package decoders import ( "encoding/binary" "log/slog" ) type DataPacketChunkData struct { PacketHeader *PacketHeaderChunk TrackerList *DataTrackerListChunk } type DataPacketChunk struct { Data DataPacketChunkData Chunk Chunk } func DecodeDataPacketChunk(bytes []byte) (DataPacketChunk, error) { chunk, err := DecodeChunk(bytes) if err != nil { return DataPacketChunk{}, err } data := DataPacketChunkData{} if chunk.Header.HasSubchunks && chunk.ChunkData != nil && chunk.Header.DataLen > 0 { offset := 0 for offset < int(chunk.Header.DataLen) { switch id := binary.LittleEndian.Uint16(chunk.ChunkData[offset : offset+2]); id { case 0x0000: packet_header, err := DecodePacketHeaderChunk(chunk.ChunkData[offset:]) if err != nil { return DataPacketChunk{}, err } data.PacketHeader = &packet_header offset += 4 if packet_header.Chunk.Header.DataLen > 0 { offset = offset + int(packet_header.Chunk.Header.DataLen) } case 0x0001: tracker_list, err := DecodeDataTrackerListChunk(chunk.ChunkData[offset:]) if err != nil { return DataPacketChunk{}, err } data.TrackerList = &tracker_list offset += 4 if tracker_list.Chunk.Header.DataLen > 0 { offset = offset + int(tracker_list.Chunk.Header.DataLen) } default: slog.Error("unhandled info packet id", "id", id) } } } return DataPacketChunk{ Chunk: chunk, Data: data, }, nil }