Files
ontime/apps/server/src/stores/__mocks__/runtimeState.mocks.ts
T
Alex Christoffer Rasmussen dce87c3a81 Relative run mode (#1512)
* inti relative mode

* send imediat update on mode change

* add relative to test

* don't persist offset mode

* add test relative and update calc function

* pass data from ssocket

* add dev guard

* spelling and comments

* show relative in offset overview

* remove comments

* refactor: move totalDelay to _rundown

* update  clear naming and comments

* remove old testing values
2025-04-19 21:36:54 +02:00

51 lines
1.1 KiB
TypeScript

import { TimerPhase, Playback, OffsetMode } from 'ontime-types';
import { deepmerge } from 'ontime-utils';
import type { RuntimeState } from '../runtimeState.js';
const baseState: RuntimeState = {
clock: 0,
currentBlock: {
block: null,
startedAt: null,
},
eventNow: null,
publicEventNow: null,
eventNext: null,
publicEventNext: null,
runtime: {
selectedEventIndex: null,
numEvents: 0,
offset: 0,
relativeOffset: 0,
plannedStart: 0,
plannedEnd: 0,
actualStart: null,
expectedEnd: null,
offsetMode: OffsetMode.Absolute,
},
timer: {
addedTime: 0,
current: null,
duration: null,
elapsed: null,
expectedFinish: null,
finishedAt: null,
phase: TimerPhase.None,
playback: Playback.Stop,
secondaryTimer: null,
startedAt: null,
},
_timer: {
forceFinish: null,
pausedAt: null,
secondaryTarget: null,
},
_rundown: {
totalDelay: 0,
},
};
export function makeRuntimeStateData(patch?: Partial<RuntimeState>): RuntimeState {
return deepmerge(baseState, patch) as RuntimeState;
}