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Author SHA1 Message Date
Claude 93170fbc69 refactor(rundown): simplify gap and overlap accumulation
The gap/overlap detection is already a merge-intervals sweep: `latestEvent`
is the running max end and `getTimeFrom` is `start - maxEnd`. Making that
explicit collapses the branching around it.

- getTimeFrom: the three branches all returned the same subtraction
- totalDuration: the gap === 0 / gap > 0 / gap < 0 cases are all
  Math.max(duration + gap, 0), since duration is never negative

Same behaviour, no signature changes.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016XSraCPafWbAg35gAFrtgH
2026-07-31 05:10:29 +00:00
12 changed files with 322 additions and 420 deletions
@@ -152,13 +152,10 @@ export function computeScopedRundown(
const timeFromPrevious: number = getTimeFrom(currentEntry, lastEntry); const timeFromPrevious: number = getTimeFrom(currentEntry, lastEntry);
if (timeFromPrevious === 0) { // each event only contributes the time it pushes past the latest event so far
totalDuration += currentEntry.duration; // NOTE: timeFromPrevious is negative on overlap, so adding it removes the overlapping part
} else if (timeFromPrevious > 0) { totalDuration += Math.max(currentEntry.duration + timeFromPrevious, 0);
totalDuration += timeFromPrevious + currentEntry.duration;
} else if (timeFromPrevious < 0) {
totalDuration += Math.max(currentEntry.duration + timeFromPrevious, 0);
}
if (isNewLatest(currentEntry, lastEntry)) { if (isNewLatest(currentEntry, lastEntry)) {
lastEntry = currentEntry; lastEntry = currentEntry;
} }
@@ -309,18 +309,15 @@ function processEntry<T extends OntimeEntry>(
entry.gap = getTimeFrom(entry, rundownMetadata.latestEvent); entry.gap = getTimeFrom(entry, rundownMetadata.latestEvent);
if (entry.gap === 0) { /**
// event starts on previous finish, we add its duration * The rundown duration is the union of all event intervals, so each event
rundownMetadata.totalDuration += entry.duration; * only contributes the time it pushes past the latest event so far.
} else if (entry.gap > 0) { * - gap >= 0: the event contributes its gap plus its full duration
// event has a gap, we add the gap and the duration * - gap < 0: the event overlaps, only the part after the latest end counts
rundownMetadata.totalDuration += entry.gap + entry.duration; * (clamped at 0 for events which are fully contained in a previous one)
} else { * NOTE: gap is negative on overlap, so adding it removes the overlapping part
// there is an overlap, we remove the overlap from the duration */
// ensuring that the sum is not negative (ie: fully overlapped events) rundownMetadata.totalDuration += Math.max(entry.duration + entry.gap, 0);
// NOTE: we add the gap since it is a negative number
rundownMetadata.totalDuration += Math.max(entry.duration + entry.gap, 0);
}
// remove eventual gaps from the accumulated delay // remove eventual gaps from the accumulated delay
// we only affect positive delays (time forwards) // we only affect positive delays (time forwards)
+1 -17
View File
@@ -1,5 +1,5 @@
import { Day, Duration, Instant, TimeOfDay } from 'ontime-types'; import { Day, Duration, Instant, TimeOfDay } from 'ontime-types';
import { MILLIS_PER_HOUR, MILLIS_PER_MINUTE, MILLIS_PER_SECOND, dayInMs } from 'ontime-utils'; import { MILLIS_PER_MINUTE, dayInMs } from 'ontime-utils';
/** Returns the current instant */ /** Returns the current instant */
export function now(): Instant { export function now(): Instant {
@@ -59,10 +59,6 @@ export function addDuration(instant: Instant, duration: Duration | Duration[]):
return (instant + totalDuration) as Instant; return (instant + totalDuration) as Instant;
} }
export function combineValues<T extends Duration | Day>(...duration: T[]): T {
return Array.isArray(duration) ? (duration.reduce<number>((total, current) => total + current, 0) as T) : duration;
}
/** /**
* Calculates elapsed time on the clock from a starting time to the current time * Calculates elapsed time on the clock from a starting time to the current time
* Handles overnight crossing (when current < start, assumes we've crossed midnight) * Handles overnight crossing (when current < start, assumes we've crossed midnight)
@@ -84,15 +80,3 @@ export function daysSinceStart(startEpoch: Instant, currentEpoch: Instant): Day
return (currentDaySerial - startDaySerial) as Day; return (currentDaySerial - startDaySerial) as Day;
} }
export const ZERO_DURATION = 0 as Duration;
/**
* utility function to generate Instant times
*/
export function generateInstanceFromClock(hour: number, minutes: number, second: number, ms = 0) {
return toInstant(
(hour * MILLIS_PER_HOUR + minutes * MILLIS_PER_MINUTE + second * MILLIS_PER_SECOND + ms) as TimeOfDay,
now(),
);
}
@@ -1,8 +1,7 @@
import { Duration, EndAction, Playback, TimeOfDay, TimeStrategy, TimerPhase, TimerType } from 'ontime-types'; import { EndAction, Playback, TimeOfDay, TimeStrategy, TimerPhase, TimerType } from 'ontime-types';
import { MILLIS_PER_HOUR, MILLIS_PER_MINUTE, MILLIS_PER_SECOND, dayInMs, millisToString } from 'ontime-utils'; import { MILLIS_PER_HOUR, MILLIS_PER_MINUTE, MILLIS_PER_SECOND, dayInMs, millisToString } from 'ontime-utils';
import * as timeCore from '../../lib/time-core/timeCore.js'; import type { RuntimeState } from '../../stores/runtimeState.js';
import type { InternalRuntimeState, RuntimeState } from '../../stores/runtimeState.js';
import { import {
findDayOffset, findDayOffset,
getCurrent, getCurrent,
@@ -20,48 +19,48 @@ const asTimeOfDay = (value: number): RuntimeState['clock'] => value as RuntimeSt
describe('getElapsed()', () => { describe('getElapsed()', () => {
it('returns active elapsed time from startedAt without add-time adjustments', () => { it('returns active elapsed time from startedAt without add-time adjustments', () => {
const state = { const state = {
_now: timeCore.generateInstanceFromClock(0, 5, 0), clock: 5 * MILLIS_PER_MINUTE,
timer: { timer: {
addedTime: -10 * MILLIS_PER_MINUTE, addedTime: -10 * MILLIS_PER_MINUTE,
current: 15 * MILLIS_PER_MINUTE, current: 15 * MILLIS_PER_MINUTE,
duration: 20 * MILLIS_PER_MINUTE, duration: 20 * MILLIS_PER_MINUTE,
startedAt: timeCore.generateInstanceFromClock(0, 2, 0), startedAt: 2 * MILLIS_PER_MINUTE,
}, },
_timer: { _timer: {
pausedAt: null, pausedAt: null,
pausedDuration: 0, pausedDuration: 0,
}, },
} as InternalRuntimeState; } as RuntimeState;
expect(getElapsed(state)).toBe(3 * MILLIS_PER_MINUTE); expect(getElapsed(state)).toBe(3 * MILLIS_PER_MINUTE);
}); });
it('subtracts accumulated pause time', () => { it('subtracts accumulated pause time', () => {
const state = { const state = {
_now: timeCore.generateInstanceFromClock(0, 10, 0), clock: 10 * MILLIS_PER_MINUTE,
timer: { timer: {
startedAt: timeCore.generateInstanceFromClock(0, 2, 0), startedAt: 2 * MILLIS_PER_MINUTE,
}, },
_timer: { _timer: {
pausedAt: null, pausedAt: null,
pausedDuration: 5 * MILLIS_PER_MINUTE, pausedDuration: 5 * MILLIS_PER_MINUTE,
}, },
} as InternalRuntimeState; } as RuntimeState;
expect(getElapsed(state)).toBe(3 * MILLIS_PER_MINUTE); expect(getElapsed(state)).toBe(3 * MILLIS_PER_MINUTE);
}); });
it('uses the current pause start while paused', () => { it('uses the current pause start while paused', () => {
const state = { const state = {
_now: timeCore.generateInstanceFromClock(0, 10, 0), clock: 10 * MILLIS_PER_MINUTE,
timer: { timer: {
startedAt: timeCore.generateInstanceFromClock(0, 2, 0), startedAt: 2 * MILLIS_PER_MINUTE,
}, },
_timer: { _timer: {
pausedAt: 7 * MILLIS_PER_MINUTE, pausedAt: 7 * MILLIS_PER_MINUTE,
pausedDuration: 1 * MILLIS_PER_MINUTE, pausedDuration: 1 * MILLIS_PER_MINUTE,
}, },
} as InternalRuntimeState; } as RuntimeState;
expect(getElapsed(state)).toBe(4 * MILLIS_PER_MINUTE); expect(getElapsed(state)).toBe(4 * MILLIS_PER_MINUTE);
}); });
@@ -83,7 +82,7 @@ describe('getExpectedFinish()', () => {
pausedAt: null, pausedAt: null,
hasFinished: false, hasFinished: false,
}, },
} as InternalRuntimeState; } as RuntimeState;
const calculatedFinish = getExpectedFinish(state); const calculatedFinish = getExpectedFinish(state);
expect(calculatedFinish).toBe(null); expect(calculatedFinish).toBe(null);
}); });
@@ -96,13 +95,13 @@ describe('getExpectedFinish()', () => {
timer: { timer: {
addedTime: 0, addedTime: 0,
duration: 10, duration: 10,
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 10), startedAt: 10,
}, },
_timer: { _timer: {
pausedAt: null, pausedAt: null,
hasFinished: true, hasFinished: true,
}, },
} as InternalRuntimeState; } as RuntimeState;
const calculatedFinish = getExpectedFinish(state); const calculatedFinish = getExpectedFinish(state);
expect(calculatedFinish).toBe(20); expect(calculatedFinish).toBe(20);
}); });
@@ -115,13 +114,13 @@ describe('getExpectedFinish()', () => {
timer: { timer: {
addedTime: 0, addedTime: 0,
duration: 10, duration: 10,
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 1), startedAt: 1,
}, },
_timer: { _timer: {
pausedAt: null, pausedAt: null,
hasFinished: false, hasFinished: false,
}, },
} as InternalRuntimeState; } as RuntimeState;
const calculatedFinish = getExpectedFinish(state); const calculatedFinish = getExpectedFinish(state);
expect(calculatedFinish).toBe(11); expect(calculatedFinish).toBe(11);
}); });
@@ -134,13 +133,13 @@ describe('getExpectedFinish()', () => {
timer: { timer: {
addedTime: 20, addedTime: 20,
duration: 10, duration: 10,
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 1), startedAt: 1,
}, },
_timer: { _timer: {
pausedAt: null, pausedAt: null,
hasFinished: false, hasFinished: false,
}, },
} as InternalRuntimeState; } as RuntimeState;
const calculatedFinish = getExpectedFinish(state); const calculatedFinish = getExpectedFinish(state);
expect(calculatedFinish).toBe(31); expect(calculatedFinish).toBe(31);
@@ -154,13 +153,13 @@ describe('getExpectedFinish()', () => {
timer: { timer: {
addedTime: -10, addedTime: -10,
duration: 10, duration: 10,
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 1), startedAt: 1,
}, },
_timer: { _timer: {
pausedAt: null, pausedAt: null,
hasFinished: false, hasFinished: false,
}, },
} as InternalRuntimeState; } as RuntimeState;
const calculatedFinish = getExpectedFinish(state); const calculatedFinish = getExpectedFinish(state);
expect(calculatedFinish).toBe(1); expect(calculatedFinish).toBe(1);
@@ -174,13 +173,13 @@ describe('getExpectedFinish()', () => {
timer: { timer: {
addedTime: -100, addedTime: -100,
duration: 10, duration: 10,
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 1), startedAt: 1,
