mirror of
https://github.com/cpvalente/ontime.git
synced 2026-08-08 08:53:51 +00:00
folder restructure
This commit is contained in:
@@ -0,0 +1,799 @@
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import { Timer } from './Timer.js';
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import { Server } from 'socket.io';
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/*
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* EventTimer adds functions specific to APP
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* namely:
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* - Presenter message, text and status
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* - Public message, text and status
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*
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*/
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export class EventTimer extends Timer {
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// AUX
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DAYMS = 86400000;
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// Socket IO Object
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io = null;
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_numClients = 0;
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_interval = null;
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presenter = {
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text: '',
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visible: false,
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};
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public = {
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text: '',
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visible: false,
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};
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lower = {
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text: '',
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visible: false,
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};
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titlesPublic = {
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titleNow: null,
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subtitleNow: null,
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presenterNow: null,
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titleNext: null,
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subtitleNext: null,
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presenterNext: null,
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};
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titles = {
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titleNow: null,
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subtitleNow: null,
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presenterNow: null,
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titleNext: null,
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subtitleNext: null,
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presenterNext: null,
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};
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selectedEventIndex = null;
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selectedEventId = null;
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nextEventId = null;
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selectedPublicEventId = null;
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nextPublicEventId = null;
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numEvents = null;
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_eventlist = null;
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constructor(httpServer, config) {
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// call super constructor
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super();
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// initialise socketIO server
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this.io = new Server(httpServer, {
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cors: {
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origin: '*',
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methods: 'GET,HEAD,PUT,PATCH,POST,DELETE',
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preflightContinue: false,
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optionsSuccessStatus: 204,
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},
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});
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// set recurrent emits
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this._interval = setInterval(
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() => this.broadcastTimer(),
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config.timer.refresh
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);
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// listen to new connections
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this._listenToConnections();
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}
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// send current timer
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broadcastTimer() {
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this.io.emit('timer', this.getObject());
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}
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// broadcast state
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broadcastState() {
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this.io.emit('timer', this.getObject());
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this.io.emit('playstate', this.state);
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this.io.emit('selected', {
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id: this.selectedEventId,
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index: this.selectedEventIndex,
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});
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this.io.emit('selected-id', this.selectedEventId);
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this.io.emit('next-id', this.nextEventId);
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this.io.emit('publicselected-id', this.selectedPublicEventId);
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this.io.emit('publicnext-id', this.nextPublicEventId);
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this.io.emit('titles', this.titles);
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this.io.emit('publictitles', this.titlesPublic);
