mirror of
https://github.com/cpvalente/ontime.git
synced 2026-08-30 03:19:11 +00:00
refactor: extract rundown parsing
refactor: implement groups in editor
This commit is contained in:
committed by
Carlos Valente
parent
166be66ce3
commit
c616240db1
@@ -1,13 +1,23 @@
|
||||
import { Fragment, lazy, useCallback, useEffect, useRef, useState } from 'react';
|
||||
import { closestCenter, DndContext, DragEndEvent, PointerSensor, useSensor, useSensors } from '@dnd-kit/core';
|
||||
import {
|
||||
closestCenter,
|
||||
DndContext,
|
||||
DragEndEvent,
|
||||
DragOverEvent,
|
||||
DragStartEvent,
|
||||
PointerSensor,
|
||||
useSensor,
|
||||
useSensors,
|
||||
} from '@dnd-kit/core';
|
||||
import { SortableContext, verticalListSortingStrategy } from '@dnd-kit/sortable';
|
||||
import { useHotkeys } from '@mantine/hooks';
|
||||
import { useHotkeys, useSessionStorage } from '@mantine/hooks';
|
||||
import {
|
||||
type EntryId,
|
||||
type MaybeString,
|
||||
type Rundown,
|
||||
isOntimeBlock,
|
||||
isOntimeEvent,
|
||||
OntimeBlock,
|
||||
OntimeEntry,
|
||||
Playback,
|
||||
SupportedEntry,
|
||||
@@ -30,9 +40,9 @@ import { useEntryCopy } from '../../common/stores/entryCopyStore';
|
||||
import { cloneEvent } from '../../common/utils/eventsManager';
|
||||
|
||||
import BlockBlock from './block-block/BlockBlock';
|
||||
import BlockEnd from './block-block/BlockEnd';
|
||||
import QuickAddBlock from './quick-add-block/QuickAddBlock';
|
||||
import BlockEmpty from './BlockEmpty';
|
||||
import { makeRundownMetadata } from './rundown.utils';
|
||||
import { makeRundownMetadata, makeSortableList } from './rundown.utils';
|
||||
import RundownEmpty from './RundownEmpty';
|
||||
import { useEventSelection } from './useEventSelection';
|
||||
|
||||
@@ -45,10 +55,16 @@ interface RundownProps {
|
||||
}
|
||||
|
||||
export default function Rundown({ data }: RundownProps) {
|
||||
const { order, entries } = data;
|
||||
const [statefulEntries, setStatefulEntries] = useState<EntryId[]>(order);
|
||||
|
||||
const { order, flatOrder, entries, id } = data;
|
||||
// we create a copy of the rundown with a data structured aligned with what dnd-kit needs
|
||||
const featureData = useRundownEditor();
|
||||
const [sortableData, setSortableData] = useState<EntryId[]>(() => makeSortableList(flatOrder, entries));
|
||||
const [collapsedGroups, setCollapsedGroups] = useSessionStorage<EntryId[]>({
|
||||
// we ensure that this is unique to the rundown
|
||||
key: `rundown.${id}-editor-collapsed-groups`,
|
||||
defaultValue: [],
|
||||
});
|
||||
|
||||
const { addEntry, reorderEntry, deleteEntry } = useEntryActions();
|
||||
|
||||
const { entryCopyId, setEntryCopyId } = useEntryCopy();
|
||||
@@ -221,11 +237,11 @@ export default function Rundown({ data }: RundownProps) {
|
||||
// we copy the state from the store here
|
||||
// to workaround async updates on the drag mutations
|
||||
useEffect(() => {
|
||||
setStatefulEntries(order);
|
||||
}, [order]);
|
||||
setSortableData(makeSortableList(flatOrder, entries));
|
||||
}, [flatOrder, entries]);
|
||||
|
||||
// in run mode, we follow selection
|
||||
useEffect(() => {
|
||||
// in run mode, we follow selection
|
||||
if (appMode !== AppMode.Run || !featureData?.selectedEventId) {
|
||||
return;
|
||||
}
|
||||
@@ -233,6 +249,36 @@ export default function Rundown({ data }: RundownProps) {
|
||||
setSelectedEvents({ id: featureData.selectedEventId, selectMode: 'click', index });
|
||||
}, [appMode, featureData.selectedEventId, order, setSelectedEvents]);
|
||||
|
||||
/**
|
||||
* Checks whether a block is collapsed
|
||||
*/
|
||||
const getIsCollapsed = useCallback(
|
||||
(blockId: EntryId): boolean => {
|
||||
return Boolean(collapsedGroups.find((id) => id === blockId));
|
||||
},
|
||||