}, },
_timer: { _timer: {
pausedAt: null, pausedAt: null,
hasFinished: false, hasFinished: false,
}, },
} as InternalRuntimeState; } as RuntimeState;
const calculatedFinish = getExpectedFinish(state); const calculatedFinish = getExpectedFinish(state);
expect(calculatedFinish).toBe(1); expect(calculatedFinish).toBe(1);
@@ -194,13 +193,13 @@ describe('getExpectedFinish()', () => {
timer: { timer: {
addedTime: 0, addedTime: 0,
duration: 0, duration: 0,
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 1), startedAt: 1,
}, },
_timer: { _timer: {
pausedAt: null, pausedAt: null,
hasFinished: false, hasFinished: false,
}, },
} as InternalRuntimeState; } as RuntimeState;
const calculatedFinish = getExpectedFinish(state); const calculatedFinish = getExpectedFinish(state);
expect(calculatedFinish).toBe(1); expect(calculatedFinish).toBe(1);
@@ -214,13 +213,13 @@ describe('getExpectedFinish()', () => {
timer: { timer: {
addedTime: 0, addedTime: 0,
duration: dayInMs, duration: dayInMs,
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 10), startedAt: 10,
}, },
_timer: { _timer: {
pausedAt: null, pausedAt: null,
hasFinished: false, hasFinished: false,
}, },
} as InternalRuntimeState; } as RuntimeState;
const calculatedFinish = getExpectedFinish(state); const calculatedFinish = getExpectedFinish(state);
expect(calculatedFinish).toBe(10); expect(calculatedFinish).toBe(10);
@@ -235,13 +234,13 @@ describe('getExpectedFinish()', () => {
timer: { timer: {
addedTime: 10, addedTime: 10,
duration: dayInMs, duration: dayInMs,
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 10), startedAt: 10,
}, },
_timer: { _timer: {
pausedAt: null, pausedAt: null,
hasFinished: false, hasFinished: false,
}, },
} as InternalRuntimeState; } as RuntimeState;
const calculatedFinish = getExpectedFinish(state); const calculatedFinish = getExpectedFinish(state);
expect(calculatedFinish).toBe(40); expect(calculatedFinish).toBe(40);
@@ -254,7 +253,7 @@ describe('getExpectedFinish()', () => {
}, },
timer: { timer: {
addedTime: 0, addedTime: 0,
startedAt: timeCore.generateInstanceFromClock(22, 0, 0), startedAt: 79200000, // 22:00:00
}, },
_timer: { _timer: {
pausedAt: null, pausedAt: null,
@@ -264,7 +263,7 @@ describe('getExpectedFinish()', () => {
actualStart: 79200000, actualStart: 79200000,
plannedEnd: 600000, plannedEnd: 600000,
}, },
} as InternalRuntimeState; } as RuntimeState;
const calculatedFinish = getExpectedFinish(state); const calculatedFinish = getExpectedFinish(state);
// expected finish is not a duration but a point in time // expected finish is not a duration but a point in time
@@ -280,7 +279,7 @@ describe('getCurrent()', () => {
timeEnd: 30, timeEnd: 30,
timerType: TimerType.CountDown, timerType: TimerType.CountDown,
}, },
_now: timeCore.generateInstanceFromClock(0, 0, 0), clock: 0,
timer: { timer: {
addedTime: 10, addedTime: 10,
duration: 111, // <-- we take the duration value duration: 111, // <-- we take the duration value
@@ -290,7 +289,7 @@ describe('getCurrent()', () => {
pausedAt: null, pausedAt: null,
hasFinished: false, hasFinished: false,
}, },
} as InternalRuntimeState; } as RuntimeState;
const current = getCurrent(state); const current = getCurrent(state);
expect(current).toBe(111); expect(current).toBe(111);
@@ -301,17 +300,17 @@ describe('getCurrent()', () => {
timeEnd: 10, timeEnd: 10,
timerType: TimerType.CountDown, timerType: TimerType.CountDown,
}, },
_now: timeCore.generateInstanceFromClock(0, 0, 0, 1), clock: 1,
timer: { timer: {
addedTime: 0, addedTime: 0,
duration: 10, duration: 10,
startedAt: timeCore.generateInstanceFromClock(0, 0, 0), startedAt: 0,
}, },
_timer: { _timer: {
pausedAt: null, pausedAt: null,
hasFinished: false, hasFinished: false,
}, },
} as InternalRuntimeState; } as RuntimeState;
const current = getCurrent(state); const current = getCurrent(state);
expect(current).toBe(9); expect(current).toBe(9);
@@ -322,17 +321,17 @@ describe('getCurrent()', () => {
timeEnd: 10, timeEnd: 10,
timerType: TimerType.CountDown, timerType: TimerType.CountDown,
}, },
_now: timeCore.generateInstanceFromClock(0, 0, 0, 1), clock: 1,
timer: { timer: {
addedTime: 10, addedTime: 10,
duration: 10, duration: 10,
startedAt: timeCore.generateInstanceFromClock(0, 0, 0), startedAt: 0,
}, },
_timer: { _timer: {
pausedAt: null, pausedAt: null,
hasFinished: false, hasFinished: false,
}, },
} as InternalRuntimeState; } as RuntimeState;
const current = getCurrent(state); const current = getCurrent(state);
expect(current).toBe(19); expect(current).toBe(19);
@@ -343,17 +342,17 @@ describe('getCurrent()', () => {
timeEnd: 20, timeEnd: 20,
timerType: TimerType.CountDown, timerType: TimerType.CountDown,
}, },
_now: timeCore.generateInstanceFromClock(0, 0, 0, 10), clock: 10,
timer: { timer: {
addedTime: 0, addedTime: 0,
duration: dayInMs + 10, duration: dayInMs + 10,
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 10), startedAt: 10,
}, },
_timer: { _timer: {
pausedAt: null, pausedAt: null,
hasFinished: false, hasFinished: false,
}, },
} as InternalRuntimeState; } as RuntimeState;
const current = getCurrent(state); const current = getCurrent(state);
expect(current).toBe(dayInMs + 10); expect(current).toBe(dayInMs + 10);
@@ -364,17 +363,17 @@ describe('getCurrent()', () => {
timeEnd: 20, timeEnd: 20,
timerType: TimerType.CountDown, timerType: TimerType.CountDown,
}, },
_now: timeCore.generateInstanceFromClock(0, 0, 0, 5), clock: 5,
timer: { timer: {
addedTime: 0, addedTime: 0,
duration: dayInMs + 10, duration: dayInMs + 10,
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 10), startedAt: 10,
}, },
_timer: { _timer: {
pausedAt: null, pausedAt: null,
hasFinished: false, hasFinished: false,
}, },
} as InternalRuntimeState; } as RuntimeState;
const current = getCurrent(state); const current = getCurrent(state);
expect(current).toBe(15); expect(current).toBe(15);
@@ -385,17 +384,17 @@ describe('getCurrent()', () => {
timeEnd: 20, timeEnd: 20,
timerType: TimerType.CountDown, timerType: TimerType.CountDown,
}, },
_now: timeCore.generateInstanceFromClock(0, 0, 0, 5), clock: 5,
timer: { timer: {
addedTime: 20, addedTime: 20,
duration: dayInMs + 10, duration: dayInMs + 10,
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 10), startedAt: 10,
}, },
_timer: { _timer: {
pausedAt: null, pausedAt: null,
hasFinished: false, hasFinished: false,
}, },
} as InternalRuntimeState; } as RuntimeState;
const current = getCurrent(state); const current = getCurrent(state);
expect(current).toBe(35); expect(current).toBe(35);
@@ -408,7 +407,7 @@ describe('getCurrent()', () => {
timeEnd: 100, timeEnd: 100,
countToEnd: true, countToEnd: true,
}, },
_now: timeCore.generateInstanceFromClock(0, 0, 0, 30), clock: 30,
timer: { timer: {
addedTime: 0, addedTime: 0,
duration: 100, duration: 100,
@@ -421,7 +420,7 @@ describe('getCurrent()', () => {
pausedAt: null, pausedAt: null,
hasFinished: false, hasFinished: false,
}, },
} as InternalRuntimeState; } as RuntimeState;
const current = getCurrent(state); const current = getCurrent(state);
expect(current).toBe(70); expect(current).toBe(70);
@@ -433,11 +432,11 @@ describe('getCurrent()', () => {
timeEnd: 100, timeEnd: 100,
countToEnd: true, countToEnd: true,
}, },
_now: timeCore.generateInstanceFromClock(0, 0, 0, 30), clock: 30,
timer: { timer: {
addedTime: 0, addedTime: 0,
duration: 100, duration: 100,
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 10), startedAt: 10,
}, },
rundown: { rundown: {
plannedEnd: 100, plannedEnd: 100,
@@ -446,7 +445,7 @@ describe('getCurrent()', () => {
pausedAt: null, pausedAt: null,
hasFinished: false, hasFinished: false,
}, },
} as InternalRuntimeState; } as RuntimeState;
const current = getCurrent(state); const current = getCurrent(state);
expect(current).toBe(70); expect(current).toBe(70);
@@ -458,11 +457,11 @@ describe('getCurrent()', () => {
timeEnd: 100, timeEnd: 100,
countToEnd: true, countToEnd: true,
}, },
_now: timeCore.generateInstanceFromClock(0, 0, 0, 30), clock: 30,
timer: { timer: {
addedTime: 7, addedTime: 7,
duration: 100, duration: 100,
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 10), startedAt: 10,
}, },
rundown: { rundown: {
plannedEnd: 100, plannedEnd: 100,
@@ -471,7 +470,7 @@ describe('getCurrent()', () => {
pausedAt: null, pausedAt: null,
hasFinished: false, hasFinished: false,
}, },
} as InternalRuntimeState; } as RuntimeState;
const current = getCurrent(state); const current = getCurrent(state);
expect(current).toBe(77); expect(current).toBe(77);
@@ -484,11 +483,11 @@ describe('getCurrent()', () => {
timeEnd: 600000, // 00:10:00 timeEnd: 600000, // 00:10:00
countToEnd: true, countToEnd: true,
}, },
_now: timeCore.generateInstanceFromClock(22, 5, 0), clock: 79500000, // 22:05:00
timer: { timer: {
addedTime: 0, addedTime: 0,
duration: Infinity, // not relevant, duration: Infinity, // not relevant,
startedAt: timeCore.generateInstanceFromClock(22, 0, 0), startedAt: 79200000, // 22:00:00
}, },
rundown: { rundown: {
actualStart: 79200000, actualStart: 79200000,
@@ -498,7 +497,7 @@ describe('getCurrent()', () => {
pausedAt: null, pausedAt: null,
hasFinished: false, hasFinished: false,
}, },
} as InternalRuntimeState; } as RuntimeState;
const current = getCurrent(state); const current = getCurrent(state);
expect(current).toBe(dayInMs - 79500000 + 600000); expect(current).toBe(dayInMs - 79500000 + 600000);
@@ -506,7 +505,7 @@ describe('getCurrent()', () => {
it('handles events that were started late', () => { it('handles events that were started late', () => {
const state = { const state = {
_now: timeCore.generateInstanceFromClock(22, 46, 40), // 22:46:40 <--- starting 16 min after the scheduled end clock: 82000000, // 22:46:40 <--- starting 16 min after the scheduled end
eventNow: { eventNow: {
timeStart: 77400000, // 21:30:00 timeStart: 77400000, // 21:30:00
timeEnd: 81000000, // 22:30:00 timeEnd: 81000000, // 22:30:00
@@ -516,7 +515,7 @@ describe('getCurrent()', () => {
timer: { timer: {
addedTime: 0, addedTime: 0,
duration: Infinity, // not relevant, duration: Infinity, // not relevant,
startedAt: timeCore.generateInstanceFromClock(22, 0, 0), startedAt: 79200000, // 22:00:00
}, },
rundown: { rundown: {
actualStart: 82000000, // 22:46:40 <--- started now actualStart: 82000000, // 22:46:40 <--- started now
@@ -526,7 +525,7 @@ describe('getCurrent()', () => {
pausedAt: null, pausedAt: null,
hasFinished: false, hasFinished: false,
}, },
} as InternalRuntimeState; } as RuntimeState;
const current = getCurrent(state); const current = getCurrent(state);
