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refactor: create transaction system and apply to adding entry (#1620)
* refactor: create transaction system and apply to adding entry * refactor: migrate edit mutations to transaction * refactor: migrate delete mutation to transaction * refactor: migrate reorder mutation to transaction * refactor: migrate apply delay to transaction * refactor: migrate swapEvents to transaction * refactor: migrate clone to transaction * refactor: migrate group/ungroup transactions * refactor: simplify mutations * refactor: migrate getters * chore: add tests to processRundown()
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@@ -1,7 +1,7 @@
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import { PlayableEvent, TimerLifeCycle } from 'ontime-types';
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import { makeRuntimeStateData } from '../../../stores/__mocks__/runtimeState.mocks.js';
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import { makeOntimeEvent } from '../../../services/rundown-service/__mocks__/rundown.mocks.js';
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import { makeOntimeEvent } from '../../rundown/__mocks__/rundown.mocks.js';
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import { deleteAllTriggers, addTrigger, addAutomation } from '../automation.dao.js';
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import { testConditions, triggerAutomations } from '../automation.service.js';
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