[collapsedGroups],
|
||||
);
|
||||
|
||||
/**
|
||||
* Handles logic for collapsing groups
|
||||
*/
|
||||
const handleCollapseGroup = useCallback(
|
||||
(collapsed: boolean, groupId: EntryId) => {
|
||||
setCollapsedGroups((prev) => {
|
||||
const isCollapsed = getIsCollapsed(groupId);
|
||||
if (collapsed && !isCollapsed) {
|
||||
const newSet = new Set(prev).add(groupId);
|
||||
return [...newSet];
|
||||
}
|
||||
if (!collapsed && isCollapsed) {
|
||||
return [...prev].filter((id) => id !== groupId);
|
||||
}
|
||||
return prev;
|
||||
});
|
||||
},
|
||||
[getIsCollapsed, setCollapsedGroups],
|
||||
);
|
||||
|
||||
/**
|
||||
* On drag end, we reorder the events
|
||||
*/
|
||||
@@ -245,7 +291,7 @@ export default function Rundown({ data }: RundownProps) {
|
||||
const toIndex = over.data.current?.sortable.index;
|
||||
|
||||
// we keep a copy of the state as a hack to handle inconsistencies between dnd-kit and async store updates
|
||||
setStatefulEntries((currentEntries) => {
|
||||
setSortableData((currentEntries) => {
|
||||
return reorderArray(currentEntries, fromIndex, toIndex);
|
||||
});
|
||||
reorderEntry(String(active.id), fromIndex, toIndex);
|
||||
@@ -253,7 +299,36 @@ export default function Rundown({ data }: RundownProps) {
|
||||
}
|
||||
};
|
||||
|
||||
if (statefulEntries.length < 1) {
|
||||
/**
|
||||
* When we drag a block, we force collapse it
|
||||
* This avoids strange scenarios like dropping a block inside itself
|
||||
*/
|
||||
const collapseDraggedBlocks = (event: DragStartEvent) => {
|
||||
const isBlock = event.active.data.current?.type === 'block';
|
||||
if (isBlock) {
|
||||
handleCollapseGroup(true, event.active.id as EntryId);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* When we drag over a block, we expand it if it is collapsed
|
||||
*/
|
||||
const expandOverBlock = (event: DragOverEvent) => {
|
||||
// if we are dragging a block, the drop operation is invalid so we dont expand
|
||||
if (event.active.data.current?.type === 'block') {
|
||||
return;
|
||||
}
|
||||
if (event.over?.data.current?.type !== 'block') {
|
||||
return;
|
||||
}
|
||||
const blockId = event.over?.id as EntryId;
|
||||
const isCollapsed = getIsCollapsed(blockId);
|
||||
if (isCollapsed) {
|
||||
handleCollapseGroup(false, blockId);
|
||||
}
|
||||
};
|
||||
|
||||
if (sortableData.length < 1) {
|
||||
return <RundownEmpty handleAddNew={() => insertAtId({ type: SupportedEntry.Event }, cursor)} />;
|
||||
}
|
||||
|
||||
@@ -261,121 +336,130 @@ export default function Rundown({ data }: RundownProps) {
|
||||
const isEditMode = appMode === AppMode.Edit;
|
||||
|
||||
// 2. initialise rundown metadata
|
||||
const process = makeRundownMetadata(featureData?.selectedEventId);
|
||||
const { metadata, process } = makeRundownMetadata(featureData?.selectedEventId);
|
||||
// keep a single reference to the metadata which we override for every entry
|
||||
let rundownMetadata = metadata;
|
||||
|
||||
return (
|
||||
<div className={style.rundownContainer} ref={scrollRef} data-testid='rundown'>
|
||||
<DndContext onDragEnd={handleOnDragEnd} sensors={sensors} collisionDetection={closestCenter}>
|
||||
<SortableContext items={statefulEntries} strategy={verticalListSortingStrategy}>
|
||||
<DndContext
|
||||
onDragEnd={handleOnDragEnd}
|
||||
onDragStart={collapseDraggedBlocks}
|
||||
onDragOver={expandOverBlock}
|
||||
sensors={sensors}
|
||||
collisionDetection={closestCenter}
|
||||
>
|
||||
<SortableContext items={sortableData} strategy={verticalListSortingStrategy}>
|
||||
<div className={style.list}>
|
||||
{statefulEntries.map((entryId, index) => {
|
||||
// we iterate through a stateful copy of order to make the operations smoother
|
||||
{sortableData.map((entryId, index) => {
|
||||