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}
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// broadcast message
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broadcastThis(address, payload) {
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this.io.emit(address, payload);
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}
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update() {
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// if there is nothing selected, no nothing
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if (this.selectedEventId == null) return;
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super.update();
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}
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start() {
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// if there is nothing selected, no nothing
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if (this.selectedEventId == null) return;
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super.start();
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this.broadcastState();
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}
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pause() {
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// if there is nothing selected, no nothing
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if (this.selectedEventId == null) return;
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super.pause();
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this.broadcastState();
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}
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_setterManager(action, payload) {
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switch (action) {
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/*******************************************/
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// playstate
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case 'set-playstate':
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// check state is defined
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if (payload === 'start') this.start();
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else if (payload === 'pause') this.pause();
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else if (payload === 'stop') this.stop();
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else if (payload === 'previous') this.previous();
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else if (payload === 'next') this.next();
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else if (payload === 'reload') this.reload();
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else if (payload === 'unload') this.unload();
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// Not yet implemented
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// else if (payload === 'roll') this.roll();
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this.broadcastThis('playstate', this.state);
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this.broadcastThis('selected-id', this.selectedEventId);
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this.broadcastThis('titles', this.titles);
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break;
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/*******************************************/
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// Presenter message
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case 'set-presenter-text':
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this.presenter.text = payload;
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this.broadcastThis('messages-presenter', this.presenter);
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break;
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case 'set-presenter-visible':
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this.presenter.visible = payload;
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this.broadcastThis('messages-presenter', this.presenter);
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break;
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/*******************************************/
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// Public message
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case 'set-public-text':
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this.public.text = payload;
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this.broadcastThis('messages-public', this.public);
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break;
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case 'set-public-visible':
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this.public.visible = payload;
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this.broadcastThis('messages-public', this.public);
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break;
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/*******************************************/
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// Lower third message
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case 'set-lower-text':
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this.lower.text = payload;
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this.broadcastThis('messages-lower', this.lower);
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break;
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case 'set-lower-visible':
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this.lower.visible = payload;
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this.broadcastThis('messages-lower', this.lower);
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break;
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default:
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break;
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}
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}
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_listenToConnections() {
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this.io.on('connection', (socket) => {
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/*******************************/
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/*** HANDLE NEW CONNECTION ***/
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/*** --------------------- ***/
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/*******************************/
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// keep track of connections
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this._numClients++;
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console.log(
