Files
ontime/apps/client/src/features/control/playback/playback-timer/PlaybackTimer.tsx
T

110 lines
3.5 KiB
TypeScript

import { MaybeNumber, Playback, TimerPhase } from 'ontime-types';
import { millisToString } from 'ontime-utils';
import { PropsWithChildren } from 'react';
import AppLink from '../../../../common/components/link/app-link/AppLink';
import Tooltip from '../../../../common/components/tooltip/Tooltip';
import useReport from '../../../../common/hooks-query/useReport';
import { useTimerProgress } from '../../../../common/hooks/useSocket';
import { cx } from '../../../../common/utils/styleUtils';
import { formatDuration, normaliseWallClock } from '../../../../common/utils/time';
import TimerDisplay from '../timer-display/TimerDisplay';
import style from './PlaybackTimer.module.scss';
function resolveAddedTimeLabel(addedTime: number) {
if (addedTime > 0) {
return `Added ${formatDuration(addedTime, false)}`;
}
if (addedTime < 0) {
return `Removed ${formatDuration(Math.abs(addedTime), false)}`;
}
return '';
}
export default function PlaybackTimer({ children }: PropsWithChildren) {
'use memo';
const timer = useTimerProgress();
const isRolling = timer.playback === Playback.Roll;
const isWaiting = timer.phase === TimerPhase.Pending;
const isOvertime = timer.phase === TimerPhase.Overtime;
const hasAddedTime = Boolean(timer.addedTime);
const rollLabel = isRolling ? 'Roll mode active' : '';
const addedTimeLabel = resolveAddedTimeLabel(timer.addedTime);
return (
<div className={style.timeContainer}>
<div className={style.indicators}>
<Tooltip text={rollLabel} render={<div />} className={style.indicatorRoll} data-active={isRolling} />
<div className={style.indicatorNegative} data-active={isOvertime} />
<Tooltip text={addedTimeLabel} render={<div />} className={style.indicatorDelay} data-active={hasAddedTime} />
</div>
<TimerDisplay
className={style.timerDisplay}
time={isWaiting ? timer.secondaryTimer : timer.current}
phase={timer.phase}
/>
<div className={style.status}>
{isWaiting ? (
<span className={style.rolltag}>Roll: Countdown to start</span>
) : (
<RunningStatus
startedAt={timer.startedAt}
expectedFinish={timer.expectedFinish}
isStopped={timer.playback === Playback.Stop}
isCountToEnd={timer.isCountToEnd}
isOvertime={isOvertime}
/>
)}
</div>
{children}
</div>
);
}
interface RunningStatusProps {
startedAt: MaybeNumber;
expectedFinish: MaybeNumber;
isStopped: boolean;
isCountToEnd: boolean;
isOvertime: boolean;
}
function RunningStatus({ startedAt, expectedFinish, isStopped, isCountToEnd, isOvertime }: RunningStatusProps) {
if (isStopped) {
return <StoppedStatus />;
}
const started = millisToString(startedAt);
const finish = millisToString(expectedFinish === null ? null : normaliseWallClock(expectedFinish));
return (
<>
<span className={style.start}>
<span className={style.tag}>Started at</span>
<span className={style.time}>{started}</span>
</span>
<span className={style.finish}>
<span className={cx([style.tag, isOvertime && style.tagOvertime])}>
{isCountToEnd ? 'Scheduled end' : 'Expected end'}
</span>
<span className={style.time}>{finish}</span>
</span>
</>
);
}
function StoppedStatus() {
const { data } = useReport();
const hasReport = Object.keys(data).length > 0;
if (hasReport) {
return <AppLink search='settings=sharing__report'>Go to report management</AppLink>;
}
return null;
}