const isFirst = index === 0;
|
||||
const isLast = index === sortableData.length - 1;
|
||||
|
||||
// the entry might be a pseudo block-end which does not generate metadata and should not be processed
|
||||
if (entryId.startsWith('end-')) {
|
||||
const parentId = entryId.split('end-')[1];
|
||||
const isBlockCollapsed = getIsCollapsed(parentId);
|
||||
|
||||
if (isBlockCollapsed && isEditMode && isLast) {
|
||||
return <QuickAddBlock key={entryId} previousEventId={parentId} parentBlock={null} />;
|
||||
} else {
|
||||
const parentColour = (entries[parentId] as OntimeBlock | undefined)?.colour;
|
||||
// if the previous element is selected, it will have its own QuickAddBlock
|
||||
// we use thisId instead of previousEntryId because the block end does not process
|
||||
// and it does not cause the reassignment of the iteration id to the previous entry
|
||||
const showPrependingQuickAdd = isEditMode && cursor !== rundownMetadata.thisId;
|
||||
return (
|
||||
<Fragment key={entryId}>
|
||||
{showPrependingQuickAdd && (
|
||||
<QuickAddBlock
|
||||
previousEventId={rundownMetadata.previousEntryId}
|
||||
parentBlock={parentId}
|
||||
backgroundColor={parentColour}
|
||||
/>
|
||||
)}
|
||||
<BlockEnd key={entryId} id={entryId} colour={parentColour} />
|
||||
{isEditMode && isLast && <QuickAddBlock previousEventId={parentId} parentBlock={null} />}
|
||||
</Fragment>
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
// we iterate through a stateful copy of order to make the dnd operations smoother
|
||||
// this means that this can be out of sync with order until the useEffect runs
|
||||
// instead of writing all the logic guards, we simply short circuit rendering here
|
||||
const entry = entries[entryId];
|
||||
if (!entry) {
|
||||
if (!entry) return null;
|
||||
rundownMetadata = process(entry);
|
||||
|
||||
// if the entry has a parent, and it is collapsed, render nothing
|
||||
if (
|
||||
entry.type !== SupportedEntry.Block &&
|
||||
rundownMetadata.groupId !== null &&
|
||||
getIsCollapsed(rundownMetadata.groupId)
|
||||
) {
|
||||
return null;
|
||||
}
|
||||
|
||||
const rundownMeta = process(entry);
|
||||
const isFirst = index === 0;
|
||||
const isLast = index === order.length - 1;
|
||||
const isNext = featureData?.nextEventId === entry.id;
|
||||
const hasCursor = entry.id === cursor;
|
||||
|
||||
/**
|
||||
* Outside a block, the value will be undefined
|
||||
* If the colour is empty string ''
|
||||
* ie: we are inside a block, but there is no defined colour
|
||||
* we default to $gray-1050 #303030
|
||||
*/
|
||||
const blockColour = rundownMetadata.groupColour === '' ? '#303030' : rundownMetadata.groupColour;
|
||||
|
||||
return (
|
||||
<Fragment key={entry.id}>
|
||||
{isEditMode && (hasCursor || isFirst) && (
|
||||
<QuickAddBlock previousEventId={rundownMeta.previousEntryId} parentBlock={null} />
|
||||
<QuickAddBlock
|
||||
previousEventId={rundownMetadata.previousEntryId}
|
||||
parentBlock={isFirst ? null : rundownMetadata.groupId}
|
||||
backgroundColor={isFirst ? undefined : blockColour}
|
||||
/>
|
||||
)}
|
||||
{isOntimeBlock(entry) ? (
|
||||
<BlockBlock data={entry} hasCursor={hasCursor}>
|
||||
{entry.events.length === 0 && (
|
||||
<BlockEmpty
|
||||
handleAddNew={() => insertAtId({ type: SupportedEntry.Event, parent: entry.id }, entry.id)}
|
||||
/>
|
||||
)}
|
||||
{entry.events.map((eventId, nestedIndex) => {
|
||||
const nestedEntry = entries[eventId];
|
||||
if (!nestedEntry) {
|
||||
return null;
|
||||
}
|
||||
|
||||
const nestedRundownMeta = process(nestedEntry);
|
||||
const isFirstInGroup = nestedIndex === 0;
|
||||
const isLastInGroup = nestedIndex === entry.events.length - 1;
|
||||
const hasNestedCursor = nestedEntry.id === cursor;
|
||||
|
||||
if (!isOntimeEvent(nestedEntry)) {
