Files
ontime/apps/server/src/classes/event-loader/EventLoader.ts
T
Carlos Valente 3603b836f6 refactor: cuesheet v2 (#435)
* refactor: typescript migration

* chore: remove prop-types package

* refactor: file structure

* refactor: migrate ontime table to tanstack table 8

* refactor: rundown controller uses service as data source

* refactor: convert to typescript

* feat: caching store

* refactor: add delay values to rundown

* feat: toggle past visibility

* chore: update tests

* refactor: add extra fields to CSV

* style: show skipped events

* chore: add route to navigation menu

* style: allow jumping to bottom

* chore: add tests
2023-07-22 09:32:40 +02:00

435 lines
13 KiB
TypeScript

import { Loaded, OntimeEvent, SupportedEvent, TitleBlock } from 'ontime-types';
import { DataProvider } from '../data-provider/DataProvider.js';
import { getRollTimers } from '../../services/rollUtils.js';
import { eventStore } from '../../stores/EventStore.js';
let instance;
/**
* Manages business logic around loading events
*/
export class EventLoader {
loadedEvent: OntimeEvent | null;
loaded: Loaded;
titles: TitleBlock;
titlesPublic: TitleBlock;
constructor() {
if (instance) {
throw new Error('There can be only one');
}
// eslint-disable-next-line @typescript-eslint/no-this-alias -- this logic is used to ensure singleton
instance = this;
}
// we need to delay init until the store is ready
init() {
this.reset(false);
}
/**
* returns all events that contain time data
* @return {array}
*/
static getTimedEvents(): OntimeEvent[] {
return DataProvider.getRundown().filter((event) => event.type === SupportedEvent.Event) as OntimeEvent[];
}
/**
* returns all events that can be loaded
* @return {array}
*/
static getPlayableEvents(): OntimeEvent[] {
return DataProvider.getRundown().filter(
(event) => event.type === SupportedEvent.Event && !event.skip,
) as OntimeEvent[];
}
/**
* returns number of events
* @return {number}
*/
static getNumEvents() {
return EventLoader.getTimedEvents().length;
}
/**
* returns an event given its index
* @param {number} eventIndex
* @return {OntimeEvent | undefined}
*/
static getEventAtIndex(eventIndex: number): OntimeEvent | undefined {
const timedEvents = EventLoader.getTimedEvents();
return timedEvents?.[eventIndex];
}
/**
* returns an event given its index
* @param {number} eventIndex
* @return {object | undefined}
*/
static getPlayableAtIndex(eventIndex) {
const timedEvents = EventLoader.getPlayableEvents();
return timedEvents?.[eventIndex];
}
/**
* returns an event given its id
* @param {string} eventId
* @return {object | undefined}
*/
static getEventWithId(eventId) {
const timedEvents = EventLoader.getTimedEvents();
return timedEvents.find((event) => event.id === eventId);
}
/**
* loads an event given its id
* @param {string} eventId
* @returns {{loadedEvent: null, selectedEventId: null, nextEventId: null, selectedPublicEventId: null, nextPublicEventId: null, numEvents: null, titles: {presenterNext: null, titleNow: null, subtitleNow: null, titleNext: null, subtitleNext: null, presenterNow: null, noteNow: null, noteNext: null}, titlesPublic: {presenterNext: null, titleNow: null, subtitleNow: null, titleNext: null, subtitleNext: null, presenterNow: null}, selectedEventIndex: null}}
*/
loadById(eventId) {
const event = EventLoader.getEventWithId(eventId);
return this.loadEvent(event);
}
/**
* loads an event given its index
* @param {number} eventIndex
* @returns {{loadedEvent: null, selectedEventId: null, nextEventId: null, selectedPublicEventId: null, nextPublicEventId: null, numEvents: null, titles: {presenterNext: null, titleNow: null, subtitleNow: null, titleNext: null, subtitleNext: null, presenterNow: null, noteNow: null, noteNext: null}, titlesPublic: {presenterNext: null, titleNow: null, subtitleNow: null, titleNext: null, subtitleNext: null, presenterNow: null}, selectedEventIndex: null}}
*/
loadByIndex(eventIndex) {
const event = EventLoader.getEventAtIndex(eventIndex);
return this.loadEvent(event);
}
/**
* finds the previous event
* @return {object | undefined}
