- keep the pending and none phases when showing the group timer. These describe the
playback state rather than a threshold, so collapsing them made roll standby render
as a running countdown and silently dropped user styling keyed on the phase
- only show the group indicator for timer types which render the running timer. It was
labelling the wall clock, and the invisible display of the none timer type, as a group
- accept useGroupTimer in the MCP group patch. It was documented in the group shape but
dropped on write, which reported success without applying the change
- narrow the timer preview tooltip, which claimed all views follow the group timer when
only the timer views do
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Kniqs443KUNCRABwVJwT7K
The group timer was derived in the client, which meant every view that wanted it
had to depend on the rundown query. That coupling was already awkward for the PiP
timer, whose separate react root needed its own query client, and it would have
spread to every remaining view.
Moving the derivation to the server removes the coupling. The value is still the
running event timer offset by the content scheduled around it, so the group keeps
behaving as if it were a single event containing all its children.
Because the group timer is the event timer offset by a constant, it changes exactly
when the event timer does and can share its broadcast throttling.
- add RuntimeStore.groupTimer, null unless the running group opted in
- split the group around the loaded event when the group is loaded, so the per tick
cost is an addition rather than a walk of the rundown
- derive on the getState() projection so it cannot drift from the timer it is built on
- reduce the client to a plain selector, dropping the PiP query client workaround
Also fixes elapsed time, which was calculated from the group duration and so clamped
to zero for as long as time added to an event kept the group in credit. It is now
derived symmetrically with the remaining time, and the two always add up to the total.
Timer and PiP shared eight identical branches for choosing between the two timers.
These now go through a single resolver. A group has no warning or danger thresholds,
so it only reports as running or overtime, and feeding that phase through the existing
modifiers makes the suppression of warning and danger a consequence of what a group is
rather than something each view has to remember.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Kniqs443KUNCRABwVJwT7K
Groups can now opt into a shared timer, so stage outputs show how much time
the whole block has left instead of only the running event.
The value is derived in the client from the running event timer plus the
content still scheduled after it, which makes the group behave as if it were
a single event containing all its children. Keeping it relative to the event
timer (rather than recalculating from the clock) means pause, added time,
overtime, roll and midnight rollovers are all inherited, and moving between
events inside a group cannot introduce a discontinuity.
The remainder aggregation mirrors the server side group duration calculation:
non playable entries are skipped and gaps are accounted for.
Warning and danger thresholds belong to the event and carry no meaning against
a group duration, so they are suppressed while the group timer is showing.
Overtime is kept, but only once the group itself has run out of time.
- add OntimeGroup.useGroupTimer, defaulting to false
- show the group timer in the timer view and the PiP timer
- indicate the override in the timer view, PiP, group header and timer preview
- add a switch to the group editor
The PiP window mounts its own react root, which had no query client and could
therefore not read the rundown. It is now wrapped in a provider, which also
means its view settings are no longer frozen at the moment the window opened.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Kniqs443KUNCRABwVJwT7K
Surface {{groupNow.*}} template variables (title, note, colour, times,
custom fields) in the automation template autocomplete so events inside a
group can reference their group. The runtime store already carries
groupNow, so substitution and filters worked already; this makes it
discoverable.
Extend the message-secondary action with an optional text field so an
automation can set the secondary message content, not just its source.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LZYPZVdZLWowU7DyzGkWyy
* feat: create the first event from the cuesheet
* chore: cleanup css
* test: cuesheet beckground edit from empty state
* feat: only show +event button when user is in edit mode and have full write perms
* refactor: allow secondary rundowns
* ui: move dropdown
* feat: follow loaded
* ui: background edit warning
ui: fix disable radio button
* feat(ui): add loaded sufix in the rundown list
* feat(ui): add direct link to background edit from rundown manager
* fix: better fallback
* fix: default to is isCurrentRundown for nav bar colour
* chore: rename navigate to cuesheet
---------
Co-authored-by: alex-arc <ac@omnivox.dk>
* feat: update auto cue numbering
* feat: renumber from ui
* refactor: patchEntries is not used
* chore: format
* fix: correct cue at top of group
* fix: handle precision
* refactor dialog
* bump limit for performance time test
* extract type
* add class name to lable
* fix rebase
* refator: extract renumering logic
* chore: comments for getIntegerAndFraction function
* chore: add the for renumber mutation
* fix: fraction match precision
* refactor: small cleanup
* refactor: use more narrow validator
---------
Co-authored-by: alex-Arc <omnivox@LAPTOP-RC5SNBVV.localdomain>