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The runtime report joined live report data against the current rundown, so editing an event after the show silently rewrote the report of a show that had already happened. Durations, and the over/under chip in the rundown, would change to match the edit. Each event now records the schedule it actually ran on, and the report is read from that. - OntimeEventReport carries scheduledStart and scheduledDuration, captured when the event starts, plus a playCount so an event started twice no longer overwrites its own record without trace. - The over/under calculation moves to ontime-utils, where the rundown chip and the settings panel share one implementation instead of deriving it separately and disagreeing. - The report panel gains a summary of the show: planned against actual, drift, and how many events landed over, under or on time. - Export CSV was rendering a trash bin icon. No change to how or where anything is stored: the report stays in memory exactly as before. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_019nr3FbLbM8gB8Jm771YgTV