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`EventTimer: ${this._numClients} Clients with new connection: ${socket.id}`
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);
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// send state
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socket.emit('timer', this.getObject());
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socket.emit('playstate', this.state);
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socket.emit('selected-id', this.selectedEventId);
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socket.emit('next-id', this.nextEventId);
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socket.emit('publicselected-id', this.selectedPublicEventId);
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socket.emit('publicnext-id', this.nextPublicEventId);
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/********************************/
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/*** HANDLE DISCONNECT USER ***/
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/*** ---------------------- ***/
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/********************************/
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socket.on('disconnect', () => {
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this._numClients--;
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console.log(
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`EventTimer: Client disconnected, total now: ${this._numClients}`
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);
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});
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/***************************************/
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/*** TIMER STATE GETTERS / SETTERS ***/
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/*** ----------------------------- ***/
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/***************************************/
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/*******************************************/
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// general playback state
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socket.on('get-state', () => {
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socket.emit('timer', this.getObject());
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socket.emit('playstate', this.state);
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socket.emit('selected-id', this.selectedEventId);
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socket.emit('next-id', this.nextEventId);
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socket.emit('publicselected-id', this.selectedPublicEventId);
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socket.emit('publicnext-id', this.this.nextPublicEventId);
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});
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/*******************************************/
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// timer
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socket.on('get-current', () => {
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socket.emit('current', this.getCurrentInSeconds());
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});
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socket.on('get-timer', () => {
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socket.emit('timer', this.getObject());
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});
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socket.on('increment-timer', (data) => {
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if (isNaN(parseInt(data))) return;
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if (data < -5 || data > 5) return;
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this.increment(data * 1000 * 60);
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});
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/*******************************************/
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// playstate
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socket.on('set-playstate', (data) => {
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this._setterManager('set-playstate', data);
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});
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socket.on('get-playstate', () => {
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socket.emit('playstate', this.state);
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});
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/*******************************************/
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// selection data
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socket.on('get-selected', () => {
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socket.emit('selected', {
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id: this.selectedEventId,
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index: this.selectedEventIndex,
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});
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});
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socket.on('get-selected-id', () => {
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socket.emit('selected-id', this.selectedEventId);
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});
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socket.on('get-next-id', () => {
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socket.emit('next-id', this.nextEventId);
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});
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socket.on('get-publicselected-id', () => {
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socket.emit('publicselected-id', this.selectedPublicEventId);
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});
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socket.on('get-publicnext-id', () => {
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socket.emit('publicnext-id', this.nextPublicEventId);
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});
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// title data
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socket.on('get-titles', () => {
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socket.emit('titles', this.titles);
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});
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// title data
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socket.on('get-publictitles', () => {
