refactor: small tweaks and fixes

This commit is contained in:
Carlos Valente
2024-03-06 22:42:20 +01:00
committed by GitHub
parent 8196ea584d
commit d22cc48565
61 changed files with 401 additions and 198 deletions
@@ -85,13 +85,13 @@ const actionHandlers: Record<string, ActionHandler> = {
return { payload: 'success' };
}
if ('id' in payload) {
assert.isString(payload);
runtimeService.startById(payload);
assert.isString(payload.id);
runtimeService.startById(payload.id);
return { payload: 'success' };
}
if ('cue' in payload) {
assert.isString(payload);
runtimeService.startByCue(payload);
assert.isString(payload.cue);
runtimeService.startByCue(payload.cue);
return { payload: 'success' };
}
}
+1 -1
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@@ -48,7 +48,7 @@ const connectSocket = () => {
// we only need to read message type of ontime
if (type === 'ontime') {
// destructure known data from ontime
// see https://cpvalente.gitbook.io/ontime/control-and-feedback/websocket-api
// see https://docs.getontime.no/api/osc-and-ws/
const { timer, playback } = payload;
const timerElement = document.getElementById('timer');
if (playback == 'stop') {
+2 -2
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@@ -10,5 +10,5 @@
<body>
<div id="timer"></div>
<script src="./app.js" type="module"></script>
</html>
<script src="./app.js" type="text/javascript"></script>
</html>
+1
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@@ -1,3 +1,4 @@
/* eslint-disable no-console */
import { initAssets, startIntegrations, startOSCServer, startServer } from './app.js';
async function startOntime() {
+3 -2
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@@ -142,17 +142,18 @@ function broadcastResult(_target: any, _propertyKey: string, descriptor: Propert
const isTimeToUpdate = state.clock - TimerService.previousUpdate >= TimerService._updateInterval;
// some changes need an immediate update
const hasNewLoaded = state.eventNow?.id !== TimerService.previousState?.eventNow?.id;
const hasSkippedBack = state.clock < TimerService.previousUpdate;
const justStarted = !TimerService.previousState?.timer;
const hasChangedPlayback = TimerService.previousState.timer?.playback !== state.timer.playback;
const hasImmediateChanges = hasSkippedBack || justStarted || hasChangedPlayback;
const hasImmediateChanges = hasNewLoaded || hasSkippedBack || justStarted || hasChangedPlayback;
if (hasImmediateChanges || (isTimeToUpdate && !deepEqual(TimerService.previousState?.timer, state.timer))) {
eventStore.set('timer', state.timer);
TimerService.previousState.timer = { ...state.timer };
}
if (isTimeToUpdate && !deepEqual(TimerService.previousState?.runtime, state.runtime)) {
if (hasChangedPlayback || (isTimeToUpdate && !deepEqual(TimerService.previousState?.runtime, state.runtime))) {
eventStore.set('runtime', state.runtime);
TimerService.previousState.runtime = { ...state.runtime };
}
@@ -1387,6 +1387,9 @@ describe('getRuntimeOffset()', () => {
_timer: {
pausedAt: null,
},
runtime: {
actualStart: 150,
},
} as RuntimeState;
const offset = getRuntimeOffset(state);
@@ -1408,6 +1411,9 @@ describe('getRuntimeOffset()', () => {
_timer: {
pausedAt: null,
},
runtime: {
actualStart: 100,
},
} as RuntimeState;
const offset = getRuntimeOffset(state);
@@ -1430,9 +1436,116 @@ describe('getRuntimeOffset()', () => {
_timer: {
pausedAt: 125,
},
runtime: {
actualStart: 100,
},
} as RuntimeState;
const offset = getRuntimeOffset(state);
expect(offset).toBe(25);
});
it('can only count once started', () => {
const state = {
clock: 78480789,
eventNow: {
id: 'd6a2ce',
type: 'event',
title: '',
timeStart: 77400000,
timeEnd: 81000000,
duration: 3600000,
timeStrategy: 'lock-duration',
linkStart: null,
endAction: 'none',
timerType: 'count-down',
isPublic: true,
skip: false,
note: '',
colour: '',
cue: '1',
revision: 0,
timeWarning: 120000,
timeDanger: 60000,
custom: {},
delay: 0,
},
runtime: {
selectedEventIndex: 0,
numEvents: 2,
offset: -77400000,
plannedStart: 77400000,
plannedEnd: 84600000,
actualStart: null,
expectedEnd: null,
},
timer: {
addedTime: 0,
current: 3600000,
duration: 3600000,
elapsed: null,
expectedFinish: null,
finishedAt: null,
playback: 'armed',
secondaryTimer: null,
startedAt: null,
},
_timer: { pausedAt: null, secondaryTarget: null, finishedNow: false },
} as RuntimeState;
const offset = getRuntimeOffset(state);
expect(offset).toBe(null);
});
it('handles loaded event', () => {
const state = {
clock: 79521653,
eventNow: {
id: '835242',
type: 'event',
title: '',
timeStart: 81000000,
timeEnd: 84600000,
duration: 3600000,
timeStrategy: 'lock-duration',
linkStart: null,
endAction: 'none',
timerType: 'count-down',
isPublic: true,
