + qController.qWorkspace.IsPopulated);
if (!qController.qWorkspace.IsPopulated)
if (args.Cue.type == "Group")
{
Console.WriteLine("IS THIS BEING CALLED");
QCue cue = qController.qWorkspace.GetEmptyGroup();
if(cue != null)
{
qController.qClient.sendStringUDP("/cue_id/" + cue.uniqueID + "/children");
}
}
else
{
qController.qClient.UpdateSelectedCue(qController.qWorkspace.workspace_id);
//Console.WriteLine("QUpdater/Updated cue was group cue, sending children request");
qController.qClient.sendStringUDP("/cue_id/" + args.Cue.uniqueID + "/children");
}
}
@@ -80,8 +60,6 @@ namespace qController
qController.qClient.UpdateSelectedCue(qController.qWorkspace.workspace_id);
return;
}
//qController.qClient.UpdateSelectedCue();
}
public void OnPlaybackPositionUpdated(object source, PlaybackPositionArgs args)