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socket.emit('publictitles', this.titlesPublic);
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});
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/***********************************/
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/*** MESSAGE GETTERS / SETTERS ***/
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/*** ------------------------- ***/
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/***********************************/
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/*******************************************/
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// Messages
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socket.on('get-messages', () => {
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this.broadcastThis('messages-presenter', this.presenter);
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this.broadcastThis('messages-public', this.public);
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this.broadcastThis('messages-lower', this.lower);
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});
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// Presenter message
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socket.on('set-presenter-text', (data) => {
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this._setterManager('set-presenter-text', data);
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});
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socket.on('set-presenter-visible', (data) => {
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this._setterManager('set-presenter-visible', data);
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});
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socket.on('get-presenter', () => {
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this.broadcastThis('messages-presenter', this.presenter);
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});
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/*******************************************/
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// Public message
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socket.on('set-public-text', (data) => {
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this._setterManager('set-public-text', data);
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});
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socket.on('set-public-visible', (data) => {
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this._setterManager('set-public-visible', data);
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});
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socket.on('get-public', () => {
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socket.emit('messages-public', this.public);
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});
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/*******************************************/
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// Lower third message
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socket.on('set-lower-text', (data) => {
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this._setterManager('set-lower-text', data);
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});
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socket.on('set-lower-visible', (data) => {
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this._setterManager('set-lower-visible', data);
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});
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socket.on('get-lower', () => {
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socket.emit('messages-lower', this.lower);
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});
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});
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}
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setupWithEventList(eventlist) {
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if (!Array.isArray(eventlist) || eventlist.length < 1) return;
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// filter only events
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const events = eventlist.filter((e) => e.type === 'event');
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const numEvents = events.length;
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// set general
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this._eventlist = events;
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this.numEvents = numEvents;
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// list may be empty
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if (numEvents < 1) return;
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// load first event
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this.loadEvent(0);
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}
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updateEventList(eventlist) {
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// filter only events
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const events = eventlist.filter((e) => e.type === 'event');
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const numEvents = events.length;
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// set general
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this._eventlist = events;
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this.numEvents = numEvents;
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// list may be empty
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if (numEvents < 1) {
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this.unload();
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return;
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}
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// handle reload selected
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if (this.selectedEventId != null) {
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// Look for event (order might have changed)
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const eventIndex = this._eventlist.findIndex(
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(e) => e.id === this.selectedEventId
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);
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// Maybe is missing
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if (eventIndex === -1) {
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this._resetTimers();
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this._resetSelection();
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return;
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}
