Files
psn-go/internal/decoders/info_tracker_chunk.go
2024-12-26 14:55:33 -06:00

51 lines
1.1 KiB
Go

package decoders
import (
"encoding/binary"
"log/slog"
)
type InfoTrackerChunkData struct {
TrackerName *InfoTrackerNameChunk
}
type InfoTrackerChunk struct {
Data InfoTrackerChunkData
Chunk Chunk
}
func DecodeInfoTrackerChunk(bytes []byte) (InfoTrackerChunk, error) {
chunk, err := DecodeChunk(bytes)
if err != nil {
return InfoTrackerChunk{}, err
}
data := InfoTrackerChunkData{}
if chunk.Header.HasSubchunks && chunk.ChunkData != nil && chunk.Header.DataLen > 0 {
offset := 0
for offset < int(chunk.Header.DataLen) {
switch id := binary.LittleEndian.Uint16(chunk.ChunkData[offset : offset+2]); id {
case 0x0000:
tracker_name, err := DecodeInfoTrackerNameChunk(chunk.ChunkData[offset:])
if err != nil {
return InfoTrackerChunk{}, err
}
data.TrackerName = &tracker_name
offset += 4
if tracker_name.Chunk.Header.DataLen > 0 {
offset = offset + int(tracker_name.Chunk.Header.DataLen)
}
default:
slog.Error("unhandled info tracker chunk id", "id", id)
}
}
}
return InfoTrackerChunk{
Chunk: chunk,
Data: data,
},
nil
}