expect(current).toBe(81000000 - 82000000); // <-- planned end - now expect(current).toBe(81000000 - 82000000); // <-- planned end - now
@@ -542,17 +541,17 @@ describe('getExpectedFinish() and getCurrentTime() combined', () => {
timeEnd: 10, timeEnd: 10,
timerType: TimerType.CountDown, timerType: TimerType.CountDown,
}, },
_now: timeCore.generateInstanceFromClock(0, 0, 0), clock: 0,
timer: { timer: {
addedTime: 0, addedTime: 0,
duration, duration,
startedAt: timeCore.generateInstanceFromClock(0, 0, 0), startedAt: 0,
}, },
_timer: { _timer: {
pausedAt: null, pausedAt: null,
hasFinished: false, hasFinished: false,
}, },
} as InternalRuntimeState; } as RuntimeState;
const expectedFinish = getExpectedFinish(state); const expectedFinish = getExpectedFinish(state);
const current = getCurrent(state); const current = getCurrent(state);
@@ -570,25 +569,25 @@ describe('getExpectedFinish() and getCurrentTime() combined', () => {
timeEnd: 10, timeEnd: 10,
timerType: TimerType.CountDown, timerType: TimerType.CountDown,
}, },
_now: timeCore.generateInstanceFromClock(0, 0, 0, 5), clock: 5,
timer: { timer: {
addedTime: 3, addedTime: 3,
duration, duration,
startedAt: timeCore.generateInstanceFromClock(0, 0, 0), startedAt: 0,
}, },
_timer: { _timer: {
pausedAt: null, pausedAt: null,
hasFinished: false, hasFinished: false,
}, },
} as InternalRuntimeState; } as RuntimeState;
const expectedFinish = getExpectedFinish(state); const expectedFinish = getExpectedFinish(state);
const current = getCurrent(state); const current = getCurrent(state);
const elapsed = duration - current; const elapsed = duration - current;
expect(expectedFinish).toBe(13); expect(expectedFinish).toBe(13);
expect(current).toBe(8);
expect(elapsed).toBe(2); expect(elapsed).toBe(2);
expect(current).toBe(8);
}); });
}); });
@@ -872,7 +871,7 @@ describe('getRuntimeOffset()', () => {
dayOffset: 0, dayOffset: 0,
}, },
timer: { timer: {
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 150), startedAt: 150,
addedTime: 0, addedTime: 0,
current: 0, current: 0,
}, },
@@ -884,9 +883,9 @@ describe('getRuntimeOffset()', () => {
plannedStart: 100, plannedStart: 100,
currentDay: 0, currentDay: 0,
}, },
_now: timeCore.generateInstanceFromClock(0, 0, 0, 150), clock: 150,
_startDayOffset: 0, _startDayOffset: 0,
} as InternalRuntimeState; } as RuntimeState;
const { absolute } = getRuntimeOffset(state); const { absolute } = getRuntimeOffset(state);
expect(absolute).toBe(50); expect(absolute).toBe(50);
@@ -900,7 +899,7 @@ describe('getRuntimeOffset()', () => {
dayOffset: 0, dayOffset: 0,
}, },
timer: { timer: {
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 150), // we started 50ms delayed startedAt: 150, // we started 50ms delayed
addedTime: 10, // we compensated with 10ms addedTime: 10, // we compensated with 10ms
current: 10, // we are 10ms into the timer current: 10, // we are 10ms into the timer
}, },
@@ -913,7 +912,7 @@ describe('getRuntimeOffset()', () => {
currentDay: 0, currentDay: 0,
}, },
_startDayOffset: 0, _startDayOffset: 0,
} as InternalRuntimeState; } as RuntimeState;
const { absolute } = getRuntimeOffset(state); const { absolute } = getRuntimeOffset(state);
expect(absolute).toBe(60); expect(absolute).toBe(60);
@@ -928,7 +927,7 @@ describe('getRuntimeOffset()', () => {
dayOffset: 0, dayOffset: 0,
}, },
timer: { timer: {
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 100), // we started ontime startedAt: 100, // we started ontime
current: -10, // we are 10 seconds over current: -10, // we are 10 seconds over
addedTime: 0, // we have not compensated with added time addedTime: 0, // we have not compensated with added time
}, },
@@ -941,7 +940,7 @@ describe('getRuntimeOffset()', () => {
currentDay: 0, currentDay: 0,
}, },
_startDayOffset: 0, _startDayOffset: 0,
} as InternalRuntimeState; } as RuntimeState;
const { absolute } = getRuntimeOffset(state); const { absolute } = getRuntimeOffset(state);
expect(absolute).toBe(10); expect(absolute).toBe(10);
@@ -955,9 +954,9 @@ describe('getRuntimeOffset()', () => {
timeEnd: 150, timeEnd: 150,
dayOffset: 0, dayOffset: 0,
}, },
_now: timeCore.generateInstanceFromClock(0, 0, 0, 150), clock: 150,
timer: { timer: {
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 100), // started on time startedAt: 100, // started on time
current: 25, // are 25ms into it current: 25, // are 25ms into it
addedTime: 0, addedTime: 0,
}, },
@@ -970,7 +969,7 @@ describe('getRuntimeOffset()', () => {
currentDay: 0, currentDay: 0,
}, },
_startDayOffset: 0, _startDayOffset: 0,
} as InternalRuntimeState; } as RuntimeState;
const { absolute } = getRuntimeOffset(state); const { absolute } = getRuntimeOffset(state);
expect(absolute).toBe(25); expect(absolute).toBe(25);
@@ -978,7 +977,7 @@ describe('getRuntimeOffset()', () => {
it('offset doesnt exist if we havent started', () => { it('offset doesnt exist if we havent started', () => {
const state = { const state = {
_now: timeCore.generateInstanceFromClock(22, 48, 0), // 78480789 clock: 78480789,
eventNow: { eventNow: {
id: 'd6a2ce', id: 'd6a2ce',
timeStart: 77400000, timeStart: 77400000,
@@ -1012,7 +1011,7 @@ describe('getRuntimeOffset()', () => {
}, },
_startDayOffset: 0, _startDayOffset: 0,
_timer: { pausedAt: null }, _timer: { pausedAt: null },
} as InternalRuntimeState; } as RuntimeState;
const { absolute } = getRuntimeOffset(state); const { absolute } = getRuntimeOffset(state);
expect(absolute).toBe(0); expect(absolute).toBe(0);
@@ -1020,7 +1019,7 @@ describe('getRuntimeOffset()', () => {
it('with time-to-end, offsets dont exist if we are not in overtime', () => { it('with time-to-end, offsets dont exist if we are not in overtime', () => {
const state = { const state = {
_now: timeCore.generateInstanceFromClock(22, 13, 20), clock: 80000000, // 22:13:20
eventNow: { eventNow: {
id: 'd6a2ce', id: 'd6a2ce',
type: 'event', type: 'event',
@@ -1064,11 +1063,11 @@ describe('getRuntimeOffset()', () => {
expectedFinish: 81600000, expectedFinish: 81600000,
playback: Playback.Play, playback: Playback.Play,
secondaryTimer: null, secondaryTimer: null,
startedAt: timeCore.generateInstanceFromClock(21, 40, 0), startedAt: 78000000,
}, },
_startDayOffset: 0, _startDayOffset: 0,
_timer: { pausedAt: null }, _timer: { pausedAt: null },
} as InternalRuntimeState; } as RuntimeState;
const { absolute } = getRuntimeOffset(state); const { absolute } = getRuntimeOffset(state);
expect(absolute).toBe(0); expect(absolute).toBe(0);
@@ -1076,7 +1075,7 @@ describe('getRuntimeOffset()', () => {
it('with time-to-end, offset is the overtime', () => { it('with time-to-end, offset is the overtime', () => {
const state = { const state = {
_now: timeCore.generateInstanceFromClock(22, 46, 40), clock: 82000000, // 22:46:40
eventNow: { eventNow: {
id: 'd6a2ce', id: 'd6a2ce',
type: 'event', type: 'event',
@@ -1120,11 +1119,11 @@ describe('getRuntimeOffset()', () => {
expectedFinish: 81600000, expectedFinish: 81600000,
playback: Playback.Play, playback: Playback.Play,
secondaryTimer: null, secondaryTimer: null,
startedAt: timeCore.generateInstanceFromClock(21, 40, 0), startedAt: 78000000,
}, },
_startDayOffset: 0, _startDayOffset: 0,
_timer: { pausedAt: null }, _timer: { pausedAt: null },
} as InternalRuntimeState; } as RuntimeState;
const { absolute } = getRuntimeOffset(state); const { absolute } = getRuntimeOffset(state);
expect(absolute).toBe(400000 - 200000); // <--- offset is always the overtime + added time expect(absolute).toBe(400000 - 200000); // <--- offset is always the overtime + added time
@@ -1132,7 +1131,7 @@ describe('getRuntimeOffset()', () => {
it('handles time-to-end started after the end time', () => { it('handles time-to-end started after the end time', () => {
const state = { const state = {
_now: timeCore.generateInstanceFromClock(22, 46, 40), // 22:46:40 <--- starting 16m 40s after the scheduled end clock: 82000000, // 22:46:40 <--- starting 16m 40s after the scheduled end
eventNow: { eventNow: {
id: 'd6a2ce', id: 'd6a2ce',
timeStart: 77400000, // 21:30:00 timeStart: 77400000, // 21:30:00
@@ -1165,14 +1164,14 @@ describe('getRuntimeOffset()', () => {
expectedFinish: 82000000 + 3600000, // <--- now + duration expectedFinish: 82000000 + 3600000, // <--- now + duration
playback: Playback.Play, playback: Playback.Play,
secondaryTimer: null, secondaryTimer: null,
startedAt: timeCore.generateInstanceFromClock(22, 46, 40), startedAt: 82000000, // <--- started now
}, },
_startDayOffset: 0, _startDayOffset: 0,
_timer: { pausedAt: null }, _timer: { pausedAt: null },
} as InternalRuntimeState; } as RuntimeState;
const updateCurrent = getCurrent(state); const updateCurrent = getCurrent(state);
state.timer.current = updateCurrent as Duration; state.timer.current = updateCurrent;
const { absolute } = getRuntimeOffset(state); const { absolute } = getRuntimeOffset(state);
expect(millisToString(absolute)).toBe('00:16:40'); expect(millisToString(absolute)).toBe('00:16:40');
expect(absolute).toBe(82000000 - 81000000); // <-- now - planned end expect(absolute).toBe(82000000 - 81000000); // <-- now - planned end
@@ -1188,7 +1187,7 @@ describe('getRuntimeOffset() relative', () => {
dayOffset: 0, dayOffset: 0,
}, },
timer: { timer: {
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 150), startedAt: 150,
addedTime: 0, addedTime: 0,
current: 0, current: 0,
}, },
@@ -1201,7 +1200,7 @@ describe('getRuntimeOffset() relative', () => {
currentDay: 0, currentDay: 0,
}, },
_startDayOffset: 0, _startDayOffset: 0,
} as InternalRuntimeState; } as RuntimeState;
const { absolute, relative } = getRuntimeOffset(state); const { absolute, relative } = getRuntimeOffset(state);
expect(absolute).toBe(0); expect(absolute).toBe(0);
@@ -1215,7 +1214,7 @@ describe('getRuntimeOffset() relative', () => {
dayOffset: 0, dayOffset: 0,
}, },
timer: { timer: {
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 150), startedAt: 150,
addedTime: 0, addedTime: 0,
current: 0, current: 0,
}, },
@@ -1228,7 +1227,7 @@ describe('getRuntimeOffset() relative', () => {
currentDay: 0, currentDay: 0,
}, },
_startDayOffset: 0, _startDayOffset: 0,
} as InternalRuntimeState; } as RuntimeState;
const { absolute, relative } = getRuntimeOffset(state); const { absolute, relative } = getRuntimeOffset(state);
expect(absolute).toBe(50); expect(absolute).toBe(50);
@@ -1242,7 +1241,7 @@ describe('getRuntimeOffset() relative', () => {
dayOffset: 0, dayOffset: 0,
}, },
timer: { timer: {
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 100), startedAt: 100,
addedTime: 0, addedTime: 0,
current: 0, current: 0,
}, },
