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Extract client timeuntil logic (#1521)
* extract * add to timeline * translate Due * fix timeline page * begin adding some tests * spelling Co-authored-by: Carlos Valente <34649812+cpvalente@users.noreply.github.com> * move file * refactor * create hook * refactor * update test * spelling Co-authored-by: Carlos Valente <34649812+cpvalente@users.noreply.github.com> * remove translation * explain isLinkedToLoaded * add delay to calculation * add delay value to test * spelling --------- Co-authored-by: Carlos Valente <34649812+cpvalente@users.noreply.github.com>
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@@ -7,7 +7,6 @@ import {
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isOntimeEvent,
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isPlayableEvent,
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MaybeString,
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OntimeEvent,
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PlayableEvent,
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Playback,
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RundownCached,
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@@ -272,7 +271,7 @@ export default function Rundown({ data }: RundownProps) {
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let isNextDay = false;
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let totalGap = 0;
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const isEditMode = appMode === AppMode.Edit;
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let currentDay = 0;
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let isLinkedToLoaded = true; //check if the event can link all the way back to the currently playing event
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return (
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<div className={style.rundownContainer} ref={scrollRef} data-testid='rundown'>
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<DndContext onDragEnd={handleOnDragEnd} sensors={sensors} collisionDetection={closestCenter}>
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@@ -299,7 +298,10 @@ export default function Rundown({ data }: RundownProps) {
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if (isPlayableEvent(entry)) {
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isNextDay = checkIsNextDay(entry, lastEvent);
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totalGap += !isPast ? entry.gap : 0;
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if (!isPast) {
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totalGap += entry.gap;
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isLinkedToLoaded = isLinkedToLoaded && entry.linkStart !== null;
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}
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if (isNewLatest(entry, lastEvent)) {
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// populate previous entry
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thisEvent = entry;
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@@ -313,7 +315,6 @@ export default function Rundown({ data }: RundownProps) {
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const hasCursor = entry.id === cursor;
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if (isLoaded) {
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isPast = false;
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currentDay = (entry as OntimeEvent).dayOffset;
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}
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return (
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@@ -336,7 +337,7 @@ export default function Rundown({ data }: RundownProps) {
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isRolling={featureData.playback === Playback.Roll}
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isNextDay={isNextDay}
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totalGap={totalGap}
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currentDay={currentDay}
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isLinkedToLoaded={isLinkedToLoaded}
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/>
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</div>
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</div>
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@@ -39,7 +39,7 @@ interface RundownEntryProps {
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playback?: Playback; // we only care about this if this event is playing
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isRolling: boolean; // we need to know even if not related to this event
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totalGap: number;
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currentDay: number;
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isLinkedToLoaded: boolean;
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}
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export default function RundownEntry(props: RundownEntryProps) {
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@@ -56,7 +56,7 @@ export default function RundownEntry(props: RundownEntryProps) {
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eventIndex,
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isNextDay,
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totalGap,
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currentDay,
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isLinkedToLoaded,
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} = props;
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const { emitError } = useEmitLog();
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const { addEvent, updateEvent, batchUpdateEvents, deleteEvent, swapEvents } = useEventAction();
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@@ -178,8 +178,9 @@ export default function RundownEntry(props: RundownEntryProps) {
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isRolling={isRolling}
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gap={data.gap}
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isNextDay={isNextDay}
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dayOffset={data.dayOffset - currentDay}
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dayOffset={data.dayOffset}
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totalGap={totalGap}
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isLinkedToLoaded={isLinkedToLoaded}
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actionHandler={actionHandler}
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/>
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);
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@@ -51,6 +51,7 @@ interface EventBlockProps {
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isNextDay: boolean;
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dayOffset: number;
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totalGap: number;
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isLinkedToLoaded: boolean;
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actionHandler: (
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action: EventItemActions,
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payload?:
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@@ -91,6 +92,7 @@ export default function EventBlock(props: EventBlockProps) {
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isNextDay,
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dayOffset,
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totalGap,
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isLinkedToLoaded,
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actionHandler,
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} = props;
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const { selectedEventId, setSelectedEventId, clearSelectedEventId } = useEventIdSwapping();
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@@ -310,6 +312,7 @@ export default function EventBlock(props: EventBlockProps) {
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dayOffset={dayOffset}
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isPast={isPast}
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totalGap={totalGap}
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isLinkedToLoaded={isLinkedToLoaded}
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/>
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)}
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</div>
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@@ -11,7 +11,6 @@ import { IoPlaySkipForward } from '@react-icons/all-files/io5/IoPlaySkipForward'
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import { IoStop } from '@react-icons/all-files/io5/IoStop';
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import { IoTime } from '@react-icons/all-files/io5/IoTime';
