# Ontime Sync Engine — Backend Plan > Status: **draft / requirements**. Scope: backend only. The client/UI integration is > deliberately out of scope and will be specified separately. ## 1. Goal Run **two independent Ontime backends** (typically one **local** and one in the **cloud**) and keep them in sync: - The user, from the client of *one* backend, initiates a sync between the two. - After the initial sync, both backends hold the **same project data**. - Ongoing **data changes** (rundown edits, custom fields, settings, …) propagate to both. - Ongoing **playback actions** (start / stop / pause / roll / load / add-time, messages, aux timers) propagate to both, so both report the same runtime state. The brief suggests leaning on a CRDT library (Automerge / `automerge-repo`) to do the heavy lifting. This document validates that idea against the codebase and proposes a concrete architecture. ## 2. What the code actually looks like (validated) There are **three distinct kinds of state** in the server, and they have very different sync requirements. This distinction drives the whole design. ### 2.1 Persistent project data — *the document* `DatabaseModel` (`packages/types/src/definitions/DataModel.type.ts`): ```ts type DatabaseModel = { rundowns: ProjectRundowns; // Record project: ProjectData; settings: Settings; viewSettings: ViewSettings; urlPresets: URLPreset[]; customFields: CustomFields; automation: AutomationSettings; }; ``` - Persisted by `DataProvider` (`apps/server/src/classes/data-provider/DataProvider.ts`) via **lowdb** to a JSON file, with a **3 s trailing-edge debounced write** (`persist()`). - A `Rundown` carries `{ id, title, order, flatOrder, entries, revision }`. `entries` is a `Record` — i.e. a map keyed by stable id. `order`/`flatOrder` are arrays of ids. - This is **collaborative-document-shaped data**. It is the natural fit for a CRDT. ### 2.2 Rundown cache + transaction layer `apps/server/src/api-data/rundown/rundown.dao.ts`: - The **currently loaded** rundown lives in an in-memory `cachedRundown` plus derived `rundownMetadata` (computed schedule: gaps, delays, group times, ordered lists). - All edits go through `createTransaction({ rundownId, mutableRundown })` → `rundownMutation.*` (add/edit/remove/reorder/applyDelay/swap/clone/group/ungroup/renumber) → `commit()`. `commit()`: 1. bumps `cachedRundown.revision`, 2. re-processes derived metadata (`processRundown`), 3. persists through `DataProvider.setRundown`. - **Non-loaded ("background") rundowns** bypass the cache: read from disk, mutate, persist. - `rundown.service.ts` wraps every mutation and, in a `setImmediate`, fires **side effects**: - `updateRuntimeOnChange()` → pushes derived counts into runtime state, - `notifyChanges()` → `runtimeService.notifyOfChangedEvents()` (timer) and `sendRefetch(RefetchKey.Rundown, revision, rundownId)` (tells clients to re-pull). > Key takeaway: **mutations are funnelled through a single, well-defined chokepoint** with a > post-commit side-effect hook. That hook is exactly where remote (synced) changes must also > be injected, so that a change arriving from the peer triggers the same cache rebuild + > client refetch as a local edit. The other persistent slices (`project`, `settings`, `viewSettings`, `urlPresets`, `customFields`, `automation`) are written **directly** through `DataProvider` setters and do **not** go through the transaction/side-effect layer — they emit their own `Refetch` from their routers. Sync must cover these too. ### 2.3 Runtime / playback state — *not document data* `apps/server/src/stores/runtimeState.ts` + `EventTimer` + `runtime.service.ts`: - Live timer state is **derived every tick from the local wall clock** (`timeCore.now()` = `Date.now()`), recomputed at 30 fps and broadcast to clients at ~1 fps via `eventStore` over the websocket (`MessageTag.RuntimeData`). - The **entire playback state collapses to a tiny serialisable record** — the existing `RestorePoint` (`services/restore-service/restore.type.ts`): ```ts type RestorePoint = { playback: Playback; selectedEventId: MaybeString; startedAt: MaybeNumber; // TimeOfDay (ms since local midnight) addedTime: number; pausedAt: MaybeNumber; // TimeOfDay firstStart: MaybeNumber; // TimeOfDay startEpoch: Maybe; // absolute epoch ms ← timezone independent currentDay: MaybeNumber; }; ``` - `runtimeState.resume(restorePoint, event, rundown, metadata)` already **reconstructs a live playing timer from this record** — this is the mechanism a follower backend will reuse to adopt remote playback state. - **Commands** (`start/startById/stop/pause/roll/load*/addTime/setOffsetMode`) all live on the `runtimeService` singleton, decorated with `@broadcastResult`. External callers reach them through `dispatchFromAdapter()` (`integration.controller.ts`) from WS/OSC/HTTP. - **Messages** (`message.service.ts`) and **aux timers** (`AuxTimerService`) are additional ephemeral runtime state held in `eventStore`, not in the DB. > Critical timing observation: `timeCore.toTimeOfDay()` uses the **machine's local timezone > offset** (`getTimezoneOffset`). `startEpoch` is absolute and TZ-independent, but `startedAt`, > `pausedAt`, `firstStart`, `clock` are all *TimeOfDay in the originating machine's TZ*. A > local box and a cloud box in different timezones will **not** interpret a replicated > TimeOfDay the same way. Playback sync must therefore anchor on **absolute epoch + the > project's configured timezone**, and the follower must **recompute** TimeOfDay-derived > fields locally rather than copying them verbatim. ## 3. Does a CRDT fit? — Verdict **Yes, but only for §2.1 (the project document).** Automerge is a strong fit there: - Edits are keyed by stable ids (`entries[id]`, `customFields[key]`, rundowns by id), so concurrent edits to *different* entries merge cleanly (Automerge maps merge per-key). - It removes the need to hand-roll conflict resolution, op ordering, and incremental catch-up after disconnection. **No for §2.3 (playback/runtime).** A CRDT is the wrong tool for real-time control: - Timer ticks must **not** be streamed over the network — each backend already derives them locally from the wall clock. We only need to replicate **intent transitions**. - Playback is a control-plane concern with a "last command wins" nature, not a mergeable document. So the recommendation is a **hybrid**: | Domain | Mechanism | Library | | --- | --- | --- | | Project document (`DatabaseModel`) | CRDT document, incremental sync | `@automerge/automerge-repo` + WS network adapter | | Playback / messages / aux timers | Replicated **intent** (LWW register w/ logical clock), recomputed locally | small in-house module over the same socket | | Live timer ticks | **Not synced** — derived locally on each node | existing `EventTimer` | ## 4. Topology & connection model - **Initiation is directional, ongoing sync is bidirectional.** "Sync now" from backend A must choose a **baseline owner** (whose project seeds the shared document). Merging two *unrelated* projects with a CRDT yields a union of both rundowns — almost never what the user wants. So: 1. On "sync", A and B establish a connection. 2. The chosen baseline (say A) exports its current project as the shared Automerge document; B **adopts** it (forks from A's document so they share lineage/history). 3. From then on, both edit the *same* document and `automerge-repo` reconciles incrementally and bidirectionally. - **Who dials whom:** the cloud instance (`IS_CLOUD`) has a reachable public endpoint; the local instance is usually behind NAT. The **local node dials out to the cloud node**, and the cloud node acts as the `automerge-repo` sync server / relay. This is exactly the `automerge-repo` WebSocket server/client split. - **Sync targets the currently loaded project only** (one Automerge `DocumentId` ↔ one Ontime project). Switching projects detaches/attaches the sync session. - **Auth:** the sync socket must authenticate. Reuse the existing auth (`makeAuthenticateMiddleware` / login flow + shared token). The "sync" action carries the peer URL + credentials. ## 5. Integration points (where code hooks in) 1. **DataProvider becomes CRDT-backed (the document).** - The shared Automerge doc holds the persistent `DatabaseModel`. - `DataProvider` read paths return the doc's current value; write paths (`setRundown`, `setCustomFields`, `setSettings`, …) are re-expressed as Automerge `change()` calls. - Granularity: the existing mutations already operate at **per-entry / per-key** level (`rundown.entries[id] = …`, `order.splice(...)`, `customFields[key] = …`). Re-expressing them as Automerge changes at that same granularity gives good merge behaviour without a full rewrite of the mutation algorithms. **Avoid replacing whole `entries`/`order` objects wholesale** — that defeats per-key merge. The current `commit()` reassigns `cachedRundown.entries = entries`; the CRDT adapter needs to apply the *delta* instead. - lowdb persistence stays as a **local durability layer** (or is replaced by Automerge's own storage adapter). Either way the 3 s debounce semantics should be preserved. 2. **Remote-change observer → existing side-effect path.** - Subscribe to Automerge doc changes. When a change arrives **from the peer** (not from a local mutation), run the same post-commit side effects that a local edit would: - rebuild the loaded-rundown cache (`rundownCache.init` / `runtimeState.updateAll`), - `runtimeService.notifyOfChangedEvents(metadata)`, - `sendRefetch(RefetchKey.Rundown | …, revision, rundownId)` to local clients. - This is the single most important hook: it makes remote edits indistinguishable from local edits to everything downstream (clients, timer, integrations). 