Relative run mode (#1512)

* inti relative mode

* send imediat update on mode change

* add relative to test

* don't persist offset mode

* add test relative and update calc function

* pass data from ssocket

* add dev guard

* spelling and comments

* show relative in offset overview

* remove comments

* refactor: move totalDelay to _rundown

* update  clear naming and comments

* remove old testing values
This commit is contained in:
Alex Christoffer Rasmussen
2025-04-19 21:36:54 +02:00
committed by GitHub
parent a94b10cb0f
commit dce87c3a81
17 changed files with 543 additions and 114 deletions
@@ -4,6 +4,7 @@ import {
isPlayableEvent,
LogOrigin,
MaybeNumber,
OffsetMode,
OntimeEvent,
Playback,
TimerLifeCycle,
@@ -68,6 +69,11 @@ class RuntimeService {
RuntimeService.previousState = {} as RuntimeState;
}
@broadcastResult
setOffsetMode(mode: OffsetMode) {
runtimeState.setOffsetMode(mode);
}
/**
* Checks result of an update and notifies integrations as needed
* This is the only exception of a private method that has broadcast result
@@ -697,11 +703,14 @@ function broadcastResult(_target: any, _propertyKey: string, descriptor: Propert
// for the very fist run there will be nothing in the previousState so we force an update
const justStarted = !RuntimeService.previousState?.timer;
// offset mode has been changed
const offsetModeChanged = RuntimeService.previousState?.runtime?.offsetMode !== state.runtime.offsetMode;
// if playback changes most things should update
const hasChangedPlayback = RuntimeService.previousState.timer?.playback !== state.timer.playback;
// combine all big changes
const hasImmediateChanges = hasNewLoaded || justStarted || hasChangedPlayback;
const hasImmediateChanges = hasNewLoaded || justStarted || hasChangedPlayback || offsetModeChanged;
/**
* Timer should be updated if