skip: false,
note: '',
colour: '',
cue: '2',
revision: 0,
timeWarning: 120000,
timeDanger: 60000,
custom: {},
delay: 0,
},
runtime: {
selectedEventIndex: 1,
numEvents: 2,
offset: -81000000,
plannedStart: 77400000,
plannedEnd: 84600000,
actualStart: 79443403,
expectedEnd: null,
},
timer: {
addedTime: 0,
current: 3600000,
duration: 3600000,
elapsed: null,
expectedFinish: null,
finishedAt: null,
playback: 'armed',
secondaryTimer: null,
startedAt: null,
},
_timer: { pausedAt: null, secondaryTarget: null, finishedNow: false },
} as RuntimeState;
const offset = getRuntimeOffset(state);
expect(offset).toBe(79521653 - 81000000);
});
});
@@ -14,6 +14,7 @@ import { appStateService } from '../app-state-service/AppStateService.js';
import { ensureDirectory, getFilesFromFolder, removeFileExtension } from '../../utils/fileManagement.js';
import { dbModel } from '../../models/dataModel.js';
import { deleteFile } from '../../utils/parserUtils.js';
import { switchDb } from '../../setup/loadDb.js';
// init dependencies
init();
@@ -40,6 +41,9 @@ export async function applyProjectFile(filePath: string, options?: Options) {
const newFilePath = join(resolveProjectsDirectory, filename);
await rename(filePath, newFilePath);
// change LowDB to point to new file
await switchDb(filename);
// apply data model
await applyDataModel(data, options);
@@ -135,6 +139,9 @@ export async function createProjectFile(filename: string, projectData: ProjectDa
const newFile = join(resolveProjectsDirectory, filename);
await writeFile(newFile, JSON.stringify(data));
// change LowDB to point to new file
await switchDb(filename);
// apply its data
await applyDataModel(data);
@@ -191,10 +191,7 @@ class RuntimeService {
}
const timedEvents = getPlayableEvents();
const state = runtimeState.getState();
// TODO: return success boolean from runtimeState, when we work with optimising integrations
runtimeState.load(event, timedEvents);
const success = event.id === state.eventNow?.id;
const success = runtimeState.load(event, timedEvents);
if (success) {
integrationService.dispatch(TimerLifeCycle.onLoad);
+12 -5
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@@ -292,20 +292,27 @@ export const updateRoll = (state: RuntimeState) => {
/**
* Calculates difference between the runtime and the schedule of an event
* Positive offset is a delay
* Negative offset is time ahead
* @param state
* @returns
*/
export function getRuntimeOffset(state: RuntimeState): number {
if (state.eventNow === null) {
return 0;
export function getRuntimeOffset(state: RuntimeState): MaybeNumber {
if (state.runtime.actualStart === null) {
return null;
}
const { clock } = state;
const { timeStart } = state.eventNow;
const { addedTime, current, startedAt } = state.timer;
// if we havent started, the offset is the difference to the schedule
if (startedAt === null) {
return clock - timeStart;
}
const overtime = Math.min(current, 0);
const startOffset = startedAt - timeStart;
const pausedTime = state._timer.pausedAt === null ? 0 : state.clock - state._timer.pausedAt;
const pausedTime = state._timer.pausedAt === null ? 0 : clock - state._timer.pausedAt;
return startOffset + addedTime + pausedTime + Math.abs(overtime);
}
+2 -1
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@@ -97,7 +97,8 @@ const lastLoadedProject = isTest ? 'db.json' : getLastLoadedProject();
// path to public db
export const resolveDbDirectory = join(testDbStartDirectory, isTest ? `../${config.database.testdb}` : config.projects);
export const resolveDbPath = join(resolveDbDirectory, lastLoadedProject ? lastLoadedProject : config.database.filename);
export const resolveDbName = lastLoadedProject ? lastLoadedProject : config.database.filename;
export const resolveDbPath = join(resolveDbDirectory, resolveDbName);
export const pathToStartDb = isTest
? join(srcDirectory, '..', config.database.testdb, config.database.filename)
+23 -12
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@@ -8,7 +8,7 @@ import { join } from 'path';
import { ensureDirectory } from '../utils/fileManagement.js';
import { dbModel } from '../models/dataModel.js';
import { pathToStartDb, resolveDbDirectory, resolveDbPath } from './index.js';
import { pathToStartDb, resolveDbDirectory, resolveDbName } from './index.js';
import { parseProjectFile } from '../services/project-service/projectFileUtils.js';
import { parseJson } from '../utils/parser.js';
@@ -16,25 +16,25 @@ import { parseJson } from '../utils/parser.js';
* @description ensures directories exist and populates database
* @return {string} - path to db file
*/
const populateDb = (): string => {
// if everything goes well, the DB in disk is the one loaded
let dbInDisk = resolveDbPath;