@@ -1255,7 +1254,7 @@ describe('getRuntimeOffset() relative', () => {
currentDay: 0, currentDay: 0,
}, },
_startDayOffset: 0, _startDayOffset: 0,
} as InternalRuntimeState; } as RuntimeState;
const { absolute, relative } = getRuntimeOffset(state); const { absolute, relative } = getRuntimeOffset(state);
expect(absolute).toBe(-50); expect(absolute).toBe(-50);
@@ -1277,7 +1276,7 @@ describe('getTimerPhase()', () => {
secondaryTimer: null, secondaryTimer: null,
startedAt: null, startedAt: null,
}, },
} as InternalRuntimeState; } as RuntimeState;
const phase = getTimerPhase(state); const phase = getTimerPhase(state);
expect(phase).toBe(TimerPhase.None); expect(phase).toBe(TimerPhase.None);
@@ -1295,7 +1294,7 @@ describe('getTimerPhase()', () => {
timeDanger: 100, timeDanger: 100,
timeWarning: 200, timeWarning: 200,
}, },
} as InternalRuntimeState; } as RuntimeState;
const phase = getTimerPhase(state); const phase = getTimerPhase(state);
expect(phase).toBe(TimerPhase.Overtime); expect(phase).toBe(TimerPhase.Overtime);
@@ -1313,7 +1312,7 @@ describe('getTimerPhase()', () => {
timeDanger: 100, timeDanger: 100,
timeWarning: 200, timeWarning: 200,
}, },
} as InternalRuntimeState; } as RuntimeState;
const phase = getTimerPhase(state); const phase = getTimerPhase(state);
expect(phase).toBe(TimerPhase.Danger); expect(phase).toBe(TimerPhase.Danger);
@@ -1331,7 +1330,7 @@ describe('getTimerPhase()', () => {
timeDanger: 100, timeDanger: 100,
timeWarning: 200, timeWarning: 200,
}, },
} as InternalRuntimeState; } as RuntimeState;
const phase = getTimerPhase(state); const phase = getTimerPhase(state);
expect(phase).toBe(TimerPhase.Warning); expect(phase).toBe(TimerPhase.Warning);
@@ -1349,7 +1348,7 @@ describe('getTimerPhase()', () => {
timeDanger: 100, timeDanger: 100,
timeWarning: 200, timeWarning: 200,
}, },
} as InternalRuntimeState; } as RuntimeState;
const phase = getTimerPhase(state); const phase = getTimerPhase(state);
expect(phase).toBe(TimerPhase.Default); expect(phase).toBe(TimerPhase.Default);
@@ -1357,7 +1356,7 @@ describe('getTimerPhase()', () => {
it('#1042 identifies waiting to roll', () => { it('#1042 identifies waiting to roll', () => {
const state = { const state = {
_now: timeCore.generateInstanceFromClock(16, 28, 11), //55691050 clock: 55691050,
eventNow: null, eventNow: null,
eventNext: null, eventNext: null,
rundown: { rundown: {
@@ -1383,13 +1382,13 @@ describe('getTimerPhase()', () => {
startedAt: null, startedAt: null,
}, },
_timer: { _timer: {
forceFinish: false, forceFinish: null,
pausedAt: null, pausedAt: null,
}, },
_rundown: { _rundown: {
totalDelay: 0, totalDelay: 0,
}, },
} as InternalRuntimeState; } as RuntimeState;
const phase = getTimerPhase(state); const phase = getTimerPhase(state);
expect(phase).toBe(TimerPhase.Pending); expect(phase).toBe(TimerPhase.Pending);
@@ -1397,7 +1396,7 @@ describe('getTimerPhase()', () => {
it('#1042 identifies waiting to roll', () => { it('#1042 identifies waiting to roll', () => {
const state = { const state = {
_now: timeCore.generateInstanceFromClock(16, 28, 11), //55691050 clock: 55691050,
eventNow: null, eventNow: null,
eventNext: null, eventNext: null,
rundown: { rundown: {
@@ -1423,13 +1422,13 @@ describe('getTimerPhase()', () => {
startedAt: null, startedAt: null,
}, },
_timer: { _timer: {
forceFinish: false, forceFinish: null,
pausedAt: null, pausedAt: null,
}, },
_rundown: { _rundown: {
totalDelay: 0, totalDelay: 0,
}, },
} as InternalRuntimeState; } as RuntimeState;
const phase = getTimerPhase(state); const phase = getTimerPhase(state);
expect(phase).toBe(TimerPhase.Pending); expect(phase).toBe(TimerPhase.Pending);
-2
View File
@@ -5,8 +5,6 @@ import { RundownMetadata } from '../api-data/rundown/rundown.types.js';
import { getTimedIndexFromPlayableIndex } from '../api-data/rundown/rundown.utils.js'; import { getTimedIndexFromPlayableIndex } from '../api-data/rundown/rundown.utils.js';
import { normaliseEndTime } from './timerUtils.js'; import { normaliseEndTime } from './timerUtils.js';
// import * as timeCore from '../lib/time-core/timeCore.js';
/** /**
* Finds current event in a rolling rundown * Finds current event in a rolling rundown
*/ */
@@ -760,17 +760,16 @@ function broadcastResult(_target: any, _propertyKey: string, descriptor: Propert
// save the restore state // save the restore state
if (hasImmediateChanges) { if (hasImmediateChanges) {
const internalState = runtimeState.getInternalState();
restoreService restoreService
.save({ .save({
playback: state.timer.playback, playback: state.timer.playback,
selectedEventId: state.eventNow?.id ?? null, selectedEventId: state.eventNow?.id ?? null,
startedAt: state.timer.startedAt, startedAt: state.timer.startedAt,
addedTime: state.timer.addedTime, addedTime: state.timer.addedTime,
pausedAt: internalState._timer.pausedAt, pausedAt: state._timer.pausedAt,
pausedDuration: internalState._timer.pausedDuration, pausedDuration: state._timer.pausedDuration,
firstStart: state.rundown.actualStart, firstStart: state.rundown.actualStart,
startEpoch: internalState._startEpoch, startEpoch: state._startEpoch,
currentDay: state.rundown.currentDay, currentDay: state.rundown.currentDay,
}) })
.catch((_e) => { .catch((_e) => {
+36 -39
View File
@@ -1,9 +1,7 @@
import { Day, Duration, Maybe, TimeOfDay, TimerPhase } from 'ontime-types'; import { Day, MaybeNumber, TimeOfDay, TimerPhase } from 'ontime-types';
import { MILLIS_PER_HOUR, checkIsNow, dayInMs, isPlaybackActive } from 'ontime-utils'; import { MILLIS_PER_HOUR, checkIsNow, dayInMs, isPlaybackActive } from 'ontime-utils';
import * as timeCore from '../lib/time-core/timeCore.js'; import type { RuntimeState } from '../stores/runtimeState.js';
import { ZERO_DURATION } from '../lib/time-core/timeCore.js';
import type { InternalRuntimeState, RuntimeState } from '../stores/runtimeState.js';
/** /**
* handle events that span over midnight * handle events that span over midnight
@@ -22,46 +20,48 @@ export function hasCrossedMidnight(previous: TimeOfDay, current: TimeOfDay): boo
/** /**
* Calculates expected finish time of a running timer * Calculates expected finish time of a running timer
* @param {InternalRuntimeState} state runtime state * @param {RuntimeState} state runtime state
* @returns {number | null} new current time or null if nothing is running * @returns {number | null} new current time or null if nothing is running
*/ */
export function getExpectedFinish(state: InternalRuntimeState): Maybe<TimeOfDay> { export function getExpectedFinish(state: RuntimeState): MaybeNumber {
const { startedAt, duration, addedTime } = state.timer; const { startedAt, duration, addedTime } = state.timer;
if (state.eventNow === null) { if (state.eventNow === null) {
return null; return null;
} }
const { countToEnd, timeEnd } = state.eventNow; const { countToEnd, timeEnd } = state.eventNow;
const { pausedAt } = state._timer; const { pausedAt } = state._timer;
const { _now } = state; const { clock } = state;
if (startedAt === null) { if (startedAt === null) {
return null; return null;
} }
const pausedTime = pausedAt !== null ? timeCore.toTimeOfDay(_now) - pausedAt : 0; const pausedTime = pausedAt != null ? clock - pausedAt : 0;
if (countToEnd) { if (countToEnd) {
return (timeEnd + addedTime + pausedTime) as TimeOfDay; return timeEnd + addedTime + pausedTime;
} }
// handle events that finish the day after // handle events that finish the day after
// eslint-disable-next-line @typescript-eslint/no-non-null-assertion -- duration exists if there is a timer // eslint-disable-next-line @typescript-eslint/no-non-null-assertion -- duration exists if ther eis a timer
const expectedFinish = timeCore.toTimeOfDay(startedAt) + duration! + addedTime + pausedTime; const expectedFinish = startedAt + duration! + addedTime + pausedTime;
if (expectedFinish > dayInMs) { if (expectedFinish > dayInMs) {
return (expectedFinish - dayInMs) as TimeOfDay; return expectedFinish - dayInMs;
} }
// an event cannot finish before it started (user added too much negative time) // an event cannot finish before it started (user added too much negative time)
return Math.max(expectedFinish, timeCore.toTimeOfDay(startedAt)) as TimeOfDay; return Math.max(expectedFinish, startedAt);
} }
/** /**
* Calculates running countdown * Calculates running countdown
* @param {InternalRuntimeState} state runtime state * @param {RuntimeState} state runtime state
* @returns {number} current time for timer * @returns {number} current time for timer
*/ */
export function getCurrent(state: InternalRuntimeState): Duration {
export function getCurrent(state: RuntimeState): number {
// eslint-disable-next-line no-unused-labels -- dev code path // eslint-disable-next-line no-unused-labels -- dev code path
DEV: { DEV: {
if (state.eventNow === null || state.timer.duration === null) { if (state.eventNow === null || state.timer.duration === null) {
@@ -71,12 +71,12 @@ export function getCurrent(state: InternalRuntimeState): Duration {
const { startedAt, duration, addedTime } = state.timer; const { startedAt, duration, addedTime } = state.timer;
const { countToEnd, timeStart, timeEnd } = state.eventNow; const { countToEnd, timeStart, timeEnd } = state.eventNow;
const { pausedAt } = state._timer; const { pausedAt } = state._timer;
const { _now } = state; const { clock } = state;
if (countToEnd) { if (countToEnd) {
const isEventOverMidnight = timeStart > timeEnd; const isEventOverMidnight = timeStart > timeEnd;
const correctDay = isEventOverMidnight ? dayInMs : 0; const correctDay = isEventOverMidnight ? dayInMs : 0;
return (correctDay - timeCore.toTimeOfDay(_now) + timeEnd + addedTime) as Duration; return correctDay - clock + timeEnd + addedTime;
} }
if (startedAt === null) { if (startedAt === null) {
@@ -84,19 +84,19 @@ export function getCurrent(state: InternalRuntimeState): Duration {
} }
if (pausedAt != null) { if (pausedAt != null) {
return (timeCore.toTimeOfDay(startedAt) + duration + addedTime - pausedAt) as Duration; return startedAt + duration + addedTime - pausedAt;
} }
const hasPassedMidnight = timeCore.toTimeOfDay(startedAt) > timeCore.toTimeOfDay(_now); const hasPassedMidnight = startedAt > clock;
const correctDay = hasPassedMidnight ? dayInMs : 0; const correctDay = hasPassedMidnight ? dayInMs : 0;
return (timeCore.toTimeOfDay(startedAt) + duration + addedTime - timeCore.toTimeOfDay(_now) - correctDay) as Duration; return startedAt + duration + addedTime - clock - correctDay;
} }
/** /**
* Calculates active time elapsed since the timer started. * Calculates active time elapsed since the timer started.