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// Reload data if running
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const type = this._startedAt != null ? 'reload' : 'load';
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this.loadEvent(eventIndex, type);
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}
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this.broadcastState();
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}
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updateSingleEvent(id, entry) {
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// find object in events
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const eventIndex = this._eventlist.findIndex((e) => e.id === id);
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if (eventIndex === -1) return;
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||||
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// update event in memory
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const e = this._eventlist[eventIndex];
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this._eventlist[eventIndex] = { ...e, ...entry };
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try {
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// check if entry is running
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if (e.id === this.selectedEventId) {
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// handle reload selected
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// Reload data if running
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let type =
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this.selectedEventId === id && this._startedAt != null
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? 'reload'
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: 'load';
|
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this.loadEvent(this.selectedEventIndex, type);
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} else if ('title' in e || 'subtitle' in e || 'presenter') {
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// TODO: should be more selective on the need to load titles
|
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this._loadTitlesNext();
|
||||
this._loadTitlesNow();
|
||||
}
|
||||
} catch (error) {
|
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console.log(error);
|
||||
}
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||||
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this.broadcastState();
|
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}
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|
||||
deleteId(eventId) {
|
||||
// find object in events
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const eventIndex = this._eventlist.findIndex((e) => e.id === eventId);
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if (eventIndex === -1) return;
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||||
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||||
// delete event and update count
|
||||
this._eventlist.splice(eventIndex, 1);
|
||||
this.numEvents = this._eventlist.length;
|
||||
|
||||
// reload data if necessary
|
||||
if (eventId === this.selectedEventId) {
|
||||
this.unload();
|
||||
return;
|
||||
}
|
||||
|
||||
// update selected event index
|
||||
this.selectedEventIndex = this._eventlist.findIndex(
|
||||
(e) => e.id === eventId
|
||||
);
|
||||
|
||||
// reload titles if necessary
|
||||
if (eventId === this.nextEventId || eventId === this.nextPublicEventId) {
|
||||
this._loadTitlesNext();
|
||||
} else if (eventId === this.selectedPublicEventId) {
|
||||
this._loadTitlesNow();
|
||||
}
|
||||
|
||||
this.broadcastState();
|
||||
}
|
||||
|
||||
loadEventById(eventId) {
|
||||
let eventIndex = this._eventlist.findIndex((e) => e.id === eventId);
|
||||
|
||||
if (eventIndex === -1) return;
|
||||
this.pause();
|
||||
this.loadEvent(eventIndex, true, true);
|
||||
}
|
||||
|
||||
// Loads a given event
|
||||
// load timers
|
||||
// load selectedEventIndex
|
||||
// load titles
|
||||
loadEvent(eventIndex, type = 'load', broadcastChange = 'false') {
|
||||
const e = this._eventlist[eventIndex];
|
||||
if (e == null) return;
|
||||
|
||||
const start = e.timeStart == null || e.timeStart === '' ? 0 : e.timeStart;
|
||||
let end = e.timeEnd == null || e.timeEnd === '' ? 0 : e.timeEnd;
|
||||
// in case the end is earlier than start, we assume is the day after
|
||||
if (end < start) end += this.DAYMS;
|
||||
|
||||
// time stuff changes on wheter we keep the running clock
|
||||
|
||||
if (type === 'load') {
|
||||
this._resetTimers();
|
||||
|
||||
this.duration = end - start;
|
||||
this.current = this.duration;
|
||||
this.selectedEventIndex = eventIndex;
|
||||
this.selectedEventId = e.id;
|
||||
} else if (type === 'reload') {
|
||||
const now = this._getCurrentTime();
|
||||
const elapsed = this.getElapsed();
|
||||
|
||||
this.duration = end - start;
|
||||
this.selectedEventIndex = eventIndex;
|
||||
this._finishAt = now + (this.duration - elapsed);
|
||||
}
|
||||
|
||||
// load current titles
|
||||
this._loadTitlesNow();
|
||||
|
||||
// look for event after
|
||||
this._loadTitlesNext();
|
||||
|
||||
if (broadcastChange)
|
||||
// broadcast current state
|
||||
this.broadcastState();
|
||||
}
|
||||
|
||||
_loadTitlesNow() {
|
||||
const e = this._eventlist[this.selectedEventIndex];
|
||||
if (e == null) return;
|
||||
|
||||
// private title is always current
|
||||
this.titles.titleNow = e.title;
|
||||
this.titles.subtitleNow = e.subtitle;
|
||||
this.titles.presenterNow = e.presenter;
|
||||
this.selectedEventId = e.id;
|
||||
|
||||
// check if current is also public
|
||||
if (e.isPublic) {
|
||||
this.titlesPublic.titleNow = e.title;
|
||||
this.titlesPublic.subtitleNow = e.subtitle;
|
||||
this.titlesPublic.presenterNow = e.presenter;
|
||||
this.selectedPublicEventId = e.id;
|
||||
} else {
|
||||
// assume there is no public event
|
||||
this.titlesPublic.titleNow = null;
|
||||
this.titlesPublic.subtitleNow = null;
|
||||
this.titlesPublic.presenterNow = null;
|
||||
this.selectedPublicEventId = null;
|
||||
|
||||
// if there is nothing before, return
|
||||
if (this.selectedEventIndex === 0) return;
|
||||
|
||||
// iterate backwards to find it
|
||||
for (let i = this.selectedEventIndex; i >= 0; i--) {
|
||||
if (
|
||||
this._eventlist[i].type === 'event' &&
|
||||
this._eventlist[i].isPublic
|
||||
) {
|
||||
this.titlesPublic.titleNow = this._eventlist[i].title;
|
||||
this.titlesPublic.subtitleNow = this._eventlist[i].subtitle;
|
||||
this.titlesPublic.presenterNow = this._eventlist[i].presenter;
|
||||
this.selectedPublicEventId = this._eventlist[i].id;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_loadTitlesNext() {