|
||||
return null;
|
||||
}
|
||||
return (
|
||||
<Fragment key={nestedEntry.id}>
|
||||
{isEditMode && (hasNestedCursor || isFirstInGroup) && (
|
||||
<QuickAddBlock
|
||||
parentBlock={entry.id}
|
||||
previousEventId={nestedRundownMeta.previousEntryId}
|
||||
/>
|
||||
)}
|
||||
|
||||
<div
|
||||
key={nestedEntry.id}
|
||||
className={style.entryWrapper}
|
||||
data-testid={`entry-${nestedRundownMeta.eventIndex}`}
|
||||
>
|
||||
<div className={style.entryIndex}>{nestedRundownMeta.eventIndex}</div>
|
||||
<div className={style.entry} ref={hasNestedCursor ? cursorRef : undefined}>
|
||||
<RundownEntry
|
||||
key={nestedEntry.id}
|
||||
type={nestedEntry.type}
|
||||
isPast={nestedRundownMeta.isPast}
|
||||
eventIndex={nestedRundownMeta.eventIndex}
|
||||
data={nestedEntry}
|
||||
loaded={nestedRundownMeta.isLoaded}
|
||||
hasCursor={hasNestedCursor}
|
||||
isNext={isNext}
|
||||
previousEntryId={nestedRundownMeta.previousEntryId}
|
||||
previousEventId={nestedRundownMeta.previousEvent?.id}
|
||||
playback={nestedRundownMeta.isLoaded ? featureData.playback : undefined}
|
||||
isRolling={featureData.playback === Playback.Roll}
|
||||
isNextDay={nestedRundownMeta.isNextDay}
|
||||
totalGap={nestedRundownMeta.totalGap}
|
||||
isLinkedToLoaded={nestedRundownMeta.isLinkedToLoaded}
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
{isEditMode && (hasNestedCursor || isLastInGroup) && (
|
||||
<QuickAddBlock parentBlock={entry.id} previousEventId={nestedEntry.id} />
|
||||
)}
|
||||
</Fragment>
|
||||
);
|
||||
})}
|
||||
</BlockBlock>
|
||||
<BlockBlock
|
||||
data={entry}
|
||||
hasCursor={hasCursor}
|
||||
collapsed={getIsCollapsed(entry.id)}
|
||||
onCollapse={handleCollapseGroup}
|
||||
/>
|
||||
) : (
|
||||
<div className={style.entryWrapper} data-testid={`entry-${rundownMeta.eventIndex}`}>
|
||||
{isOntimeEvent(entry) && <div className={style.entryIndex}>{rundownMeta.eventIndex}</div>}
|
||||
<div
|
||||
className={style.entryWrapper}
|
||||
data-testid={`entry-${rundownMetadata.eventIndex}`}
|
||||
style={blockColour ? { '--user-bg': blockColour } : {}}
|
||||
>
|
||||
{isOntimeEvent(entry) && <div className={style.entryIndex}>{rundownMetadata.eventIndex}</div>}
|
||||
<div className={style.entry} key={entry.id} ref={hasCursor ? cursorRef : undefined}>
|
||||
<RundownEntry
|
||||
type={entry.type}
|
||||
isPast={rundownMeta.isPast}
|
||||
eventIndex={rundownMeta.eventIndex}
|
||||
isPast={rundownMetadata.isPast}
|
||||
eventIndex={rundownMetadata.eventIndex}
|
||||
data={entry}
|
||||
loaded={rundownMeta.isLoaded}
|
||||
loaded={rundownMetadata.isLoaded}
|
||||
hasCursor={hasCursor}
|
||||
isNext={isNext}
|
||||
previousEntryId={rundownMeta.previousEntryId}
|
||||
previousEventId={rundownMeta.previousEvent?.id}
|
||||
playback={rundownMeta.isLoaded ? featureData.playback : undefined}
|
||||
previousEntryId={rundownMetadata.previousEntryId}
|
||||
previousEventId={rundownMetadata.previousEvent?.id}
|
||||
playback={rundownMetadata.isLoaded ? featureData.playback : undefined}
|
||||
isRolling={featureData.playback === Playback.Roll}
|
||||
isNextDay={rundownMeta.isNextDay}
|
||||
totalGap={rundownMeta.totalGap}
|
||||
isLinkedToLoaded={rundownMeta.isLinkedToLoaded}
|
||||
isNextDay={rundownMetadata.isNextDay}
|
||||
totalGap={rundownMetadata.totalGap}
|
||||
isLinkedToLoaded={rundownMetadata.isLinkedToLoaded}
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
{isEditMode && (hasCursor || isLast) && (
|
||||
<QuickAddBlock previousEventId={entry.id} parentBlock={null} />
|
||||
<QuickAddBlock
|
||||
previousEventId={entry.id}
|
||||
parentBlock={rundownMetadata.groupId}
|
||||
backgroundColor={blockColour}
|
||||
/>
|
||||
)}
|
||||
</Fragment>
|
||||
);
|
||||
|
||||
Reference in New Issue
Block a user