mirror of
https://github.com/cpvalente/ontime.git
synced 2026-08-21 23:19:09 +00:00
refactor: leading updates in timers
This commit is contained in:
committed by
Carlos Valente
parent
52145d5e1e
commit
c57b0423af
@@ -1,4 +1,4 @@
|
||||
import { EndAction, LogOrigin, OntimeEvent, Playback, RuntimeStore, TimerLifeCycle } from 'ontime-types';
|
||||
import { EndAction, LogOrigin, MaybeNumber, OntimeEvent, Playback, RuntimeStore, TimerLifeCycle } from 'ontime-types';
|
||||
import { millisToString, validatePlayback } from 'ontime-utils';
|
||||
|
||||
import { deepEqual } from 'fast-equals';
|
||||
@@ -20,6 +20,7 @@ import {
|
||||
getPlayableEvents,
|
||||
} from '../rundown-service/rundownUtils.js';
|
||||
import { integrationService } from '../integration-service/IntegrationService.js';
|
||||
import { getShouldClockUpdate, getShouldTimerUpdate } from './rundownService.utils.js';
|
||||
|
||||
/**
|
||||
* Service manages runtime status of app
|
||||
@@ -30,12 +31,16 @@ class RuntimeService {
|
||||
private lastOnUpdate = -1;
|
||||
|
||||
/** last time we updated the socket */
|
||||
static previousUpdate: number;
|
||||
static previousTimerUpdate: number;
|
||||
static previousTimerValue: MaybeNumber;
|
||||
static previousClockUpdate: number;
|
||||
/** last known state */
|
||||
static previousState: RuntimeState;
|
||||
|
||||
constructor() {
|
||||
RuntimeService.previousUpdate = -1;
|
||||
RuntimeService.previousTimerUpdate = -1;
|
||||
RuntimeService.previousTimerValue = -1;
|
||||
RuntimeService.previousClockUpdate = -1;
|
||||
RuntimeService.previousState = {} as RuntimeState;
|
||||
}
|
||||
|
||||
@@ -516,29 +521,33 @@ function broadcastResult(_target: any, _propertyKey: string, descriptor: Propert
|
||||
// we do the comparison by explicitly for each property
|
||||
// to apply custom logic for different datasets
|
||||
|
||||
// some of the data, we only update at intervals
|
||||
const isTimeToUpdate =
|
||||
state.clock < RuntimeService.previousUpdate ||
|
||||
state.clock - RuntimeService.previousUpdate >= timerConfig.notificationRate;
|
||||
const shouldUpdateClock = getShouldClockUpdate(RuntimeService.previousClockUpdate, state.clock);
|
||||
const shouldUpdateTimer = getShouldTimerUpdate(
|
||||
RuntimeService.previousTimerValue,
|
||||
state.timer.current,
|
||||
RuntimeService.previousTimerUpdate,
|
||||
state.clock,
|
||||
);
|
||||
|
||||
// some changes need an immediate update
|
||||
const hasNewLoaded = state.eventNow?.id !== RuntimeService.previousState?.eventNow?.id;
|
||||
|
||||
const hasSkippedBack = state.clock < RuntimeService.previousUpdate;
|
||||
const justStarted = !RuntimeService.previousState?.timer;
|
||||
const hasChangedPlayback = RuntimeService.previousState.timer?.playback !== state.timer.playback;
|
||||
const hasImmediateChanges = hasNewLoaded || hasSkippedBack || justStarted || hasChangedPlayback;
|
||||
const hasImmediateChanges = hasNewLoaded || justStarted || hasChangedPlayback;
|
||||
|
||||
if (hasChangedPlayback) {
|
||||
eventStore.set('onAir', state.timer.playback !== Playback.Stop);
|
||||
}
|
||||
|
||||
if (hasImmediateChanges || (isTimeToUpdate && !deepEqual(RuntimeService.previousState?.timer, state.timer))) {
|
||||
if (hasImmediateChanges || (shouldUpdateTimer && !deepEqual(RuntimeService.previousState?.timer, state.timer))) {
|
||||
RuntimeService.previousTimerUpdate = state.clock;
|
||||
RuntimeService.previousTimerValue = state.timer.current;
|
||||
eventStore.set('timer', state.timer);
|
||||
RuntimeService.previousState.timer = { ...state.timer };
|
||||
}
|
||||
|
||||
if (hasChangedPlayback || (isTimeToUpdate && !deepEqual(RuntimeService.previousState?.runtime, state.runtime))) {
|
||||
if (hasChangedPlayback || (shouldUpdateTimer && !deepEqual(RuntimeService.previousState?.runtime, state.runtime))) {
|
||||
eventStore.set('runtime', state.runtime);
|
||||
RuntimeService.previousState.runtime = { ...state.runtime };
|
||||
}
|
||||
@@ -549,8 +558,8 @@ function broadcastResult(_target: any, _propertyKey: string, descriptor: Propert
|
||||
updateEventIfChanged('eventNext', state);
|
||||
updateEventIfChanged('publicEventNext', state);
|
||||
|
||||
if (isTimeToUpdate) {
|
||||
RuntimeService.previousUpdate = state.clock;
|
||||
if (shouldUpdateClock) {
|
||||
RuntimeService.previousClockUpdate = state.clock;
|
||||
eventStore.set('clock', state.clock);
|
||||
saveRestoreState(state);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user