|
||||
// maybe there is nothing to load
|
||||
if (this.selectedEventIndex == null) return;
|
||||
|
||||
// assume there is no next event
|
||||
this.titles.titleNext = null;
|
||||
this.titles.subtitleNext = null;
|
||||
this.titles.presenterNext = null;
|
||||
this.nextEventId = null;
|
||||
|
||||
this.titlesPublic.titleNext = null;
|
||||
this.titlesPublic.subtitleNext = null;
|
||||
this.titlesPublic.presenterNext = null;
|
||||
this.nextPublicEventId = null;
|
||||
|
||||
if (this.selectedEventIndex < this.numEvents - 1) {
|
||||
let nextPublic = false;
|
||||
let nextPrivate = false;
|
||||
|
||||
for (let i = this.selectedEventIndex + 1; i < this.numEvents; i++) {
|
||||
// check that is the right type
|
||||
if (this._eventlist[i].type === 'event') {
|
||||
// if we have not set private
|
||||
if (!nextPrivate) {
|
||||
this.titles.titleNext = this._eventlist[i].title;
|
||||
this.titles.subtitleNext = this._eventlist[i].subtitle;
|
||||
this.titles.presenterNext = this._eventlist[i].presenter;
|
||||
this.nextEventId = this._eventlist[i].id;
|
||||
nextPrivate = true;
|
||||
}
|
||||
|
||||
// if event is public
|
||||
if (this._eventlist[i].isPublic) {
|
||||
this.titlesPublic.titleNext = this._eventlist[i].title;
|
||||
this.titlesPublic.subtitleNext = this._eventlist[i].subtitle;
|
||||
this.titlesPublic.presenterNext = this._eventlist[i].presenter;
|
||||
this.nextPublicEventId = this._eventlist[i].id;
|
||||
nextPublic = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Stop if both are set
|
||||
if (nextPublic && nextPrivate) break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_resetSelection() {
|
||||
this.titles = {
|
||||
titleNow: null,
|
||||
subtitleNow: null,
|
||||
presenterNow: null,
|
||||
titleNext: null,
|
||||
subtitleNext: null,
|
||||
presenterNext: null,
|
||||
};
|
||||
|
||||
this.publicTitles = {
|
||||
titleNow: null,
|
||||
subtitleNow: null,
|
||||
presenterNow: null,
|
||||
titleNext: null,
|
||||
subtitleNext: null,
|
||||
presenterNext: null,
|
||||
};
|
||||
|
||||
this.selectedEventIndex = null;
|
||||
this.selectedEventId = null;
|
||||
this.nextEventId = null;
|
||||
this.selectedPublicEventId = null;
|
||||
this.nextPublicEventId = null;
|
||||
}
|
||||
|
||||
print() {
|
||||
return `
|
||||
Timer
|
||||
=========
|
||||
|
||||
Playback
|
||||
------------------------------
|
||||
state = ${this.state}
|
||||
current = ${this.current}
|
||||
duration = ${this.duration}
|
||||
|
||||
Events
|
||||
------------------------------
|
||||
numEvents = ${this.numEvents}
|
||||
selectedEventIndex = ${this.selectedEventIndex}
|
||||
selectedEventId = ${this.selectedEventId}
|
||||
nextEventId = ${this.nextEventId}
|
||||
selectedPublicEventId = ${this.selectedPublicEventId}
|
||||
nextPublicEventId = ${this.nextPublicEventId}
|
||||
|
||||
Private Titles
|
||||
------------------------------
|
||||
NowID = ${this.selectedEventId}
|
||||
NextID = ${this.nextEventId}
|
||||
Title Now = ${this.titles.titleNow}
|
||||
Subtitle Now = ${this.titles.subtitleNow}
|
||||
Presenter Now = ${this.titles.presenterNow}
|
||||
Title Next = ${this.titles.titleNext}
|
||||
Subtitle Next = ${this.titles.subtitleNext}
|
||||
Presenter Next = ${this.titles.presenterNext}
|
||||
|
||||
Public Titles
|
||||
------------------------------
|
||||
NowID = ${this.selectedPublicEventId}
|
||||
NextID = ${this.nextPublicEventId}
|
||||
Title Now = ${this.titlesPublic.titleNow}
|
||||
Subtitle Now = ${this.titlesPublic.subtitleNow}
|
||||
Presenter Now = ${this.titlesPublic.presenterNow}
|
||||
Title Next = ${this.titlesPublic.titleNext}
|
||||
Subtitle Next = ${this.titlesPublic.subtitleNext}
|
||||
Presenter Next = ${this.titlesPublic.presenterNext}
|
||||
|
||||
Messages
|
||||
------------------------------
|
||||
presenter text = ${this.presenter.text}
|
||||
presenter vis = ${this.presenter.visible}
|
||||
public text = ${this.public.text}
|
||||
public vis = ${this.public.visible}
|
||||
lower text = ${this.lower.text}
|
||||
lower vis = ${this.lower.visible}
|
||||
|
||||
Private
|
||||
------------------------------
|
||||
finishAt = ${this._finishAt}
|
||||
finished = ${this._finishedAt}
|
||||
startedAt = ${this._startedAt}
|
||||
pausedAt = ${this._pausedAt}
|
||||
pausedInterval = ${this._pausedInterval}
|
||||
pausedTotal = ${this._pausedTotal}
|
||||
|
||||
Socket
|
||||
------------------------------
|
||||
numClients = ${this._numClients}
|
||||
`;
|
||||
}
|
||||
|
||||
start() {
|
||||
// call super
|
||||
super.start();
|
||||
|
||||
// broadcast current state
|
||||
this.broadcastState();
|
||||
}
|
||||
|
||||
pause() {
|
||||
// call super
|
||||
super.pause();
|
||||
|
||||
// broadcast current state
|
||||
this.broadcastState();
|
||||
}
|
||||
|
||||
stop() {
|
||||
// call super
|
||||
super.stop();
|
||||
|
||||
// broadcast current state
|
||||
this.broadcastState();
|
||||
}
|
||||
|
||||
increment(amount) {
|
||||
// call super
|
||||
super.increment(amount);
|
||||
|
||||
// broadcast current state
|
||||
this.broadcastState();
|
||||
}
|
||||
|
||||
roll() {
|
||||
console.log('roll: not yet implemented');
|
||||
return false;
|
||||
this.state = 'roll';
|
||||
}
|
||||
|
||||
previous() {
|
||||
// check that we have events to run
|
||||
if (this.numEvents < 1) return;
|
||||
|
||||
// if there is no event running, go to first
|
||||
if (this.selectedEventIndex == null) {
|
||||
this.loadEvent(0);
|
||||
return;
|
||||
}
|
||||
|
||||
// change playstate
|
||||
this.pause();
|
||||
|
||||
const gotoEvent =
|
||||
this.selectedEventIndex > 0 ? this.selectedEventIndex - 1 : 0;
|
||||
|
||||
if (gotoEvent === this.selectedEventIndex) return;
|
||||
this.loadEvent(gotoEvent);
|
||||
}
|
||||
|
||||
next() {
|
||||
// check that we have events to run
|
||||
if (this.numEvents < 1) return;
|
||||
|
||||
// if there is no event running, go to first
|
||||
if (this.selectedEventIndex == null) {
|
||||
this.loadEvent(0);
|
||||
return;
|
||||
}
|
||||
|
||||
// change playstate
|
||||
this.pause();
|
||||
|
||||
const gotoEvent =
|
||||
this.selectedEventIndex < this.numEvents - 1
|
||||
? this.selectedEventIndex + 1
|
||||
: this.numEvents - 1;
|
||||
|
||||
if (gotoEvent === this.selectedEventIndex) return;
|
||||
this.loadEvent(gotoEvent);
|
||||
}
|
||||
|
||||
unload() {
|
||||
// reset duration
|
||||
this.duration = null;
|
||||
|
||||
// reset selected
|
||||
this._resetSelection();
|
||||
|
||||
// reset playstate
|
||||
this.stop();
|
||||
}
|
||||
|
||||
reload() {
|
||||
// reset playstate
|
||||
this.pause();
|
||||
|
||||
// reload data
|
||||
this.loadEvent(this.selectedEventIndex);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user