*/ */
export function getElapsed(state: InternalRuntimeState): Maybe<Duration> { export function getElapsed(state: RuntimeState): MaybeNumber {
const { _now } = state; const { clock } = state;
const { startedAt } = state.timer; const { startedAt } = state.timer;
const { pausedAt, pausedDuration } = state._timer; const { pausedAt, pausedDuration } = state._timer;
@@ -104,11 +104,11 @@ export function getElapsed(state: InternalRuntimeState): Maybe<Duration> {
return null; return null;
} }
const referenceClock = pausedAt ?? timeCore.toTimeOfDay(_now); const referenceClock = pausedAt ?? clock;
const elapsedSinceStart = getTimeSinceStart(referenceClock, timeCore.toTimeOfDay(startedAt)); const elapsedSinceStart = getTimeSinceStart(referenceClock, startedAt);
const activeElapsed = elapsedSinceStart - pausedDuration; const activeElapsed = elapsedSinceStart - pausedDuration;
return Math.max(0, activeElapsed) as Duration; return Math.max(0, activeElapsed);
} }
function getTimeSinceStart(clock: TimeOfDay, startedAt: number): number { function getTimeSinceStart(clock: TimeOfDay, startedAt: number): number {
@@ -127,7 +127,7 @@ function getTimeSinceStart(clock: TimeOfDay, startedAt: number): number {
* @returns {boolean} * @returns {boolean}
*/ */
export function skippedOutOfEvent(state: RuntimeState, previousTime: number, skipLimit: number): boolean { export function skippedOutOfEvent(state: RuntimeState, previousTime: number, skipLimit: number): boolean {
// we cant have skipped if we haven't started // we cant have skipped if we havent started
if (state.timer.expectedFinish === null || state.timer.startedAt === null) { if (state.timer.expectedFinish === null || state.timer.startedAt === null) {
return false; return false;
} }
@@ -151,12 +151,12 @@ export function skippedOutOfEvent(state: RuntimeState, previousTime: number, ski
* Positive offset is over time / behind schedule * Positive offset is over time / behind schedule
* Negative offset is under time / ahead of schedule * Negative offset is under time / ahead of schedule
*/ */
export function getRuntimeOffset(state: InternalRuntimeState): { absolute: Duration; relative: Duration } { export function getRuntimeOffset(state: RuntimeState): { absolute: number; relative: number } {
const { eventNow, _now, _startDayOffset } = state; const { eventNow, clock, _startDayOffset } = state;
const { addedTime, current, startedAt } = state.timer; const { addedTime, current, startedAt } = state.timer;
// nothing to calculate if there are no loaded events or if we havent started // nothing to calculate if there are no loaded events or if we havent started
if (eventNow === null || startedAt === null || _startDayOffset === null) { if (eventNow === null || startedAt === null || _startDayOffset === null) {
return { absolute: ZERO_DURATION, relative: ZERO_DURATION }; return { absolute: 0, relative: 0 };
} }
const { countToEnd, timeStart, dayOffset } = eventNow; const { countToEnd, timeStart, dayOffset } = eventNow;
@@ -171,23 +171,20 @@ export function getRuntimeOffset(state: InternalRuntimeState): { absolute: Durat
} }
// difference between planned event start and actual event start (will be positive if we started behind) // difference between planned event start and actual event start (will be positive if we started behind)
const eventStartOffset = const eventStartOffset = startedAt + _startDayOffset * dayInMs - (timeStart + dayOffset * dayInMs);
timeCore.toTimeOfDay(startedAt) + _startDayOffset * dayInMs - (timeStart + dayOffset * dayInMs);
// how long has the event been running over (is a negative number when in over timer so inverted before adding to offset) // how long has the event been running over (is a negative number when in over timer so inverted before adding to offset)
const overtime = Math.abs(Math.min(current, 0)); const overtime = Math.abs(Math.min(current, 0));
// time the playback was paused, the different from now to when we paused is added to the offset TODO: brakes when crossing midnight // time the playback was paused, the different from now to when we paused is added to the offset TODO: brakes when crossing midnight
const pausedTime = state._timer.pausedAt === null ? 0 : timeCore.toTimeOfDay(_now) - state._timer.pausedAt; const pausedTime = state._timer.pausedAt === null ? 0 : clock - state._timer.pausedAt;
// absolute offset is difference between schedule and playback time // absolute offset is difference between schedule and playback time
// in case of count to end, the absolute offset is overtime and added time // in case of count to end, the absolute offset is overtime and added time
const absolute = ( const absolute = countToEnd ? overtime + addedTime : eventStartOffset + overtime + pausedTime + addedTime;
countToEnd ? overtime + addedTime : eventStartOffset + overtime + pausedTime + addedTime
) as Duration;
// the relative offset is the same as the absolute but adjusted relative to the actual start time // the relative offset is the same as the absolute but adjusted relative to the actual start time
const relative = (absolute + plannedStart - actualStart - _startDayOffset * dayInMs) as Duration; const relative = absolute + plannedStart - actualStart - _startDayOffset * dayInMs;
return { absolute, relative }; return { absolute, relative };
} }
@@ -196,7 +193,7 @@ export function getRuntimeOffset(state: InternalRuntimeState): { absolute: Durat
* Checks running timer to see which phase it currently is in * Checks running timer to see which phase it currently is in
* @param state * @param state
*/ */
export function getTimerPhase(state: InternalRuntimeState): TimerPhase { export function getTimerPhase(state: RuntimeState): TimerPhase {
if (!isPlaybackActive(state.timer.playback)) { if (!isPlaybackActive(state.timer.playback)) {
return TimerPhase.None; return TimerPhase.None;
} }
@@ -226,7 +223,7 @@ export function getTimerPhase(state: InternalRuntimeState): TimerPhase {
/** /**
* Finds the day offset relative to an event start * Finds the day offset relative to an event start
* used by the RuntimeState on first start to get correct offsets * used byt the runtimeState on first start to get correct offsets
*/ */
export function findDayOffset(plannedStart: number, clock: number): Day { export function findDayOffset(plannedStart: number, clock: number): Day {
const distance = clock - plannedStart; const distance = clock - plannedStart;
@@ -1,12 +1,33 @@
import { Day, type Duration, type Instant, OffsetMode, Playback, TimeOfDay, TimerPhase } from 'ontime-types'; import { OffsetMode, Playback, type TimeOfDay, TimerPhase } from 'ontime-types';
import { deepmerge } from 'ontime-utils'; import { deepmerge } from 'ontime-utils';
import { ZERO_DURATION } from '../../lib/time-core/timeCore.js'; import type { RuntimeState } from '../runtimeState.js';
import type { InternalRuntimeState, RuntimeState } from '../runtimeState.js';
export const runtimePlaceholder = { const baseState: RuntimeState = {
clock: 0 as TimeOfDay,
eventNow: null,
eventNext: null,
eventFlag: null,
groupNow: null,
rundown: {
selectedEventIndex: null,
numEvents: 0,
plannedStart: 0,
plannedEnd: 0,
actualStart: null,
actualGroupStart: null,
currentDay: 0,
},
offset: {
absolute: 0,
relative: 0,
mode: OffsetMode.Absolute,
expectedRundownEnd: null,
expectedGroupEnd: null,
expectedFlagStart: null,
},
timer: { timer: {
addedTime: ZERO_DURATION, addedTime: 0,
current: null, current: null,
duration: null, duration: null,
elapsed: null, elapsed: null,
@@ -16,43 +37,10 @@ export const runtimePlaceholder = {
secondaryTimer: null, secondaryTimer: null,
startedAt: null, startedAt: null,
}, },
offset: {
absolute: ZERO_DURATION,
relative: ZERO_DURATION,
mode: OffsetMode.Absolute,
expectedGroupEnd: null,
expectedRundownEnd: null,
expectedFlagStart: null,
},
rundown: {
selectedEventIndex: null,
numEvents: 0,
plannedStart: 0 as TimeOfDay,
plannedEnd: 0 as TimeOfDay,
actualStart: null,
actualGroupStart: null,
currentDay: 0 as Day,
},
} as Readonly<InternalRuntimeState>;
const baseState: InternalRuntimeState = {
_now: 0 as Instant,
eventNow: null,
eventNext: null,
eventFlag: null,
groupNow: null,
rundown: {
...runtimePlaceholder.rundown,
},
offset: {
...runtimePlaceholder.offset,
},
timer: { ...runtimePlaceholder.timer },
_timer: { _timer: {
forceFinish: false, forceFinish: null,
pausedAt: null, pausedAt: null,
pausedDuration: 0 as Duration, pausedDuration: 0,
secondaryTarget: null, secondaryTarget: null,
hasFinished: false, hasFinished: false,
}, },
@@ -6,10 +6,9 @@ import { rundownCache } from '../../api-data/rundown/rundown.dao.js';
import { initRundown } from '../../api-data/rundown/rundown.service.js'; import { initRundown } from '../../api-data/rundown/rundown.service.js';
import { RundownMetadata } from '../../api-data/rundown/rundown.types.js'; import { RundownMetadata } from '../../api-data/rundown/rundown.types.js';
import { import {
type InternalRuntimeState, type RuntimeState,
addTime, addTime,
clearState, clearState,
getInternalState,
getState, getState,
load, load,
loadGroupFlagAndEnd, loadGroupFlagAndEnd,
@@ -33,7 +32,7 @@ const mockEvent = {
} as PlayableEvent; } as PlayableEvent;
const mockState = { const mockState = {
_now: 666, clock: 666,
eventNow: null, eventNow: null,
eventNext: null, eventNext: null,
rundown: { rundown: {
@@ -54,7 +53,7 @@ const mockState = {
pausedAt: null, pausedAt: null,
hasFinished: false, hasFinished: false,
}, },
} as InternalRuntimeState; } as RuntimeState;
vi.mock('../../classes/data-provider/DataProvider.js', () => { vi.mock('../../classes/data-provider/DataProvider.js', () => {
return { return {
@@ -109,34 +108,34 @@ describe('mutation on runtimeState', () => {
const { metadata, rundown } = rundownCache.get(); const { metadata, rundown } = rundownCache.get();
load(mockEvent, rundown, metadata); load(mockEvent, rundown, metadata);
let newState = getInternalState(); let newState = getState();
expect(newState.eventNow?.id).toBe(mockEvent.id); expect(newState.eventNow?.id).toBe(mockEvent.id);
expect(newState.eventNext?.id).toBe('event2'); expect(newState.eventNext?.id).toBe('event2');
expect(newState.timer.playback).toBe(Playback.Armed); expect(newState.timer.playback).toBe(Playback.Armed);
expect(getState().clock).not.toBe(666); expect(newState.clock).not.toBe(666);
expect(newState.groupNow).toBeNull(); expect(newState.groupNow).toBeNull();
// 2. Start event // 2. Start event
vi.setSystemTime('jan 1 00:02'); vi.setSystemTime('jan 1 00:02');
let success = start(); let success = start();
newState = getInternalState(); newState = getState();
expect(success).toBe(true); expect(success).toBe(true);
expect(newState.timer).toMatchObject({ expect(newState.timer).toMatchObject({
playback: Playback.Play, playback: Playback.Play,
}); });
expect(newState.rundown.actualStart).toBe(getState().clock); expect(newState.rundown.actualStart).toBe(newState.clock);
// 3. Pause event // 3. Pause event
vi.setSystemTime('jan 1 00:03'); vi.setSystemTime('jan 1 00:03');
success = pause(); success = pause();
newState = getInternalState(); newState = getState();
expect(success).toBe(true); expect(success).toBe(true);
expect(getState().clock).not.toBe(666); expect(newState.clock).not.toBe(666);
expect(newState.timer).toMatchObject({ expect(newState.timer).toMatchObject({
playback: Playback.Pause, playback: Playback.Pause,
addedTime: 0, addedTime: 0,
}); });
expect(newState._timer.pausedAt).toEqual(getState().clock); expect(newState._timer.pausedAt).toEqual(newState.clock);
success = pause(); success = pause();
expect(success).toBe(false); expect(success).toBe(false);
@@ -144,7 +143,7 @@ describe('mutation on runtimeState', () => {
// 4. Restart event // 4. Restart event
vi.setSystemTime('jan 1 00:04'); vi.setSystemTime('jan 1 00:04');
success = start(); success = start();
newState = getInternalState(); newState = getState();
expect(success).toBe(true); expect(success).toBe(true);
expect(newState.timer).toMatchObject({ expect(newState.timer).toMatchObject({
playback: Playback.Play, playback: Playback.Play,
@@ -164,7 +163,7 @@ describe('mutation on runtimeState', () => {
// 5. Stop event // 5. Stop event
vi.setSystemTime('jan 1 00:05'); vi.setSystemTime('jan 1 00:05');
success = stop(); success = stop();
newState = getInternalState(); newState = getState();
expect(success).toBe(true); expect(success).toBe(true);
expect(newState.eventNow).toBe(null); expect(newState.eventNow).toBe(null);
expect(newState.timer).toMatchObject({ expect(newState.timer).toMatchObject({
@@ -826,7 +825,7 @@ describe('roll mode', () => {
test('pending event', () => { test('pending event', () => {
const { rundown, metadata } = rundownCache.get(); const { rundown, metadata } = rundownCache.get();
