Files
psn-go/internal/decoders/chunk.go
T
2025-12-01 17:21:07 -06:00

40 lines
719 B
Go

package decoders
import (
"encoding/binary"
"errors"
"github.com/jwetzell/psn-go/internal/chunks"
)
func DecodeChunk(bytes []byte) (chunks.Chunk, error) {
if len(bytes) < 4 {
return chunks.Chunk{}, errors.New("chunk must be at least 4 bytes")
}
id := binary.LittleEndian.Uint16(bytes[0:2])
lengthAndFlag := binary.LittleEndian.Uint16(bytes[2:4])
data_len := lengthAndFlag
has_subchunks := lengthAndFlag >= 32768
if has_subchunks {
data_len = data_len - 32768
}
header := chunks.ChunkHeader{
Id: id,
DataLen: data_len,
HasSubchunks: has_subchunks,
}
chunk_data := bytes[4 : 4+header.DataLen]
return chunks.Chunk{
Header: header,
ChunkData: chunk_data,
}, nil
}