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import { EndAction, MaybeString, Playback, TimerType, TimeStrategy } from 'ontime-types';
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import { dayInMs } from 'ontime-utils';
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import { cx } from '../../../common/utils/styleUtils';
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import { tooltipDelayMid } from '../../../ontimeConfig';
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@@ -47,6 +46,7 @@ interface EventBlockInnerProps {
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dayOffset: number;
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isPast: boolean;
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totalGap: number;
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isLinkedToLoaded: boolean;
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}
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function EventBlockInner(props: EventBlockInnerProps) {
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@@ -72,6 +72,7 @@ function EventBlockInner(props: EventBlockInnerProps) {
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dayOffset,
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isPast,
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totalGap,
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isLinkedToLoaded,
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} = props;
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const [renderInner, setRenderInner] = useState(false);
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@@ -120,11 +121,13 @@ function EventBlockInner(props: EventBlockInnerProps) {
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<EventBlockChip
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className={style.chipSection}
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id={eventId}
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trueTimeStart={timeStart + dayOffset * dayInMs}
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timeStart={timeStart}
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delay={delay}
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dayOffset={dayOffset}
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isLinkedToLoaded={isLinkedToLoaded}
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isPast={isPast}
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isLoaded={loaded}
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totalGap={totalGap}
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isLinkedAndNext={isNext && linkStart !== null}
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duration={duration}
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/>
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)}
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@@ -3,27 +3,29 @@ import { Tooltip } from '@chakra-ui/react';
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import { IoCheckmarkCircle } from '@react-icons/all-files/io5/IoCheckmarkCircle';
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import { isPlaybackActive, MILLIS_PER_MINUTE, MILLIS_PER_SECOND } from 'ontime-utils';
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import { usePlayback, useTimelineStatus } from '../../../../common/hooks/useSocket';
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import { usePlayback } from '../../../../common/hooks/useSocket';
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import useReport from '../../../../common/hooks-query/useReport';
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import { cx } from '../../../../common/utils/styleUtils';
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import { formatDuration, formatTime } from '../../../../common/utils/time';
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import { formatDuration, formatTime, useTimeUntilStart } from '../../../../common/utils/time';
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import { tooltipDelayFast } from '../../../../ontimeConfig';
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import style from './EventBlockChip.module.scss';
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interface EventBlockChipProps {
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id: string;
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trueTimeStart: number;
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timeStart: number;
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delay: number;
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dayOffset: number;
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isPast: boolean;
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isLoaded: boolean;
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className: string;
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totalGap: number;
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isLinkedAndNext: boolean;
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duration: number;
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isLinkedToLoaded: boolean;
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}
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export default function EventBlockChip(props: EventBlockChipProps) {
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const { trueTimeStart, isPast, isLoaded, className, totalGap, isLinkedAndNext, id, duration } = props;
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const { timeStart, delay, dayOffset, isPast, isLoaded, className, totalGap, id, duration, isLinkedToLoaded } = props;
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const { playback } = usePlayback();
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if (isLoaded) {
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@@ -41,7 +43,13 @@ export default function EventBlockChip(props: EventBlockChipProps) {
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return (
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<Tooltip label='Expected time until start' openDelay={tooltipDelayFast}>
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<div className={className}>
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<EventUntil trueTimeStart={trueTimeStart} totalGap={totalGap} isLinkedAndNext={isLinkedAndNext} />
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<EventUntil
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timeStart={timeStart}
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delay={delay}
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dayOffset={dayOffset}
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totalGap={totalGap}
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isLinkedToLoaded={isLinkedToLoaded}
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/>
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</div>
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</Tooltip>
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);
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@@ -51,18 +59,17 @@ export default function EventBlockChip(props: EventBlockChipProps) {
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}
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interface EventUntilProps {
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trueTimeStart: number;
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timeStart: number;
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delay: number;
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dayOffset: number;
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totalGap: number;
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isLinkedAndNext: boolean;
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isLinkedToLoaded: boolean;
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}
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function EventUntil(props: EventUntilProps) {
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const { trueTimeStart, totalGap, isLinkedAndNext } = props;
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const { clock, offset } = useTimelineStatus();
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const { timeStart, delay, dayOffset, totalGap, isLinkedToLoaded } = props;
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const consumedOffset = isLinkedAndNext ? offset : Math.min(offset + totalGap, 0);
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const offsetTimestart = trueTimeStart - consumedOffset;
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const timeUntil = offsetTimestart - clock;
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const timeUntil = useTimeUntilStart({ timeStart, delay, dayOffset, totalGap, isLinkedToLoaded });
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const isDue = timeUntil < MILLIS_PER_SECOND;
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const timeUntilString = isDue ? 'DUE' : `${formatDuration(Math.abs(timeUntil), timeUntil > 2 * MILLIS_PER_MINUTE)}`;
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