refactor: table mode and context

This commit is contained in:
Carlos Valente
2026-01-10 09:41:40 +01:00
committed by Carlos Valente
parent 8c22968bc9
commit c5045ad82e
64 changed files with 560 additions and 273 deletions
@@ -8,7 +8,7 @@ import Input from '../../../common/components/input/input/Input';
import useReactiveTextInput from '../../../common/components/input/text-input/useReactiveTextInput';
import { useContextMenu } from '../../../common/hooks/useContextMenu';
import { cx, getAccessibleColour } from '../../../common/utils/styleUtils';
import { useRundownEntryActions } from '../context/RundownActionsContext';
import { useEntryActionsContext } from '../../../common/context/EntryActionsContext';
import { useEventSelection } from '../useEventSelection';
import style from './RundownMilestone.module.scss';
@@ -25,7 +25,7 @@ export default function RundownMilestone({ colour, cue, entryId, hasCursor, titl
'use memo';
const handleRef = useRef<null | HTMLSpanElement>(null);
const { updateEntry, deleteEntry } = useRundownEntryActions();
const { updateEntry, deleteEntry } = useEntryActionsContext();
const selectedEvents = useEventSelection((state) => state.selectedEvents);
const setSingleEntrySelection = useEventSelection((state) => state.setSingleEntrySelection);