const { eventId, didStart } = roll(rundown, metadata); const { eventId, didStart } = roll(rundown, metadata);
const state = getInternalState(); const state = getState();
expect(eventId).toBe('1'); expect(eventId).toBe('1');
expect(didStart).toBe(false); expect(didStart).toBe(false);
@@ -945,7 +944,7 @@ describe('loadGroupFlagAndEnd()', () => {
groupNow: null, groupNow: null,
eventNow: rundown.entries[11], eventNow: rundown.entries[11],
rundown: { actualGroupStart: null }, rundown: { actualGroupStart: null },
} as InternalRuntimeState; } as RuntimeState;
const metadata = { playableEventOrder: ['0', '11', '3'], flags: ['1'] } as RundownMetadata; const metadata = { playableEventOrder: ['0', '11', '3'], flags: ['1'] } as RundownMetadata;
@@ -973,7 +972,7 @@ describe('loadGroupFlagAndEnd()', () => {
groupNow: rundown.entries[1], groupNow: rundown.entries[1],
eventNow: rundown.entries[22], eventNow: rundown.entries[22],
rundown: { actualGroupStart: null }, rundown: { actualGroupStart: null },
} as InternalRuntimeState; } as RuntimeState;
const metadata = { playableEventOrder: ['0', '11', '22'], flags: ['1'] } as RundownMetadata; const metadata = { playableEventOrder: ['0', '11', '22'], flags: ['1'] } as RundownMetadata;
@@ -1001,7 +1000,7 @@ describe('loadGroupFlagAndEnd()', () => {
groupNow: rundown.entries[1], groupNow: rundown.entries[1],
eventNow: rundown.entries[0], eventNow: rundown.entries[0],
rundown: { actualGroupStart: null }, rundown: { actualGroupStart: null },
} as InternalRuntimeState; } as RuntimeState;
const metadata = { playableEventOrder: ['0', '11', '22'], flags: ['1'] } as RundownMetadata; const metadata = { playableEventOrder: ['0', '11', '22'], flags: ['1'] } as RundownMetadata;
@@ -1026,7 +1025,7 @@ describe('loadGroupFlagAndEnd()', () => {
groupNow: null, groupNow: null,
eventNow: rundown.entries[0], eventNow: rundown.entries[0],
rundown: { actualGroupStart: null }, rundown: { actualGroupStart: null },
} as InternalRuntimeState; } as RuntimeState;
const metadata = { playableEventOrder: ['0', '1'], flags: ['1'] } as RundownMetadata; const metadata = { playableEventOrder: ['0', '1'], flags: ['1'] } as RundownMetadata;
@@ -1088,7 +1087,7 @@ describe('loadGroupFlagAndEnd()', () => {
groupNow: null, groupNow: null,
eventNow: rundown.entries[0], eventNow: rundown.entries[0],
rundown: { actualGroupStart: null }, rundown: { actualGroupStart: null },
} as InternalRuntimeState; } as RuntimeState;
const metadata = { playableEventOrder: ['0', '1', '2', '3'], flags: ['3'] } as RundownMetadata; const metadata = { playableEventOrder: ['0', '1', '2', '3'], flags: ['3'] } as RundownMetadata;
@@ -1170,7 +1169,7 @@ describe('loadGroupFlagAndEnd()', () => {
groupNow: null, groupNow: null,
eventNow: rundown.entries[0], eventNow: rundown.entries[0],
rundown: { actualGroupStart: null }, rundown: { actualGroupStart: null },
} as InternalRuntimeState; } as RuntimeState;
const metadata = { playableEventOrder: ['0', '1', '2', '3'], flags: ['3'] } as RundownMetadata; const metadata = { playableEventOrder: ['0', '1', '2', '3'], flags: ['3'] } as RundownMetadata;
+105 -154
View File
@@ -17,6 +17,7 @@ import {
TimerPhase, TimerPhase,
TimerState, TimerState,
isOntimeEvent, isOntimeEvent,
runtimeStorePlaceholder,
} from 'ontime-types'; } from 'ontime-types';
import { import {
calculateDuration, calculateDuration,
@@ -43,18 +44,14 @@ import {
hasCrossedMidnight, hasCrossedMidnight,
} from '../services/timerUtils.js'; } from '../services/timerUtils.js';
import { timerConfig } from '../setup/config.js'; import { timerConfig } from '../setup/config.js';
import { runtimePlaceholder } from './__mocks__/runtimeState.mocks.js';
type ExpectedMetadata = { type ExpectedMetadata = {
event: OntimeEvent; event: OntimeEvent;
accumulatedGap: Duration; accumulatedGap: number;
isLinkedToLoaded: boolean; isLinkedToLoaded: boolean;
} | null; } | null;
export type RuntimeState = { export type RuntimeState = {
/**
* @deprecated we want to phase out the 24h clock
*/
clock: TimeOfDay; clock: TimeOfDay;
groupNow: OntimeGroup | null; groupNow: OntimeGroup | null;
eventNow: PlayableEvent | null; eventNow: PlayableEvent | null;
@@ -64,72 +61,36 @@ export type RuntimeState = {
timer: TimerState; timer: TimerState;
rundown: RundownState; rundown: RundownState;
// private properties of the timer calculations // private properties of the timer calculations
};
export type InternalRuntimeState = Omit<RuntimeState, 'clock' | 'timer' | 'offset' | 'rundown'> & {
timer: {
addedTime: Duration;
current: Maybe<Duration>;
duration: Maybe<Duration>;
elapsed: Maybe<Duration>;
expectedFinish: Maybe<TimeOfDay>;
phase: TimerPhase;
playback: Playback;
secondaryTimer: Maybe<Duration>;
startedAt: Maybe<Instant>;
};
offset: {
absolute: Duration;
relative: Duration;
mode: OffsetMode;
expectedGroupEnd: Maybe<TimeOfDay>;
expectedRundownEnd: Maybe<TimeOfDay>;
expectedFlagStart: Maybe<TimeOfDay>;
};
rundown: {
selectedEventIndex: Maybe<number>;
numEvents: number;
plannedStart: Maybe<TimeOfDay>;
plannedEnd: Maybe<TimeOfDay>;
actualStart: Maybe<TimeOfDay>;
currentDay: Maybe<Day>;
actualGroupStart: Maybe<TimeOfDay>;
};
_now: Instant;
_timer: { _timer: {
forceFinish: boolean; // whether we should declare an event as finished, will contain the finish time forceFinish: Maybe<TimeOfDay>; // whether we should declare an event as finished, will contain the finish time
pausedAt: Maybe<TimeOfDay>; pausedAt: Maybe<TimeOfDay>;
pausedDuration: Duration; pausedDuration: number;
secondaryTarget: Maybe<TimeOfDay>; secondaryTarget: Maybe<TimeOfDay>;
hasFinished: boolean; hasFinished: boolean;
}; };
_rundown: { _rundown: {
totalDelay: number; // this value comes from rundown service totalDelay: number; // this value comes from rundown service
}; };
_startDayOffset: Maybe<Day>;
_startEpoch: Maybe<Instant>;
_group: ExpectedMetadata; _group: ExpectedMetadata;
_flag: ExpectedMetadata; _flag: ExpectedMetadata;
_end: ExpectedMetadata; _end: ExpectedMetadata;
_startEpoch: Maybe<Instant>;
_startDayOffset: Maybe<Day>;
}; };
const runtimeState: InternalRuntimeState = { const runtimeState: RuntimeState = {
_now: timeCore.now(), clock: timeCore.timeOfDayNow(),
groupNow: null, groupNow: null,
eventNow: null, eventNow: null,
eventNext: null, eventNext: null,
eventFlag: null, eventFlag: null,
offset: { ...runtimePlaceholder.offset }, offset: { ...runtimeStorePlaceholder.offset },
timer: { timer: { ...runtimeStorePlaceholder.timer },
...runtimePlaceholder.timer, rundown: { ...runtimeStorePlaceholder.rundown },
},
rundown: {
...runtimePlaceholder.rundown,
},
_timer: { _timer: {
forceFinish: false, forceFinish: null,
pausedAt: null, pausedAt: null,
pausedDuration: 0 as Duration, pausedDuration: 0,
secondaryTarget: null, secondaryTarget: null,
hasFinished: false, hasFinished: false,
}, },
@@ -143,32 +104,19 @@ const runtimeState: InternalRuntimeState = {
_startDayOffset: null, _startDayOffset: null,
}; };
export function getInternalState(): Readonly<InternalRuntimeState> {
return runtimeState;
}
export function getState(): Readonly<RuntimeState> { export function getState(): Readonly<RuntimeState> {
// create a shallow copy of the state // create a shallow copy of the state
return { return {
...runtimeState, ...runtimeState,
clock: timeCore.toTimeOfDay(runtimeState._now),
eventNow: runtimeState.eventNow ? { ...runtimeState.eventNow } : null, eventNow: runtimeState.eventNow ? { ...runtimeState.eventNow } : null,
eventNext: runtimeState.eventNext ? { ...runtimeState.eventNext } : null, eventNext: runtimeState.eventNext ? { ...runtimeState.eventNext } : null,
eventFlag: runtimeState.eventFlag ? { ...runtimeState.eventFlag } : null, eventFlag: runtimeState.eventFlag ? { ...runtimeState.eventFlag } : null,
groupNow: runtimeState.groupNow ? { ...runtimeState.groupNow } : null, groupNow: runtimeState.groupNow ? { ...runtimeState.groupNow } : null,
offset: { ...runtimeState.offset }, offset: { ...runtimeState.offset },
rundown: { ...runtimeState.rundown }, rundown: { ...runtimeState.rundown },
timer: { timer: { ...runtimeState.timer },
addedTime: runtimeState.timer.addedTime, _timer: { ...runtimeState._timer },
current: runtimeState.timer.current, _rundown: { ...runtimeState._rundown },
duration: runtimeState.timer.duration,
elapsed: runtimeState.timer.elapsed,
expectedFinish: runtimeState.timer.expectedFinish,
phase: runtimeState.timer.phase,
playback: runtimeState.timer.playback,
secondaryTimer: runtimeState.timer.secondaryTimer,
startedAt: runtimeState.timer.startedAt ? timeCore.toTimeOfDay(runtimeState.timer.startedAt) : null,
},
}; };
} }
@@ -179,18 +127,22 @@ export function clearEventData() {
runtimeState.eventNow = null; runtimeState.eventNow = null;
runtimeState.eventNext = null; runtimeState.eventNext = null;
runtimeState.offset = { ...runtimePlaceholder.offset }; runtimeState.offset.absolute = 0;
runtimeState.offset.relative = 0;
runtimeState.offset.expectedFlagStart = null;
runtimeState.offset.expectedGroupEnd = null;
runtimeState.offset.expectedRundownEnd = null;
runtimeState.rundown.selectedEventIndex = null; runtimeState.rundown.selectedEventIndex = null;
runtimeState.timer.playback = Playback.Stop; runtimeState.timer.playback = Playback.Stop;
runtimeState._now = timeCore.now(); runtimeState.clock = timeCore.timeOfDayNow();
runtimeState.timer = { ...runtimePlaceholder.timer }; runtimeState.timer = { ...runtimeStorePlaceholder.timer };
// when clearing, we maintain the total delay from the rundown // when clearing, we maintain the total delay from the rundown
runtimeState._timer.forceFinish = false; runtimeState._timer.forceFinish = null;
runtimeState._timer.pausedAt = null; runtimeState._timer.pausedAt = null;
runtimeState._timer.pausedDuration = 0 as Duration; runtimeState._timer.pausedDuration = 0;
runtimeState._timer.secondaryTarget = null; runtimeState._timer.secondaryTarget = null;
runtimeState._timer.hasFinished = false; runtimeState._timer.hasFinished = false;
} }
@@ -208,18 +160,22 @@ export function clearState() {
runtimeState.rundown.actualStart = null; runtimeState.rundown.actualStart = null;
runtimeState.rundown.selectedEventIndex = null; runtimeState.rundown.selectedEventIndex = null;
runtimeState.offset = { ...runtimePlaceholder.offset }; runtimeState.offset.absolute = 0;
runtimeState.offset.relative = 0;
runtimeState.offset.expectedRundownEnd = null;
runtimeState.offset.expectedGroupEnd = null;
runtimeState.offset.expectedFlagStart = null;
runtimeState._end = null; runtimeState._end = null;
runtimeState.timer.playback = Playback.Stop; runtimeState.timer.playback = Playback.Stop;
runtimeState._now = timeCore.now(); runtimeState.clock = timeCore.timeOfDayNow();
runtimeState.timer = { ...runtimePlaceholder.timer }; runtimeState.timer = { ...runtimeStorePlaceholder.timer };
// when clearing, we maintain the total delay from the rundown // when clearing, we maintain the total delay from the rundown
runtimeState._timer.forceFinish = false; runtimeState._timer.forceFinish = null;
runtimeState._timer.pausedAt = null; runtimeState._timer.pausedAt = null;
runtimeState._timer.pausedDuration = 0 as Duration; runtimeState._timer.pausedDuration = 0;
runtimeState._timer.secondaryTarget = null; runtimeState._timer.secondaryTarget = null;
runtimeState._timer.hasFinished = false; runtimeState._timer.hasFinished = false;
@@ -261,9 +217,9 @@ export function updateRundownData(rundownData: {
runtimeState._rundown.totalDelay = rundownData.totalDelay; runtimeState._rundown.totalDelay = rundownData.totalDelay;
runtimeState.rundown.numEvents = rundownData.numEvents; runtimeState.rundown.numEvents = rundownData.numEvents;
runtimeState.rundown.plannedStart = rundownData.firstStart as TimeOfDay; runtimeState.rundown.plannedStart = rundownData.firstStart;
runtimeState.rundown.plannedEnd = runtimeState.rundown.plannedEnd =
rundownData.firstStart === null ? null : ((rundownData.firstStart + rundownData.totalDuration) as TimeOfDay); rundownData.firstStart === null ? null : rundownData.firstStart + rundownData.totalDuration;
if (isPlaybackActive(runtimeState.timer.playback)) getExpectedTimes(); if (isPlaybackActive(runtimeState.timer.playback)) getExpectedTimes();
} }
@@ -297,7 +253,7 @@ export function load(
// update state // update state
runtimeState.timer.playback = Playback.Armed; runtimeState.timer.playback = Playback.Armed;
runtimeState.timer.duration = event.duration as Duration; runtimeState.timer.duration = calculateDuration(event.timeStart, event.timeEnd);
runtimeState.timer.current = getCurrent(runtimeState); runtimeState.timer.current = getCurrent(runtimeState);
runtimeState.rundown.numEvents = metadata.timedEventOrder.length; runtimeState.rundown.numEvents = metadata.timedEventOrder.length;
@@ -311,13 +267,13 @@ export function load(