3. **`revision` semantics.** Today `revision` is a per-rundown monotonic counter used only to tell clients "you're stale, refetch". With two writers it can collide. Options: derive the client-facing revision from the Automerge document heads/hash, or keep the counter as advisory and rely on the refetch always pulling current truth. Recommend deriving a stable version token from Automerge heads. 4. **Playback intent channel.** - Define a replicated `PlaybackIntent` ≈ `RestorePoint` + `offsetMode`, plus `messages` and `auxTimers[1..3]` intent (`{playback, startedAtEpoch, duration, direction}`). - Model as a **LWW register stamped with a logical (Lamport) clock + originating peer id**. Every `runtimeService` command updates the local intent and publishes it; the peer applies it if its stamp is newer. - The follower applies intent via a **resume-style path** (`runtimeState.resume`-like) that **recomputes TimeOfDay fields from `startEpoch` + clock offset + project timezone** — it does *not* copy `startedAt`/`pausedAt` verbatim (see §2.3 timing note). - Live ticks remain local; both nodes converge because they share intent + a common clock. 5. **Clock synchronisation.** - Both nodes must agree on epoch time within tolerance (target sub-100 ms for broadcast use). - Recommend an **application-level offset estimate** over the sync socket (periodic timestamped ping ⇒ Cristian's algorithm / NTP-lite), applied by the follower when interpreting `startEpoch`. Do not assume both machines are NTP-disciplined, but benefit from it when they are. ## 6. Conflict & authority model - **Document edits:** resolved by Automerge (per-key map merge, RGA for arrays). Define a policy for the rare same-key concurrent edit (Automerge picks a deterministic winner; we may surface a "changed remotely" hint to the editor). Concurrent reorders of the same list are the main thing to test (array CRDT semantics). - **Playback:** a human operator drives it; genuinely simultaneous conflicting commands are rare. LWW on the intent register (logical clock + peer id tiebreak) is sufficient for a 2-node system and far simpler than a leader-election protocol. Revisit if N>2 is ever needed. ## 7. Phased delivery 1. **Phase 0 — Spec & spike.** Lock requirements (this doc). Spike `automerge-repo` WS client/server between two local server instances; prove a doc round-trips. 2. **Phase 1 — Document sync (data only).** CRDT-back the `DatabaseModel`; remote-change observer wired into the existing refetch/cache side-effect path. Directional initial seed. No playback sync yet. Deliverable: edits on either node appear on both. 3. **Phase 2 — Clock sync + playback intent.** Offset estimation; replicate `PlaybackIntent`; follower derives ticks locally. Deliverable: start/stop/pause/roll/load/add-time mirror. 4. **Phase 3 — Messages & aux timers.** Extend intent channel. 5. **Phase 4 — Resilience.** Reconnection/catch-up, project-switch handling, auth hardening, conflict UX hints, observability (drift metrics, sync status). ## 8. Open questions / decisions needed 1. **Library:** confirm `@automerge/automerge-repo` (WASM core) vs alternatives (Yjs). Automerge matches the keyed-map data model and brittle-free merges; Yjs is leaner/faster but more text-CRDT oriented. *Recommendation: Automerge.* 2. **Baseline-owner UX:** when the two projects differ at initiation, is it always "push mine / overwrite theirs", or do we offer "pull theirs"? (Merging unrelated projects is explicitly discouraged.) 3. **Persistence:** keep lowdb as the local store and treat Automerge as the in-memory sync truth, or move durability to an Automerge storage adapter? Affects crash recovery and the existing `flushPendingWrites`/restore flow. 4. **Timezone authority:** anchor playback on the **project's configured timezone** (not each machine's local TZ). Confirm where that timezone lives / whether it must be added. 5. **`report` data** (run history): sync as part of the document, or keep per-instance? 6. **Scope of N:** is 2 nodes the hard ceiling, or should the intent/authority model leave room for more peers? 7. **Multiple loaded rundowns / background rundowns:** confirm the whole project document syncs (all rundowns), while only the *loaded* one drives the runtime on each node. ## 9. Risks - **TimeOfDay vs absolute epoch** across timezones (the single biggest playback-sync trap; §2.3). - **Array/order merge** semantics for concurrent reorders — needs explicit test coverage. - **`structuredClone`-and-replace** mutation style must be converted to deltas or it will clobber concurrent edits and negate the CRDT. - **Document growth / compaction** — Automerge history grows; plan periodic compaction/snapshots. - **Bandwidth on the local↔cloud link** — fine for doc deltas + intent; would be a problem if timer ticks were ever streamed (they must not be). ```