ensureDirectory(resolveDbDirectory);
const populateDb = (directory: string, filename: string): string => {
ensureDirectory(directory);
let dbPath = join(directory, filename);
// if everything goes well, the DB in disk is the one loaded
// if dbInDisk doesn't exist we want to use startup db
if (!existsSync(dbInDisk)) {
if (!existsSync(dbPath)) {
try {
const dbDirectory = resolveDbDirectory;
const newFileDirectory = join(dbDirectory, pathToStartDb.split('/').pop());
copyFileSync(pathToStartDb, newFileDirectory);
dbInDisk = newFileDirectory;
dbPath = newFileDirectory;
} catch (_) {
/* we do not handle this */
}
}
return dbInDisk;
return dbPath;
};
/**
@@ -55,10 +55,9 @@ const parseDatabase = async (fileToRead: string, adapterToUse: Low<DatabaseModel
/**
* @description loads ontime db
* @return {Promise<{data: (*), db: Low<unknown>}>}
*/
async function loadDb() {
const dbInDisk = populateDb();
async function loadDb(directory: string, filename: string) {
const dbInDisk = populateDb(directory, filename);
const adapter = new JSONFile<DatabaseModel>(dbInDisk);
const db = new Low(adapter, dbModel);
@@ -72,12 +71,24 @@ async function loadDb() {
export let db = {} as Low<DatabaseModel>;
export let data = {} as DatabaseModel;
export const dbLoadingProcess = loadDb();
export const dbLoadingProcess = loadDb(resolveDbDirectory, resolveDbName);
/**
* Initialises database at known location
*/
const init = async () => {
const dbProvider = await dbLoadingProcess;
db = dbProvider.db;
data = dbProvider.data;
};
/**
* Allows to switch the database to a new file
*/
export const switchDb = async (newFileName: string) => {
const { db: newDb, data: newData } = await loadDb(resolveDbDirectory, newFileName);
db = newDb;
data = newData;
};
init();
@@ -177,7 +177,7 @@ describe('mutation on runtimeState', () => {
stop();
newState = getState();
expect(newState.runtime.actualStart).toBeNull();
expect(newState.runtime.offset).toBe(0);
expect(newState.runtime.offset).toBeNull();
expect(newState.runtime.expectedEnd).toBeNull();
});
+12 -4
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@@ -17,7 +17,7 @@ import { timerConfig } from '../config/config.js';
const initialRuntime: Runtime = {
selectedEventIndex: null,
numEvents: 0,
offset: 0,
offset: null,
plannedStart: 0,
plannedEnd: 0,
actualStart: null,
@@ -128,7 +128,11 @@ export function updateRundownData(playableRundown: OntimeEvent[]) {
* @param rundown
* @param initialData
*/
export function load(event: OntimeEvent, rundown: OntimeEvent[], initialData?: Partial<TimerState & RestorePoint>) {
export function load(
event: OntimeEvent,
rundown: OntimeEvent[],
initialData?: Partial<TimerState & RestorePoint>,
): boolean {
clear();
updateRundownData(rundown);
@@ -153,9 +157,11 @@ export function load(event: OntimeEvent, rundown: OntimeEvent[], initialData?: P
if (firstStart === null || typeof firstStart === 'number') {
runtimeState.runtime.actualStart = firstStart;
runtimeState.runtime.offset = getRuntimeOffset(runtimeState);
runtimeState.runtime.expectedEnd = runtimeState.runtime.plannedEnd + runtimeState.runtime.offset;
runtimeState.runtime.expectedEnd = (runtimeState.runtime.plannedEnd + runtimeState.runtime.offset) % dayInMs;
}
}
return event.id === runtimeState.eventNow?.id;
}
export function loadNow(event: OntimeEvent, playableEvents: OntimeEvent[]) {
@@ -329,7 +335,9 @@ export function addTime(amount: number) {
// update runtime delays: over - under
runtimeState.runtime.offset = getRuntimeOffset(runtimeState);
runtimeState.runtime.expectedEnd = runtimeState.runtime.plannedEnd + runtimeState.runtime.offset;
if (runtimeState.runtime.offset !== null) {
runtimeState.runtime.expectedEnd = (runtimeState.runtime.plannedEnd + runtimeState.runtime.offset) % dayInMs;
}
return true;
}
+2 -4
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@@ -15,8 +15,6 @@ import {
OntimeEvent,
OntimeRundown,
SupportedEvent,
EndAction,
TimerType,
TimeStrategy,
CustomFields,
EventCustomFields,
@@ -325,8 +323,8 @@ export function createPatch(originalEvent: OntimeEvent, patchEvent: Partial<Onti
duration,
timeStrategy,
linkStart: validateLinkStart(maybeLinkStart),
endAction: validateEndAction(patchEvent.endAction, EndAction.None),
timerType: validateTimerType(patchEvent.timerType, TimerType.CountDown),
endAction: validateEndAction(patchEvent.endAction, originalEvent.endAction),
timerType: validateTimerType(patchEvent.timerType, originalEvent.timerType),
isPublic: typeof patchEvent.isPublic === 'boolean' ? patchEvent.isPublic : originalEvent.isPublic,
skip: typeof patchEvent.skip === 'boolean' ? patchEvent.skip : originalEvent.skip,
note: makeString(patchEvent.note, originalEvent.note),