package decoders import ( "encoding/binary" "log/slog" ) type InfoPacketChunkData struct { PacketHeader *PacketHeaderChunk SystemName *InfoSystemNameChunk TrackerList *InfoTrackerListChunk } type InfoPacketChunk struct { Chunk Chunk Data InfoPacketChunkData } func DecodeInfoPacketChunk(bytes []byte) InfoPacketChunk { chunk := DecodeChunk(bytes) data := InfoPacketChunkData{} if chunk.Header.HasSubchunks && chunk.ChunkData != nil && chunk.Header.DataLen > 0 { offset := 0 for offset < int(chunk.Header.DataLen) { switch id := binary.LittleEndian.Uint16(chunk.ChunkData[offset : offset+2]); id { case 0: packet_header := DecodePacketHeaderChunk(chunk.ChunkData[offset:]) data.PacketHeader = &packet_header offset += 4 if packet_header.Chunk.Header.DataLen > 0 { offset = offset + int(packet_header.Chunk.Header.DataLen) } case 1: system_name := DecodeInfoSystemNameChunk(chunk.ChunkData[offset:]) data.SystemName = &system_name offset += 4 if system_name.Chunk.Header.DataLen > 0 { offset = offset + int(system_name.Chunk.Header.DataLen) } case 2: tracker_list := DecodeInfoTrackerListChunk(chunk.ChunkData[offset:]) data.TrackerList = &tracker_list offset += 4 if tracker_list.Chunk.Header.DataLen > 0 { offset = offset + int(tracker_list.Chunk.Header.DataLen) } default: slog.Error("unhandled info packet id", "id", id) } } } return InfoPacketChunk{ Chunk: chunk, Data: data, } }