Files
psn-go/internal/encoders/info_system_name_chunk_test.go
T

39 lines
833 B
Go

package encoders
import (
"fmt"
"reflect"
"testing"
"github.com/jwetzell/psn-go/internal/decoders"
)
func TestInfoSystemNameChunkEncoding(t *testing.T) {
testCases := []struct {
description string
expected []byte
data decoders.InfoSystemNameChunkData
}{
{
description: "InfoSystemNameChunk",
expected: []byte{
1, 0, 10, 0, 80, 83, 78, 32, 83, 101, 114, 118, 101, 114,
},
data: decoders.InfoSystemNameChunkData{
SystemName: "PSN Server",
},
},
}
for _, testCase := range testCases {
actual := EncodeInfoSystemNameChunk(testCase.data.SystemName)
if !reflect.DeepEqual(actual, testCase.expected) {
t.Errorf("Test '%s' failed to encode chunk properly", testCase.description)
fmt.Printf("expected: %v\n", testCase.expected)
fmt.Printf("actual: %v\n", actual)
}
}
}