*/
findPrevious() {
const timedEvents = EventLoader.getPlayableEvents();
if (timedEvents === null || !timedEvents.length || this.loaded.selectedEventIndex === 0) {
return null;
}
// if there is no event running, go to first
if (this.loaded.selectedEventIndex === null) {
return timedEvents[0];
}
const newIndex = this.loaded.selectedEventIndex - 1;
return timedEvents?.[newIndex];
}
/**
* finds the next event
* @return {object | undefined}
*/
findNext() {
const timedEvents = EventLoader.getPlayableEvents();
if (timedEvents === null || !timedEvents.length || this.loaded.selectedEventIndex === this.loaded.numEvents - 1) {
return null;
}
// if there is no event running, go to first
if (this.loaded.selectedEventIndex === null) {
return timedEvents[0];
}
const newIndex = this.loaded.selectedEventIndex + 1;
return timedEvents?.[newIndex];
}
/**
* finds next event within Roll context
* @param {number} timeNow - current time in ms
*/
findRoll(timeNow) {
const timedEvents = EventLoader.getPlayableEvents();
if (!timedEvents.length) {
return null;
}
const { nowIndex, timeToNext, nextEvent, nextPublicEvent, currentEvent, currentPublicEvent } = getRollTimers(
timedEvents,
timeNow,
);
this.loadedEvent = currentEvent;
this.loaded.selectedEventIndex = nowIndex;
this.loaded.selectedEventId = currentEvent?.id || null;
this.loaded.numEvents = timedEvents.length;
// titles
this._loadThisTitles(currentEvent, 'now-private');
this._loadThisTitles(currentPublicEvent, 'now-public');
this._loadThisTitles(nextEvent, 'next-private');
this._loadThisTitles(nextPublicEvent, 'next-public');
return { currentEvent, nextEvent, timeToNext };
}
/**
* returns data for currently loaded event
* @returns {{loadedEvent: null, selectedEventId: (null|*), nextEventId: (null|*), selectedPublicEventId: (null|*), nextPublicEventId: (null|*), numEvents: (null|number|*), titles: (*|{presenterNext: null, titleNow: null, subtitleNow: null, titleNext: null, subtitleNext: null, presenterNow: null, noteNow: null, noteNext: null}), titlesPublic: (*|{presenterNext: null, titleNow: null, subtitleNow: null, titleNext: null, subtitleNext: null, presenterNow: null}), selectedEventIndex: (null|number|*)}}
*/
getLoaded() {
return {
loadedEvent: this.loadedEvent,
loaded: this.loaded,
titles: this.titles,
titlesPublic: this.titlesPublic,
};
}
/**
* Forces event loader to update the event count
*/
updateNumEvents() {
this.loaded.numEvents = EventLoader.getPlayableEvents().length;
eventStore.set('loaded', this.loaded);
}
/**
* Resets instance state
*/
reset(emit = true) {
this.loadedEvent = null;
this.loaded = {
selectedEventIndex: null,
selectedEventId: null,
selectedPublicEventId: null,
nextEventId: null,
nextPublicEventId: null,
numEvents: EventLoader.getPlayableEvents().length,
};
this.titles = {
titleNow: null,
subtitleNow: null,
presenterNow: null,
noteNow: null,
titleNext: null,
subtitleNext: null,
presenterNext: null,
noteNext: null,
};
this.titlesPublic = {
titleNow: null,
subtitleNow: null,
presenterNow: null,
noteNow: null,
titleNext: null,
subtitleNext: null,
presenterNext: null,
noteNext: null,
};
// workaround for socket not being ready in constructor
if (emit) {
this._loadEvent();
}
}
/**
* loads an event given its id
* @param {object} event
*/
loadEvent(event) {
if (typeof event === 'undefined') {
return null;
}
const timedEvents = EventLoader.getPlayableEvents();
const eventIndex = timedEvents.findIndex((eventInMemory) => eventInMemory.id === event.id);
const playableEvents = EventLoader.getPlayableEvents();
// we know some stuff now
this.loadedEvent = event;
this.loaded.selectedEventIndex = eventIndex;
this.loaded.selectedEventId = event.id;
this.loaded.numEvents = timedEvents.length;
// this.nextEventId = playableEvents[eventIndex + 1].id;
this._loadTitlesNow(event, playableEvents);
this._loadTitlesNext(playableEvents);
this._loadEvent();
return this.getLoaded();
}
/**
* Handle side effects from event loading
*/
private _loadEvent() {
eventStore.batchSet({
loaded: this.loaded,
titles: this.titles,
titlesPublic: this.titlesPublic,
});
