refactor: create transaction system and apply to adding entry (#1620)

* refactor: create transaction system and apply to adding entry

* refactor: migrate edit mutations to transaction

* refactor: migrate delete mutation to transaction

* refactor: migrate reorder mutation to transaction

* refactor: migrate apply delay to transaction

* refactor: migrate swapEvents to transaction

* refactor: migrate clone to transaction

* refactor: migrate group/ungroup transactions

* refactor: simplify mutations

* refactor: migrate getters

* chore: add tests to processRundown()
This commit is contained in:
Carlos Valente
2025-06-05 06:14:29 +02:00
committed by arc-alex
parent 33ac05ebee
commit aebf949883
37 changed files with 3204 additions and 2704 deletions
+2 -2
View File
@@ -41,9 +41,9 @@ export function getIncrement(input: string): string {
/**
* Gets suitable name for a new event cue
*/
export function getCueCandidate(entries: RundownEntries, order: EntryId[], insertAfterId?: string): string {
export function getCueCandidate(entries: RundownEntries, order: EntryId[], insertAfterId: EntryId | null): string {
// we did not provide a element to go after, we attempt to go first so only need to check for a cue with value 1
if (insertAfterId === undefined || order.length === 0) {
if (insertAfterId === null || order.length === 0) {
return addAtTop();
}