* QCueGrid.cs: Rebuild cue grid when children cue change

* QCueGridListHelper.cs: Helper class for linking cue id with cue grid

* QCueViewModel.cs: Revoe unused import

* QBrowserPage.xaml.cs:
* ControlPage.xaml.cs:
* QWorkspaceViewModel.cs:
* qConnectionPage.xaml.cs: Remove unused import

* QWorkspacePage.xaml.cs: Fix scrolling to select cue and handle no
  selected cue
This commit is contained in:
2021-02-12 22:55:01 -05:00
parent c0c027d334
commit 6818a14940
8 changed files with 134 additions and 31 deletions
+49 -8
View File
@@ -2,19 +2,29 @@
using qController.ViewModels;
using QControlKit;
using Serilog;
using System.Linq;
namespace qController.UI
{
public class QCueGrid : Grid
{
private QCueViewModel qCueViewModel;
public QCueGrid(QCue cue)
{
qCueViewModel = new QCueViewModel(cue, true);
qCueViewModel.PropertyChanged += QCueViewModel_PropertyChanged;
RowSpacing = 0;
BuildGrid(cue);
}
private void BuildGrid(QCue cue)
{
RowDefinitions.Add(
new RowDefinition {
new RowDefinition
{
Height = new GridLength(40),
BindingContext = qCueViewModel
}
@@ -34,9 +44,9 @@ namespace qController.UI
BorderColor = Color.Black,
Margin = qCueViewModel.nestPadding
};
Children.Add(cueFrame,1,0);
Children.Add(cueFrame, 1, 0);
Grid.SetRowSpan(cueFrame, cue.cues.Count + 1);
Grid.SetColumnSpan(cueFrame, ColumnDefinitions.Count-1);
Grid.SetColumnSpan(cueFrame, ColumnDefinitions.Count - 1);
}
var cueLabel = new Label
@@ -60,7 +70,7 @@ namespace qController.UI
VerticalOptions = LayoutOptions.FillAndExpand,
VerticalTextAlignment = TextAlignment.Center,
Padding = 0,
Margin = new Thickness(10,0,0,0),
Margin = new Thickness(10, 0, 0, 0),
//BackgroundColor = Color.Red
};
@@ -77,7 +87,7 @@ namespace qController.UI
cueTypeLabel.SetBinding(Label.TextProperty, "type", BindingMode.OneWay);
cueTypeLabel.SetDynamicResource(Label.TextColorProperty, "IconTextColor");
if (!cue.IsCueList)
{
//Section for selecting a cue by tapping the name Label
@@ -102,7 +112,7 @@ namespace qController.UI
for (var i = 1; i < RowDefinitions.Count; i++)
{
RowDefinitions[i].Height = qCueViewModel.IsCollapsed ? 0 : GridLength.Auto;
}
if (Device.RuntimePlatform.Equals(Device.Android))
@@ -154,7 +164,8 @@ namespace qController.UI
foreach (var aCue in cue.cues)
{
this.RowDefinitions.Add(
new RowDefinition {
new RowDefinition
{
Height = GridLength.Auto,
BindingContext = new QCueViewModel(aCue, false)
}
@@ -162,10 +173,40 @@ namespace qController.UI
var aCueGrid = new QCueGrid(aCue);
//cueGridDict.Add(aCue.uid, aCueGrid);
aCueGrid.Margin = new Thickness(0, 0, 0, 0);
QCueGridListHelper.insert(aCue.uid, aCueGrid);
Children.Add(aCueGrid, 0, aCue.sortIndex + 1);
Grid.SetColumnSpan(aCueGrid, this.ColumnDefinitions.Count);
}
}
}
private void ReloadGrid()
{
Device.BeginInvokeOnMainThread(() =>
{
//Nuke current grid
var children = this.Children.ToList();
foreach (var child in children)
{
this.Children.Remove(child);
}
RowDefinitions = new RowDefinitionCollection();
//rebuild
BuildGrid(qCueViewModel.cue);
//TODO: check if this is working
qCueViewModel.cue.workspace.fetchPlaybackPositionForCue(qCueViewModel.cue);
});
}
private void QCueViewModel_PropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e)
{
if (e.PropertyName.Equals("cues"))
{
ReloadGrid();
}
}
}
}
@@ -1,10 +1,45 @@
using System;
namespace qController
// Allows the "storage" of links between cue ids and QCueGrids
// a little hacky but works with the recursive nature of QCueGrids
// used mainly for scrolling to the appropriate QCueGrid when selected cue changes
using System.Collections.Generic;
namespace qController.UI
{
public class QCueGridListHelper
{
public QCueGridListHelper()
private static Dictionary<string, QCueGrid> cueGridDict;
static QCueGridListHelper()
{
cueGridDict = new Dictionary<string, QCueGrid>();
}
public static void reset()
{
cueGridDict.Clear();
}
public static void insert(string cueID, QCueGrid cueGrid)
{
if (cueGridDict.ContainsKey(cueID))
{
cueGridDict[cueID] = cueGrid;
}
else
{
cueGridDict.Add(cueID, cueGrid);
}
}
public static QCueGrid get(string cueID)
{
if (cueGridDict.ContainsKey(cueID))
{
return cueGridDict[cueID];
}
else {
return null;
}
}
}
}