mirror of
https://github.com/jwetzell/bmip10-js.git
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132 lines
3.8 KiB
JavaScript
132 lines
3.8 KiB
JavaScript
/** JS Implementation of BMIP10-ref.c */
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function SetupBMIP10(sample_bits, coded_bits) {
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const config = {};
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config.sample_states = 1 << sample_bits;
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config.coded_states = 1 << coded_bits;
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config.lossy_code_width = (1 << (sample_bits - coded_bits + 1)) - 1;
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config.lossy_rounding = Math.floor(config.lossy_code_width / 2);
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config.lossless_codes = Math.floor(config.coded_states / 2);
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config.lossy_codes = Math.floor(config.coded_states / 2);
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config.code_tables = 1 + Math.floor(config.coded_states / 2);
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config.default_table = Math.floor(config.code_tables / 2);
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config.lowest_table_thresh = Math.floor(config.lossless_codes / 2);
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config.highest_table_thresh =
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config.sample_states - Math.floor(config.lossless_codes / 2);
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config.lossy_flag = Math.floor((1 << coded_bits) / 2);
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return config;
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}
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function NextTable(config, sample) {
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if (sample < config.lowest_table_thresh) {
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return 0;
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} else if (sample >= config.highest_table_thresh) {
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return config.lossy_codes;
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} else {
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return Math.floor(
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(sample - config.lowest_table_thresh + config.lossy_rounding) /
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config.lossy_code_width
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);
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}
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}
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function EncodeSample(config, table, sample) {
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const lossless_low = table * config.lossy_code_width;
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const lossless_high = lossless_low + config.lossless_codes;
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if (sample >= lossless_low && sample < lossless_high) {
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return sample - lossless_low;
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} else if (sample < lossless_low) {
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return config.lossy_flag | Math.floor(sample / config.lossy_code_width);
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} else {
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return (
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config.lossy_flag |
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(Math.floor((sample - lossless_high) / config.lossy_code_width) + table)
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);
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}
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}
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function DecodeSample(config, table, code_word) {
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const index = code_word & ~config.lossy_flag;
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if (code_word & config.lossy_flag) {
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if (index < table) {
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return index * config.lossy_code_width + config.lossy_rounding;
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} else {
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return (
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index * config.lossy_code_width +
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config.lossy_rounding +
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config.lossless_codes
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);
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}
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} else {
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return table * config.lossy_code_width + index;
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}
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}
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class Encoder {
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constructor(sample_bits, coded_bits) {
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this.config = SetupBMIP10(sample_bits, coded_bits);
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this.table = this.config.default_table;
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}
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encode(samples) {
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const codeout = [];
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for (let index = 0; index < samples.length; index++) {
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const sample = samples[index];
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const code_word = EncodeSample(this.config, this.table, sample);
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const decoded = DecodeSample(this.config, this.table, code_word);
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this.table = NextTable(this.config, decoded);
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// console.log(
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// `Used table ${table_old} to encode sample ${sample} to codeword ${code_word}. Decoder will decode ${decoded} so ${
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// table === table_old ? "sticking with" : "changing to"
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// } table ${table}`
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// );
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codeout.push(code_word);
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}
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return codeout;
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}
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reset() {
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this.pickupTable = this.config.default_table;
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}
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}
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class Decoder {
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constructor(sample_bits, coded_bits) {
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this.config = SetupBMIP10(sample_bits, coded_bits);
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this.table = this.config.default_table;
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}
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decode(samples) {
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const sampout = [];
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for (let index = 0; index < samples.length; index++) {
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const code_word = samples[index];
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const decoded = DecodeSample(this.config, this.table, code_word);
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this.table = NextTable(this.config, decoded);
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this.table_old = this.table;
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console.log(
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`Used table ${
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this.table_old
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} to decode codeword ${code_word} to sample ${decoded} so ${
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this.table === this.table_old ? "sticking with" : "changing to"
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} table ${this.table}`
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);
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sampout.push(decoded);
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}
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return sampout;
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}
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reset() {
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this.pickupTable = this.config.default_table;
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}
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}
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module.exports = {
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Encoder,
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Decoder,
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};
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