}
/**
* @description loads given title (now)
* @private
* @param {object} event
* @param {array} rundown
*/
private _loadTitlesNow(event, rundown) {
// private title is always current
// check if current is also public
if (event.isPublic) {
this._loadThisTitles(event, 'now');
} else {
this._loadThisTitles(event, 'now-private');
// assume there is no public event
this.titlesPublic.titleNow = null;
this.titlesPublic.subtitleNow = null;
this.titlesPublic.presenterNow = null;
this.loaded.selectedPublicEventId = null;
// if there is nothing before, return
if (this.loaded.selectedEventIndex === 0) return;
// iterate backwards to find it
for (let i = this.loaded.selectedEventIndex; i >= 0; i--) {
if (rundown[i].isPublic) {
this._loadThisTitles(rundown[i], 'now-public');
break;
}
}
}
}
/**
* @description look for next titles to load
* @private
*/
private _loadTitlesNext(rundown) {
// maybe there is nothing to load
if (this.loaded.selectedEventIndex === null) return;
// assume there is no next event
this.titles.titleNext = null;
this.titles.subtitleNext = null;
this.titles.presenterNext = null;
this.titles.noteNext = null;
this.loaded.nextEventId = null;
this.titlesPublic.titleNext = null;
this.titlesPublic.subtitleNext = null;
this.titlesPublic.presenterNext = null;
this.loaded.nextPublicEventId = null;
const numEvents = rundown.length;
if (this.loaded.selectedEventIndex < numEvents - 1) {
let nextPublic = false;
let nextPrivate = false;
for (let i = this.loaded.selectedEventIndex + 1; i < numEvents; i++) {
// if we have not set private
if (!nextPrivate) {
this._loadThisTitles(rundown[i], 'next-private');
nextPrivate = true;
}
// if event is public
if (rundown[i].isPublic) {
this._loadThisTitles(rundown[i], 'next-public');
nextPublic = true;
}
// Stop if both are set
if (nextPublic && nextPrivate) break;
}
}
}
/**
* @description loads given title
* @param event
* @param type
* @private
*/
private _loadThisTitles(event, type) {
if (!event) {
return;
}
switch (type) {
// now, load to both public and private
case 'now':
// public
this.titlesPublic.titleNow = event.title;
this.titlesPublic.subtitleNow = event.subtitle;
this.titlesPublic.presenterNow = event.presenter;
this.titlesPublic.noteNow = event.note;
this.loaded.selectedPublicEventId = event.id;
// private
this.titles.titleNow = event.title;
this.titles.subtitleNow = event.subtitle;
this.titles.presenterNow = event.presenter;
this.titles.noteNow = event.note;
this.loaded.selectedEventId = event.id;
break;
case 'now-public':
this.titlesPublic.titleNow = event.title;
this.titlesPublic.subtitleNow = event.subtitle;
this.titlesPublic.presenterNow = event.presenter;
this.titlesPublic.noteNow = event.note;
this.loaded.selectedPublicEventId = event.id;
break;
case 'now-private':
this.titles.titleNow = event.title;
this.titles.subtitleNow = event.subtitle;
this.titles.presenterNow = event.presenter;
this.titles.noteNow = event.note;
this.loaded.selectedEventId = event.id;
break;
// next, load to both public and private
case 'next':
// public
this.titlesPublic.titleNext = event.title;
this.titlesPublic.subtitleNext = event.subtitle;
this.titlesPublic.presenterNext = event.presenter;
this.titlesPublic.noteNext = event.note;
this.loaded.nextPublicEventId = event.id;
// private
this.titles.titleNext = event.title;
this.titles.subtitleNext = event.subtitle;
this.titles.presenterNext = event.presenter;
this.titles.noteNext = event.note;
this.loaded.nextEventId = event.id;
break;
case 'next-public':
this.titlesPublic.titleNext = event.title;
this.titlesPublic.subtitleNext = event.subtitle;
this.titlesPublic.presenterNext = event.presenter;
this.titlesPublic.noteNext = event.note;
this.loaded.nextPublicEventId = event.id;
break;
case 'next-private':
this.titles.titleNext = event.title;
this.titles.subtitleNext = event.subtitle;
this.titles.presenterNext = event.presenter;
this.titles.noteNext = event.note;
this.loaded.nextEventId = event.id;
break;
default:
throw new Error(`Unhandled title type: ${type}`);
}
}
}
export const eventLoader = new EventLoader();