(firstStart === null || typeof firstStart === 'number') && (firstStart === null || typeof firstStart === 'number') &&
(startEpoch === null || typeof startEpoch === 'number') (startEpoch === null || typeof startEpoch === 'number')
) { ) {
runtimeState.rundown.actualStart = firstStart as TimeOfDay; runtimeState.rundown.actualStart = firstStart;
runtimeState._startEpoch = startEpoch; runtimeState._startEpoch = startEpoch;
if (firstStart !== null && runtimeState.rundown.plannedStart !== null) { if (firstStart !== null && runtimeState.rundown.plannedStart !== null) {
runtimeState._startDayOffset = findDayOffset(runtimeState.rundown.plannedStart, firstStart); runtimeState._startDayOffset = findDayOffset(runtimeState.rundown.plannedStart, firstStart);
} }
if (currentDay !== undefined) { if (currentDay !== undefined) {
runtimeState.rundown.currentDay = currentDay as Day; runtimeState.rundown.currentDay = currentDay;
} }
const { absolute, relative } = getRuntimeOffset(runtimeState); const { absolute, relative } = getRuntimeOffset(runtimeState);
runtimeState.offset.absolute = absolute; runtimeState.offset.absolute = absolute;
@@ -409,16 +365,16 @@ export function updateLoaded(event?: PlayableEvent): string | undefined {
// handle edge cases with roll // handle edge cases with roll
if (runtimeState.timer.playback === Playback.Roll) { if (runtimeState.timer.playback === Playback.Roll) {
const offsetClock = timeCore.toTimeOfDay(runtimeState._now) - runtimeState.offset.absolute; const offsetClock = runtimeState.clock - runtimeState.offset.absolute;
// if waiting to roll, we update the targets and potentially start the timer // if waiting to roll, we update the targets and potentially start the timer
if (runtimeState._timer.secondaryTarget !== null) { if (runtimeState._timer.secondaryTarget !== null) {
if (runtimeState.eventNow.timeStart < offsetClock && offsetClock < runtimeState.eventNow.timeEnd) { if (runtimeState.eventNow.timeStart < offsetClock && offsetClock < runtimeState.eventNow.timeEnd) {
// if the event is now, we queue a start // if the event is now, we queue a start
runtimeState._timer.secondaryTarget = runtimeState.eventNow.timeStart as TimeOfDay; runtimeState._timer.secondaryTarget = runtimeState.eventNow.timeStart as TimeOfDay;
runtimeState.timer.secondaryTimer = (runtimeState._timer.secondaryTarget - offsetClock) as Duration; runtimeState.timer.secondaryTimer = runtimeState._timer.secondaryTarget - offsetClock;
} else { } else {
runtimeState._timer.secondaryTarget = normaliseRollStart( runtimeState._timer.secondaryTarget = normaliseRollStart(
runtimeState.eventNow.timeStart as TimeOfDay, runtimeState.eventNow.timeStart,
offsetClock, offsetClock,
) as TimeOfDay; ) as TimeOfDay;
} }
@@ -435,7 +391,7 @@ export function updateLoaded(event?: PlayableEvent): string | undefined {
runtimeState.timer.startedAt = null; runtimeState.timer.startedAt = null;
runtimeState._timer.hasFinished = false; runtimeState._timer.hasFinished = false;
runtimeState.timer.addedTime = 0 as Duration; runtimeState.timer.addedTime = 0;
runtimeState._timer.pausedAt = null; runtimeState._timer.pausedAt = null;
// this could be looked after by the timer // this could be looked after by the timer
@@ -458,7 +414,7 @@ export function updateAll(rundown: Rundown, metadata: RundownMetadata) {
loadGroupFlagAndEnd(rundown, metadata, eventNowIndex); loadGroupFlagAndEnd(rundown, metadata, eventNowIndex);
} }
export function start(state: InternalRuntimeState = runtimeState): boolean { export function start(state: RuntimeState = runtimeState): boolean {
if (state.eventNow === null) { if (state.eventNow === null) {
return false; return false;
} }
@@ -466,19 +422,22 @@ export function start(state: InternalRuntimeState = runtimeState): boolean {
return false; return false;
} }
state._now = timeCore.now(); const epoch = timeCore.now();
const now = timeCore.toTimeOfDay(epoch);
state.clock = now;
state.timer.secondaryTimer = null; state.timer.secondaryTimer = null;
// add paused time if it exists // add paused time if it exists
if (state._timer.pausedAt) { if (state._timer.pausedAt) {
const timeToAdd = (timeCore.toTimeOfDay(state._now) - state._timer.pausedAt) as Duration; const timeToAdd = state.clock - state._timer.pausedAt;
state.timer.addedTime = timeCore.combineValues(state.timer.addedTime, timeToAdd); state.timer.addedTime += timeToAdd;
state._timer.pausedDuration = timeCore.combineValues(state._timer.pausedDuration, timeToAdd); state._timer.pausedDuration += timeToAdd;
state._timer.pausedAt = null; state._timer.pausedAt = null;
} }
if (state.timer.startedAt === null) { if (state.timer.startedAt === null) {
state.timer.startedAt = state._now; state.timer.startedAt = state.clock;
} }
state.timer.playback = Playback.Play; state.timer.playback = Playback.Play;
@@ -486,15 +445,14 @@ export function start(state: InternalRuntimeState = runtimeState): boolean {
state.timer.elapsed = getElapsed(state); state.timer.elapsed = getElapsed(state);
if (state.rundown.actualStart === null) { if (state.rundown.actualStart === null) {
state._startDayOffset = (findDayOffset(state.eventNow.timeStart, timeCore.toTimeOfDay(state._now)) + state._startDayOffset = (findDayOffset(state.eventNow.timeStart, state.clock) + state.eventNow.dayOffset) as Day;
state.eventNow.dayOffset) as Day;
state.rundown.currentDay = state._startDayOffset; state.rundown.currentDay = state._startDayOffset;
state._startEpoch = state._now; state._startEpoch = epoch;
state.rundown.actualStart = timeCore.toTimeOfDay(state._now); state.rundown.actualStart = state.clock;
} }
if (state.groupNow !== null && state.rundown.actualGroupStart === null) { if (state.groupNow !== null && state.rundown.actualGroupStart === null) {
state.rundown.actualGroupStart = timeCore.toTimeOfDay(state._now); state.rundown.actualGroupStart = state.clock;
} }
// update timer phase // update timer phase
@@ -517,18 +475,18 @@ export function start(state: InternalRuntimeState = runtimeState): boolean {
return true; return true;
} }
export function pause(state: InternalRuntimeState = runtimeState): boolean { export function pause(state: RuntimeState = runtimeState): boolean {
if (state.timer.playback !== Playback.Play) { if (state.timer.playback !== Playback.Play) {
return false; return false;
} }
state.timer.playback = Playback.Pause; state.timer.playback = Playback.Pause;
state._now = timeCore.now(); state.clock = timeCore.timeOfDayNow();
state._timer.pausedAt = timeCore.toTimeOfDay(state._now); state._timer.pausedAt = state.clock;
return true; return true;
} }
export function stop(state: InternalRuntimeState = runtimeState): boolean { export function stop(state: RuntimeState = runtimeState): boolean {
if (state.timer.playback === Playback.Stop) { if (state.timer.playback === Playback.Stop) {
return false; return false;
} }
@@ -558,7 +516,7 @@ export function addTime(amount: number) {
if (willGoNegative && !runtimeState._timer.hasFinished) { if (willGoNegative && !runtimeState._timer.hasFinished) {
// set finished time so side effects are triggered // set finished time so side effects are triggered
runtimeState._timer.forceFinish = true; runtimeState._timer.forceFinish = timeCore.timeOfDayNow();
} else { } else {
const willGoPositive = runtimeState.timer.current < 0 && runtimeState.timer.current + amount > 0; const willGoPositive = runtimeState.timer.current < 0 && runtimeState.timer.current + amount > 0;
if (willGoPositive) { if (willGoPositive) {
@@ -567,8 +525,8 @@ export function addTime(amount: number) {
} }
// we can update the state after handling the side effects // we can update the state after handling the side effects
runtimeState.timer.addedTime = timeCore.combineValues(runtimeState.timer.addedTime, amount as Duration); runtimeState.timer.addedTime += amount;
runtimeState.timer.current = timeCore.combineValues(runtimeState.timer.current, amount as Duration); runtimeState.timer.current += amount;
runtimeState.timer.elapsed = getElapsed(runtimeState); runtimeState.timer.elapsed = getElapsed(runtimeState);
// update runtime delays: over - under // update runtime delays: over - under
@@ -588,8 +546,10 @@ export type UpdateResult = {
export function update(): UpdateResult { export function update(): UpdateResult {
// 0. there are some things we always do // 0. there are some things we always do
const previousClock = timeCore.toTimeOfDay(runtimeState._now); const previousClock = runtimeState.clock;
runtimeState._now = timeCore.now(); // we update the clock on every update call const epoch = timeCore.now();
const now = timeCore.toTimeOfDay(epoch);
runtimeState.clock = now; // we update the clock on every update call
// 1. is playback idle? // 1. is playback idle?
if (!isPlaybackActive(runtimeState.timer.playback)) { if (!isPlaybackActive(runtimeState.timer.playback)) {
@@ -598,13 +558,13 @@ export function update(): UpdateResult {
// calculate currentDay from epoch (days elapsed since playback was started) // calculate currentDay from epoch (days elapsed since playback was started)
if (runtimeState._startEpoch !== null && runtimeState._startDayOffset !== null) { if (runtimeState._startEpoch !== null && runtimeState._startDayOffset !== null) {
const daysSinceStart = timeCore.daysSinceStart(runtimeState._startEpoch, runtimeState._now); const daysSinceStart = timeCore.daysSinceStart(runtimeState._startEpoch, epoch);
runtimeState.rundown.currentDay = timeCore.combineValues(runtimeState._startDayOffset, daysSinceStart); runtimeState.rundown.currentDay = runtimeState._startDayOffset + daysSinceStart;
} }
// 2. are we waiting to roll? // 2. are we waiting to roll?
if (runtimeState.timer.playback === Playback.Roll && runtimeState.timer.secondaryTimer !== null) { if (runtimeState.timer.playback === Playback.Roll && runtimeState.timer.secondaryTimer !== null) {
const clockHasCrossedMidnight = hasCrossedMidnight(previousClock, timeCore.toTimeOfDay(runtimeState._now)); const clockHasCrossedMidnight = hasCrossedMidnight(previousClock, now);
return updateIfWaitingToRoll(clockHasCrossedMidnight); return updateIfWaitingToRoll(clockHasCrossedMidnight);
} }
@@ -658,24 +618,22 @@ export function update(): UpdateResult {
} }
// account for offset // account for offset
const offsetClock = timeCore.toTimeOfDay( const offsetClock = runtimeState.clock + runtimeState.offset.absolute;
timeCore.addDuration(runtimeState._now, runtimeState.offset.absolute as Duration),
);
runtimeState.timer.phase = TimerPhase.Pending; runtimeState.timer.phase = TimerPhase.Pending;
if (hasCrossedMidnight) { if (hasCrossedMidnight) {
// if we crossed midnight, we need to update the target // if we crossed midnight, we need to update the target
// this is the same logic from the roll function // this is the same logic from the roll function
runtimeState._timer.secondaryTarget = normaliseRollStart( runtimeState._timer.secondaryTarget = normaliseRollStart(
runtimeState.eventNow.timeStart as TimeOfDay, runtimeState.eventNow.timeStart,
offsetClock, offsetClock,
) as TimeOfDay; ) as TimeOfDay;
} }
runtimeState.timer.secondaryTimer = (runtimeState._timer.secondaryTarget! - offsetClock) as Duration; runtimeState.timer.secondaryTimer = runtimeState._timer.secondaryTarget! - offsetClock;
return { return {
hasTimerFinished: false, hasTimerFinished: false,
hasSecondaryTimerFinished: runtimeState.timer.secondaryTimer! <= 0, hasSecondaryTimerFinished: runtimeState.timer.secondaryTimer <= 0,
}; };
} }
} }
@@ -692,7 +650,9 @@ export function roll(
} }
// we will need to do some calculations, update the time first // we will need to do some calculations, update the time first
runtimeState._now = timeCore.now(); const epoch = timeCore.now();
const now = timeCore.toTimeOfDay(epoch);
runtimeState.clock = now;
// 2. if there is an event armed, we use it // 2. if there is an event armed, we use it
if (runtimeState.timer.playback === Playback.Armed || runtimeState.timer.phase === TimerPhase.Pending) { if (runtimeState.timer.playback === Playback.Armed || runtimeState.timer.phase === TimerPhase.Pending) {
@@ -704,9 +664,7 @@ export function roll(
} }
if (offset) { if (offset) {
runtimeState.offset = { runtimeState.offset = { ...offset };
...offset,
} as InternalRuntimeState['offset'];
} }
runtimeState.timer.playback = Playback.Roll; runtimeState.timer.playback = Playback.Roll;
@@ -715,16 +673,15 @@ export function roll(
runtimeState.eventNow.timeEnd < runtimeState.eventNow.timeStart runtimeState.eventNow.timeEnd < runtimeState.eventNow.timeStart
? runtimeState.eventNow.timeEnd + dayInMs ? runtimeState.eventNow.timeEnd + dayInMs
: runtimeState.eventNow.timeEnd; : runtimeState.eventNow.timeEnd;
runtimeState.timer.expectedFinish = normalisedEndTime as TimeOfDay; runtimeState.timer.expectedFinish = normalisedEndTime;
// account for offset // account for offset
// const offsetClock = timeCore.addDuration(runtimeState._now, -runtimeState.offset.absolute as Duration); const offsetClock = runtimeState.clock - runtimeState.offset.absolute;
const offsetClock = timeCore.toTimeOfDay(runtimeState._now) - runtimeState.offset.absolute;
// state catch up // state catch up
runtimeState.timer.duration = calculateDuration(runtimeState.eventNow.timeStart, normalisedEndTime); runtimeState.timer.duration = calculateDuration(runtimeState.eventNow.timeStart, normalisedEndTime);
runtimeState.timer.current = runtimeState.timer.duration; runtimeState.timer.current = runtimeState.timer.duration;
runtimeState.timer.elapsed = 0 as Duration; runtimeState.timer.elapsed = 0;
// check if the event is ready to start or if needs to be pending // check if the event is ready to start or if needs to be pending
const isNow = checkIsNow(runtimeState.eventNow.timeStart, runtimeState.eventNow.timeEnd, offsetClock); const isNow = checkIsNow(runtimeState.eventNow.timeStart, runtimeState.eventNow.timeEnd, offsetClock);
@@ -733,8 +690,8 @@ export function roll(
* If we are starting an event in roll mode * If we are starting an event in roll mode
* we backtrace all the start times to the supposed start time of the event * we backtrace all the start times to the supposed start time of the event
*/ */
const plannedStart = runtimeState.eventNow.timeStart as TimeOfDay; const plannedStart = runtimeState.eventNow.timeStart;
runtimeState.timer.startedAt = timeCore.toInstant(plannedStart, runtimeState._now); runtimeState.timer.startedAt = plannedStart;
// reset the secondary timer to cancel any countdowns // reset the secondary timer to cancel any countdowns
runtimeState.timer.secondaryTimer = null; runtimeState.timer.secondaryTimer = null;
@@ -752,20 +709,18 @@ export function roll(
runtimeState._startDayOffset = (findDayOffset(runtimeState.eventNow.timeStart, plannedStart) + runtimeState._startDayOffset = (findDayOffset(runtimeState.eventNow.timeStart, plannedStart) +
runtimeState.eventNow.dayOffset) as Day; runtimeState.eventNow.dayOffset) as Day;
// backdate _startEpoch to when the event conceptually started // backdate _startEpoch to when the event conceptually started
const timeElapsed = timeCore.elapsedTime(timeCore.toTimeOfDay(runtimeState._now), plannedStart as TimeOfDay); const timeElapsed = timeCore.elapsedTime(runtimeState.clock, plannedStart as TimeOfDay);
runtimeState._startEpoch = timeCore.addDuration(runtimeState._now, -timeElapsed as Duration); runtimeState._startEpoch = timeCore.addDuration(epoch, -timeElapsed as Duration);
// calculate currentDay from the backdated epoch // calculate currentDay from the backdated epoch
runtimeState.rundown.currentDay = timeCore.combineValues( runtimeState.rundown.currentDay =
runtimeState._startDayOffset, runtimeState._startDayOffset + timeCore.daysSinceStart(runtimeState._startEpoch, epoch);
timeCore.daysSinceStart(runtimeState._startEpoch, runtimeState._now),
);
} }
} else { } else {
runtimeState._timer.secondaryTarget = normaliseRollStart( runtimeState._timer.secondaryTarget = normaliseRollStart(
runtimeState.eventNow.timeStart as TimeOfDay, runtimeState.eventNow.timeStart,
offsetClock, offsetClock,
) as TimeOfDay; ) as TimeOfDay;
runtimeState.timer.secondaryTimer = (runtimeState._timer.secondaryTarget - offsetClock) as Duration; runtimeState.timer.secondaryTimer = runtimeState._timer.secondaryTarget - offsetClock;
runtimeState.timer.phase = TimerPhase.Pending; runtimeState.timer.phase = TimerPhase.Pending;
} }
@@ -782,9 +737,9 @@ export function roll(
// account for offset but we only keep it if passed to us // account for offset but we only keep it if passed to us
if (offset) { if (offset) {
runtimeState.offset = { ...offset } as InternalRuntimeState['offset']; runtimeState.offset = { ...offset };
} }
const offsetClock = timeCore.toTimeOfDay(runtimeState._now) - runtimeState.offset.absolute; const offsetClock = runtimeState.clock - runtimeState.offset.absolute;
const { index, isPending } = loadRoll(rundown, metadata, offsetClock); const { index, isPending } = loadRoll(rundown, metadata, offsetClock);
@@ -811,7 +766,7 @@ export function roll(
runtimeState.timer.phase = TimerPhase.Pending; runtimeState.timer.phase = TimerPhase.Pending;
// we need to normalise start time in case it is the day after // we need to normalise start time in case it is the day after
runtimeState._timer.secondaryTarget = normaliseRollStart(runtimeState.eventNow.timeStart, offsetClock) as TimeOfDay; runtimeState._timer.secondaryTarget = normaliseRollStart(runtimeState.eventNow.timeStart, offsetClock) as TimeOfDay;
runtimeState.timer.secondaryTimer = (runtimeState._timer.secondaryTarget - offsetClock) as Duration; runtimeState.timer.secondaryTimer = runtimeState._timer.secondaryTarget - offsetClock;
// preload timer properties // preload timer properties
runtimeState.timer.duration = calculateDuration(runtimeState.eventNow.timeStart, runtimeState.eventNow.timeEnd); runtimeState.timer.duration = calculateDuration(runtimeState.eventNow.timeStart, runtimeState.eventNow.timeEnd);
@@ -834,18 +789,18 @@ export function roll(
* when we start in roll mode * when we start in roll mode
* we need to backtrace all times to the supposed start time of the event * we need to backtrace all times to the supposed start time of the event
*/ */
const plannedStart = runtimeState.eventNow.timeStart as TimeOfDay; const plannedStart = runtimeState.eventNow.timeStart;
const endTime = const endTime =
runtimeState.eventNow.timeEnd < runtimeState.eventNow.timeStart runtimeState.eventNow.timeEnd < runtimeState.eventNow.timeStart
? runtimeState.eventNow.timeEnd + dayInMs ? runtimeState.eventNow.timeEnd + dayInMs
: runtimeState.eventNow.timeEnd; : runtimeState.eventNow.timeEnd;
runtimeState.timer.startedAt = timeCore.toInstant(plannedStart, runtimeState._now); runtimeState.timer.startedAt = plannedStart;
runtimeState.timer.expectedFinish = endTime as TimeOfDay; runtimeState.timer.expectedFinish = endTime;
// state catch up // state catch up
runtimeState.timer.duration = calculateDuration(runtimeState.eventNow.timeStart, endTime); runtimeState.timer.duration = calculateDuration(runtimeState.eventNow.timeStart, endTime);
runtimeState.timer.current = getCurrent(runtimeState); runtimeState.timer.current = getCurrent(runtimeState);
runtimeState.timer.elapsed = 0 as Duration; runtimeState.timer.elapsed = 0;
// update runtime // update runtime
runtimeState.rundown.actualStart = plannedStart; runtimeState.rundown.actualStart = plannedStart;
@@ -858,11 +813,11 @@ export function roll(
runtimeState._startDayOffset = (findDayOffset(runtimeState.eventNow.timeStart, plannedStart) + runtimeState._startDayOffset = (findDayOffset(runtimeState.eventNow.timeStart, plannedStart) +
runtimeState.eventNow.dayOffset) as Day; runtimeState.eventNow.dayOffset) as Day;
// backdate _startEpoch to when the event conceptually started // backdate _startEpoch to when the event conceptually started
const timeElapsed = timeCore.elapsedTime(timeCore.toTimeOfDay(runtimeState._now), plannedStart as TimeOfDay); const timeElapsed = timeCore.elapsedTime(runtimeState.clock, plannedStart as TimeOfDay);
runtimeState._startEpoch = timeCore.addDuration(runtimeState._now, -timeElapsed as Duration); runtimeState._startEpoch = timeCore.addDuration(epoch, -timeElapsed as Duration);
// calculate currentDay from the backdated epoch // calculate currentDay from the backdated epoch
runtimeState.rundown.currentDay = (runtimeState._startDayOffset + runtimeState.rundown.currentDay = (runtimeState._startDayOffset +
timeCore.daysSinceStart(runtimeState._startEpoch, runtimeState._now)) as Day; timeCore.daysSinceStart(runtimeState._startEpoch, epoch)) as Day;
return { eventId: runtimeState.eventNow.id, didStart: true }; return { eventId: runtimeState.eventNow.id, didStart: true };
} }
@@ -897,11 +852,7 @@ function getExpectedTimes(state = runtimeState) {
plannedStart, plannedStart,
actualStart, actualStart,
}); });
state.offset.expectedGroupEnd = getExpectedEnd( state.offset.expectedGroupEnd = getExpectedEnd(lastEvent, lastEventExpectedStart, state.rundown.currentDay!);
lastEvent,
lastEventExpectedStart,
state.rundown.currentDay!,
) as TimeOfDay;
} }
} }
@@ -918,7 +869,7 @@ function getExpectedTimes(state = runtimeState) {
plannedStart, plannedStart,
actualStart, actualStart,
}); });
state.offset.expectedFlagStart = expectedStart as TimeOfDay; state.offset.expectedFlagStart = expectedStart;
} }
} }
@@ -933,7 +884,7 @@ function getExpectedTimes(state = runtimeState) {
plannedStart, plannedStart,
actualStart, actualStart,
}); });
state.offset.expectedRundownEnd = getExpectedEnd(event, expectedStart, state.rundown.currentDay!) as TimeOfDay; state.offset.expectedRundownEnd = getExpectedEnd(event, expectedStart, state.rundown.currentDay!);
} }
} }
@@ -1006,13 +957,13 @@ export function loadGroupFlagAndEnd(
if (!foundFlag && metadata.flags.includes(entry.id)) { if (!foundFlag && metadata.flags.includes(entry.id)) {
foundFlag = true; foundFlag = true;
state.eventFlag = entry as PlayableEvent; // we know it is playable as it is coming from the playableEventOrder list state.eventFlag = entry as PlayableEvent; // we know it is playable as it is coming from the playableEventOrder list
state._flag = { event: entry, isLinkedToLoaded, accumulatedGap: accumulatedGap as Duration }; state._flag = { event: entry, isLinkedToLoaded, accumulatedGap };
} }
} }
if (!foundGroupEnd && entry.id === lastEventInGroup?.id) { if (!foundGroupEnd && entry.id === lastEventInGroup?.id) {
foundGroupEnd = true; foundGroupEnd = true;
state._group = { event: lastEventInGroup, isLinkedToLoaded, accumulatedGap: accumulatedGap as Duration }; state._group = { event: lastEventInGroup, isLinkedToLoaded, accumulatedGap };
} }
} }
} }
@@ -1020,7 +971,7 @@ export function loadGroupFlagAndEnd(
const lastID = playableEventOrder.at(-1); const lastID = playableEventOrder.at(-1);
const lastEvent = lastID ? (entries[lastID] as OntimeEvent) : null; const lastEvent = lastID ? (entries[lastID] as OntimeEvent) : null;
if (lastEvent) { if (lastEvent) {
state._end = { event: lastEvent, isLinkedToLoaded, accumulatedGap: accumulatedGap as Duration }; state._end = { event: lastEvent, isLinkedToLoaded, accumulatedGap };
} }
} }
+6 -12
View File
@@ -17,17 +17,11 @@ export function getTimeFrom(
const normalisedCurrentStart = current.timeStart + current.dayOffset * dayInMs; const normalisedCurrentStart = current.timeStart + current.dayOffset * dayInMs;
const normalisedPreviousEnd = previous.timeStart + previous.duration + previous.dayOffset * dayInMs; const normalisedPreviousEnd = previous.timeStart + previous.duration + previous.dayOffset * dayInMs;
// event is linked to previous /**
if (normalisedCurrentStart === normalisedPreviousEnd) { * The distance between the current start and the previous end
return 0; * - positive: there is a gap between the events
} * - zero: the current event starts on the previous end
* - negative: the events overlap
// event has a gap from previous */
if (normalisedCurrentStart > normalisedPreviousEnd) {
// time from previous is difference between start and previous end
return normalisedCurrentStart - normalisedPreviousEnd;
}
// event overlaps with previous
return normalisedCurrentStart - normalisedPreviousEnd; return normalisedCurrentStart - normalisedPreviousEnd;
} }
@@ -1,4 +1,4 @@
import type { Duration, OntimeEvent } from 'ontime-types'; import type { OntimeEvent } from 'ontime-types';
import { TimeStrategy } from 'ontime-types'; import { TimeStrategy } from 'ontime-types';
import { dayInMs } from '../date-utils/conversionUtils.js'; import { dayInMs } from '../date-utils/conversionUtils.js';
@@ -103,17 +103,16 @@ export function validateTimes(
/** /**
* @description calculates event duration considering midnight * @description calculates event duration considering midnight
* @deprecated - duration is the more useful value from the event data, prefer using that directly
* @param {number} timeStart * @param {number} timeStart
* @param {number} timeEnd * @param {number} timeEnd
* @returns {number} * @returns {number}
*/ */
export function calculateDuration(timeStart: number, timeEnd: number): Duration { export function calculateDuration(timeStart: number, timeEnd: number): number {
// Durations must be positive // Durations must be positive
if (timeEnd < timeStart) { if (timeEnd < timeStart) {
return (timeEnd + dayInMs - timeStart) as Duration; return timeEnd + dayInMs - timeStart;
} }
return (timeEnd - timeStart) as Duration; return timeEnd - timeStart;
} }
export function calculateEnd(timeStart: number, duration: number): number { export function calculateEnd(timeStart: number, duration: number): number {